Player Matchup

Izanami
Izanami
DarkpoolXI
Izanami
Level 58
God Stats
9W - 10L
1,668 SR
Queue Stats
82W - 100L
1,424 Elo+
Party 1
Ao Kuang
Ao Kuang
DragonKing84735
Ao Kuang
Level 53
God Stats
1W - 1L
1,710 SR
Queue Stats
82W - 100L
1,424 Elo+
Party 1
Osiris
Osiris
Geros666 one
Osiris
Level 227
God Stats
5W - 2L
1,489 SR
Queue Stats
138W - 124L
1,573 Elo+
Solo
Ymir
Ymir
ianjester
Ymir
Level 79
God Stats
1W - 2L
1,291 SR
Queue Stats
82W - 100L
1,424 Elo+
Party 1
Raijin
Raijin
oohebrew
Raijin
Level 148
God Stats
27W - 44L
1,452 SR
Queue Stats
917W - 1,193L
1,454 Elo+
Solo
Team Averages
Level 113
1,522 SR
1,460 Elo+

VS

Team Averages
Level 102
1,464 SR
1,368 Elo+
Charon
Charon
BrothaYin
Charon
Level 64
God Stats
4W - 5L
1,438 SR
Queue Stats
8W - 13L
1,290 Elo+
Solo
Agni
Agni
MisterMr712
Agni
Level 56
God Stats
6W - 9L
1,339 SR
Queue Stats
55W - 65L
1,403 Elo+
Solo
Persephone
Persephone
PungoPongo
Persephone
Level 107
God Stats
1W - 0L
1,743 SR
Queue Stats
1W - 3L
1,136 Elo+
Solo
Xbalanque
Xbalanque
WithTheRizTiz
Xbalanque
Level 81
God Stats
12W - 9L
1,556 SR
Queue Stats
22W - 18L
1,488 Elo+
Solo
Discordia
Discordia
whodatt2016
Discordia
Level 201
God Stats
1W - 1L
1,243 SR
Queue Stats
56W - 57L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkpoolXI
Izanami
16
0 / 0 / 4
10,408
946
6,660
6,354
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
16
3 / 2 / 2
10,499
954
3,820
10,390
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
16
1 / 2 / 4
10,555
960
8,049
8,836
10,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
16
1 / 0 / 2
11,536
1,049
4,004
13,146
19,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
oohebrew
Raijin
16
2 / 3 / 3
10,799
982
7,200
12,426
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

233

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BrothaYin
Charon
17
1 / 1 / 6
11,109
1,010
6,212
7,113
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
0 / 1 / 3
10,147
922
9,114
3,015
1,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Persephone
PungoPongo
Persephone
16
4 / 0 / 2
11,957
1,087
13,673
5,069
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
WithTheRizTiz
Xbalanque
16
1 / 0 / 4
10,683
971
9,537
8,071
3,559
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
whodatt2016
Discordia
16
1 / 5 / 4
10,496
954
7,911
9,682
3,463
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
7
Kills
7
7
Deaths
7
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charon
BrothaYin
Charon
1
1
6
4
L
Izanami
DarkpoolXI
Izanami
0
0
4
2
L
Ao Kuang
3
2
2
2
L
Osiris
1
2
4
1.5
W
0
1
3
1.5
W
Persephone
PungoPongo
Persephone
4
0
2
5
W
Xbalanque
WithTheRizTiz
Xbalanque
1
0
4
3
L
Ymir
1
0
2
2
L
Raijin
oohebrew
Raijin
2
3
3
1.17
W
Discordia
whodatt2016
Discordia
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,733
Damage
46,447
51,152
Taken
32,950
42,816
Mitigated
17,228
4,455
Healing
456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
BrothaYin
Charon
6,212
1,195
0
151
7,113
6,858
0
3,511
3,454
22,560
0
L
Izanami
DarkpoolXI
Izanami
6,660
4,002
0
747
6,354
2,621
0
4,840
1,514
0
40,067
L
Ao Kuang
3,820
613
0
2,004
10,390
5,641
0
7,851
2,539
7,026
0
L
Osiris
8,049
1,540
0
639
8,836
10,533
0
5,097
3,739
0
21,593
W
9,114
1,022
0
33
3,015
1,355
0
1,560
1,362
30,179
0
W
Persephone
PungoPongo
Persephone
13,673
134
0
272
5,069
1,993
0
1,921
2,839
40,663
0
W
Xbalanque
WithTheRizTiz
Xbalanque
9,537
4,902
0
0
8,071
3,559
0
2,919
4,935
0
24,096
L
Ymir
4,004
663
0
1,044
13,146
19,163
0
9,280
3,866
22,914
1,954
L
Raijin
oohebrew
Raijin
7,200
764
0
21
12,426
4,858
0
9,364
3,062
24,197
0
W
Discordia
whodatt2016
Discordia
7,911
0
0
0
9,682
3,463
0
4,247
4,883
17,886
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
54,392
206
Minions Killed
217
6
Camps Cleared
10
1,018,839
Distance Traveled
978,772
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,109
1,010
32
3
1
177,105
0
L
Izanami
10,408
946
80
7
1
198,034
0
L
Ao Kuang
10,499
954
8
1
1
228,146
0
L
Osiris
10,555
960
33
3
1
221,714
0
W
Agni
10,147
922
43
4
0
171,451
1
W
Persephone
11,957
1,087
73
7
2
230,010
0
W
Xbalanque
10,683
971
33
3
3
206,209
0
L
Ymir
11,536
1,049
51
5
0
179,368
0
L
Raijin
10,799
982
34
3
3
191,577
0
W
Discordia
10,496
954
36
3
4
193,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role