Player Matchup

Morgan Le Fay
Morgan Le Fay
Gasnot
Morgan Le Fay
Level 107
God Stats
8W - 8L
1,462 SR
Queue Stats
119W - 117L
1,496 Elo+
Solo
Arachne
Arachne
Mrmaxx_-
Arachne
Level 152
God Stats
7W - 9L
1,530 SR
Queue Stats
110W - 115L
1,511 Elo+
Solo
The Morrigan
The Morrigan
Sylvaen7
The Morrigan
Level 126
God Stats
1W - 4L
1,404 SR
Queue Stats
189W - 194L
1,486 Elo+
Solo
Thor
Thor
Wazoski1
Thor
Level 39
God Stats
7W - 9L
1,566 SR
Queue Stats
18W - 25L
1,449 Elo+
Solo
Rama
Rama
kabrog
Rama
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 246L
1,453 Elo+
Solo
Team Averages
Level 119
1,492 SR
1,479 Elo+

VS

Team Averages
Level 132
1,695 SR
1,475 Elo+
Erlang Shen
Erlang Shen
BuBaNiX
Erlang Shen
Level 155
God Stats
5W - 2L
1,414 SR
Queue Stats
137W - 194L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
Hagreto
Aphrodite
Level 164
God Stats
2W - 1L
1,598 SR
Queue Stats
92W - 110L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
Joset2491
Zhong Kui
Level 104
God Stats
2W - 0L
1,728 SR
Queue Stats
18W - 20L
1,441 Elo+
Solo
Skadi
Skadi
Sailes1988
Skadi
Level 96
God Stats
13W - 3L
1,893 SR
Queue Stats
58W - 60L
1,457 Elo+
Solo
Nemesis
Nemesis
TaubeNuesse
Nemesis
Level 139
God Stats
3W - 1L
1,841 SR
Queue Stats
76W - 95L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gasnot
Morgan Le Fay
13
4 / 1 / 2
7,819
601
11,637
6,649
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Mrmaxx_-
Arachne
12
1 / 4 / 3
6,602
508
6,663
15,096
6,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Morrigan
Sylvaen7
The Morrigan
11
0 / 2 / 4
6,603
508
5,067
7,178
3,603
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thor
11
3 / 4 / 1
7,037
541
5,939
13,112
10,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
kabrog
Rama
10
0 / 3 / 1
6,209
478
2,294
9,269
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BuBaNiX
Erlang Shen
14
4 / 2 / 0
8,687
668
9,018
13,667
10,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Hagreto
Aphrodite
12
1 / 0 / 5
7,113
547
4,834
9,932
7,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Joset2491
Zhong Kui
12
2 / 3 / 3
7,016
540
5,981
8,917
7,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Skadi
13
3 / 1 / 1
7,662
589
6,591
7,007
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TaubeNuesse
Nemesis
13
4 / 2 / 2
7,681
591
7,290
13,777
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
14
14
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BuBaNiX
Erlang Shen
4
2
0
2
L
Morgan Le Fay
Gasnot
Morgan Le Fay
4
1
2
5
W
Aphrodite
Hagreto
Aphrodite
1
0
5
3.5
W
Zhong Kui
Joset2491
Zhong Kui
2
3
3
1.17
L
Arachne
Mrmaxx_-
Arachne
1
4
3
0.63
W
Skadi
3
1
1
3.5
L
The Morrigan
Sylvaen7
The Morrigan
0
2
4
1
W
Nemesis
TaubeNuesse
Nemesis
4
2
2
2.5
L
Thor
3
4
1
0.88
L
Rama
kabrog
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,600
Damage
33,714
51,304
Taken
53,300
27,726
Mitigated
34,428
10,222
Healing
29,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BuBaNiX
Erlang Shen
9,018
5,059
0
7,611
13,667
10,169
540
1,700
11,967
0
74,810
L
Morgan Le Fay
Gasnot
Morgan Le Fay
11,637
1,627
0
2,411
6,649
2,882
0
2,948
3,701
54,500
1,884
W
Aphrodite
Hagreto
Aphrodite
4,834
885
2,843
7,059
9,932
7,674
217
3,312
6,620
23,717
1,129
W
Zhong Kui
Joset2491
Zhong Kui
5,981
627
0
3,757
8,917
7,421
0
5,435
3,482
46,861
1,107
L
Arachne
Mrmaxx_-
Arachne
6,663
5,044
0
3,568
15,096
6,798
187
1,990
13,106
0
51,068
W
Skadi
6,591
2,497
0
1,645
7,007
3,218
723
710
6,297
0
54,308
L
The Morrigan
Sylvaen7
The Morrigan
5,067
893
0
1,630
7,178
3,603
216
1,169
5,891
22,697
1,778
W
Nemesis
TaubeNuesse
Nemesis
7,290
3,501
0
6,090
13,777
5,946
0
5,253
8,524
0
63,242
L
Thor
5,939
1,837
0
743
13,112
10,921
32
2,126
10,981
951
34,293
L
Rama
kabrog
Rama
2,294
1,784
0
1,870
9,269
3,522
0
2,419
6,850
0
43,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
38,159
336
Minions Killed
426
0
Camps Cleared
0
1,231,888
Distance Traveled
1,333,317
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,687
668
105
8
0
256,342
1
L
Morgan Le Fay
7,819
601
83
6
0
246,003
0
W
Aphrodite
7,113
547
38
3
0
265,614
1
W
Zhong Kui
7,016
540
84
6
0
259,480
2
L
Arachne
6,602
508
79
6
0
289,550
0
W
Skadi
7,662
589
88
7
0
258,654
3
L
The Morrigan
6,603
508
40
3
0
244,276
3
W
Nemesis
7,681
591
111
9
0
293,227
2
L
Thor
7,037
541
62
5
0
237,823
0
L
Rama
6,209
478
72
6
0
214,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role