Player Matchup

Aphrodite
Aphrodite
Jhene Aiku
Aphrodite
Level 180
God Stats
210W - 170L
1,652 SR
Queue Stats
399W - 407L
1,625 Elo+
Party 2
Charybdis
Charybdis
Maanuel_1424
Charybdis
Level 129
God Stats
69W - 50L
1,746 SR
Queue Stats
300W - 279L
1,551 Elo+
Solo
Sylvanus
Sylvanus
he who naps
Sylvanus
Level 209
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 107L
1,495 Elo+
Party 2
Bakasura
Bakasura
iDrepa
Bakasura
Level 108
God Stats
3W - 0L
1,867 SR
Queue Stats
45W - 29L
1,598 Elo+
Solo
Surtr
Surtr
xDemush
Surtr
Level 159
God Stats
3W - 5L
1,307 SR
Queue Stats
163W - 152L
1,603 Elo+
Solo
Team Averages
Level 157
1,614 SR
1,574 Elo+

VS

Team Averages
Level 151
1,592 SR
1,542 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Brogen1
Merlin
Level 122
God Stats
4W - 10L
1,713 SR
Queue Stats
247W - 199L
1,627 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FMGBBZ JOE
Morgan Le Fay
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
217W - 216L
1,501 Elo+
Party 1
Eset
Eset
astralfaerie
Eset
Level 171
God Stats
2W - 3L
1,594 SR
Queue Stats
733W - 645L
1,548 Elo+
Solo
Ishtar
Ishtar
kainaluboy808
Ishtar
Level 143
God Stats
189W - 177L
1,655 SR
Queue Stats
1,486W - 1,417L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jhene Aiku
Aphrodite
15
3 / 0 / 3
8,931
496
7,957
11,209
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Maanuel_1424
Charybdis
15
5 / 3 / 5
10,029
557
12,581
16,342
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
he who naps
Sylvanus
14
4 / 1 / 7
9,813
545
12,353
24,975
25,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
iDrepa
Bakasura
17
5 / 0 / 3
9,788
544
10,328
24,773
13,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
xDemush
Surtr
14
0 / 4 / 2
8,361
465
7,242
18,841
17,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 6 / 0
7,369
409
8,816
14,823
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Merlin
Brogen1
Merlin
14
0 / 3 / 1
7,899
439
11,266
10,207
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Morgan Le Fay
FMGBBZ JOE
Morgan Le Fay
16
3 / 1 / 2
9,134
507
11,421
15,937
12,340
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 5 / 0
7,665
426
8,115
15,659
9,658
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 2 / 1
8,732
485
8,498
17,266
6,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
8
8
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
0
0.17
L
Merlin
Brogen1
Merlin
0
3
1
0.17
L
Morgan Le Fay
FMGBBZ JOE
Morgan Le Fay
3
1
2
4
W
Aphrodite
Jhene Aiku
Aphrodite
3
0
3
4.5
W
Charybdis
Maanuel_1424
Charybdis
5
3
5
2.5
L
1
5
0
0.2
W
Sylvanus
he who naps
Sylvanus
4
1
7
7.5
W
Bakasura
iDrepa
Bakasura
5
0
3
6.5
L
3
2
1
1.75
W
Surtr
xDemush
Surtr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,461
Damage
48,116
96,140
Taken
73,892
68,062
Mitigated
37,046
56,327
Healing
15,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,816
3,188
0
910
14,823
5,003
0
3,753
11,060
0
55,379
L
Merlin
Brogen1
Merlin
11,266
788
0
889
10,207
3,531
28
5,602
4,380
72,650
0
L
Morgan Le Fay
FMGBBZ JOE
Morgan Le Fay
11,421
1,390
0
5,231
15,937
12,340
0
2,128
12,593
73,470
1,196
W
Aphrodite
Jhene Aiku
Aphrodite
7,957
1,036
6,685
6,540
11,209
5,405
1,211
3,677
7,294
72,913
0
W
Charybdis
Maanuel_1424
Charybdis
12,581
5,812
0
5,447
16,342
6,784
168
2,725
13,554
0
78,204
L
8,115
1,579
1,215
3,232
15,659
9,658
0
5,263
10,099
27,796
1,450
W
Sylvanus
he who naps
Sylvanus
12,353
2,390
5,537
8,682
24,975
25,058
781
7,929
16,531
38,302
1,171
W
Bakasura
iDrepa
Bakasura
10,328
7,387
0
15,898
24,773
13,681
146
5,960
18,662
0
83,928
L
8,498
5,521
0
4,312
17,266
6,514
0
3,339
13,361
0
85,735
W
Surtr
xDemush
Surtr
7,242
1,858
0
7,538
18,841
17,134
306
9,554
9,218
1,056
46,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,922
Gold Earned
40,799
494
Minions Killed
518
0
Camps Cleared
0
1,767,336
Distance Traveled
1,667,061
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,369
409
76
4
0
301,987
2
L
Merlin
7,899
439
141
8
0
343,882
4
L
Morgan Le Fay
9,134
507
121
7
0
328,610
0
W
Aphrodite
8,931
496
113
6
0
346,109
2
W
Charybdis
10,029
557
107
6
0
312,179
3
L
Eset
7,665
426
45
3
0
346,138
5
W
Sylvanus
9,813
545
55
3
0
310,064
0
W
Bakasura
9,788
544
145
8
0
445,150
0
L
Ishtar
8,732
485
135
8
0
346,444
0
W
Surtr
8,361
465
74
4
0
353,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role