Player Matchup

Surtr
Surtr
RangerHalt
Surtr
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,653 Elo+
Party 1
Medusa
Medusa
Scrappy117
Medusa
Level 17
God Stats
3W - 3L
1,418 SR
Queue Stats
35W - 31L
1,456 Elo+
Party 1
Sol
Sol
SeaCaptainPink
Sol
Level 157
God Stats
2W - 0L
1,486 SR
Queue Stats
10W - 11L
1,472 Elo+
Party 1
Team Averages
Level 62
1,468 SR
1,527 Elo+

VS

Team Averages
Level 45
1,508 SR
1,276 Elo+
Skadi
Skadi
Synthetiicy
Skadi
Level 124
God Stats
4W - 3L
1,525 SR
Queue Stats
84W - 99L
1,286 Elo+
Party 2
Bakasura
Bakasura
TheDeathSeeker1
Bakasura
Level 6
God Stats
15W - 14L
1,500 SR
Queue Stats
38W - 45L
1,322 Elo+
Party 2
Kuzenbo
Kuzenbo
izjulio
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
4 / 3 / 9
10,129
724
11,123
10,224
9,153
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Scrappy117
Medusa
16
4 / 1 / 9
10,567
755
15,296
9,121
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 9
10,752
768
19,711
11,421
4,371
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,531
609
10,730
14,908
6,766
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bakasura
16
4 / 3 / 1
9,867
705
4,811
18,181
18,491
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
izjulio
Kuzenbo
13
0 / 6 / 2
7,858
561
6,089
18,735
25,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
12
Kills
5
5
Deaths
13
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
4
3
9
2.83
W
Medusa
Scrappy117
Medusa
4
1
9
8.5
W
4
1
9
8.5
L
1
4
1
0.38
L
Bakasura
4
3
1
1.5
L
Kuzenbo
izjulio
Kuzenbo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,130
Damage
21,630
30,766
Taken
51,824
17,229
Mitigated
51,122
9,943
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
11,123
4,485
0
2,059
10,224
9,153
143
2,336
7,153
1,024
23,532
W
Medusa
Scrappy117
Medusa
15,296
7,183
0
2,820
9,121
3,705
1,737
1,977
6,654
0
51,674
W
19,711
7,285
0
5,064
11,421
4,371
1,436
1,601
9,533
64,312
4,396
L
10,730
3,731
0
2,694
14,908
6,766
0
4,966
9,904
0
51,530
L
Bakasura
4,811
3,004
0
2,449
18,181
18,491
741
8,300
9,818
0
9,377
L
Kuzenbo
izjulio
Kuzenbo
6,089
2,482
0
0
18,735
25,865
290
6,700
11,945
10,469
213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
26,256
194
Minions Killed
128
0
Camps Cleared
0
666,168
Distance Traveled
704,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,129
724
17
1
0
193,862
0
W
Medusa
10,567
755
79
6
0
232,298
0
W
Sol
10,752
768
98
7
0
240,008
0
L
Skadi
8,531
609
74
5
0
216,116
0
L
Bakasura
9,867
705
44
3
0
266,690
0
L
Kuzenbo
7,858
561
10
1
0
221,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role