Player Matchup

Anubis
Anubis
CxZoNeSx15
Anubis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 158L
1,499 Elo+
Party 2
Ares
Ares
Dustierjet
Ares
Level 134
God Stats
3W - 1L
1,546 SR
Queue Stats
207W - 220L
1,502 Elo+
Party 2
Fenrir
Fenrir
KAPOWREBORN
Fenrir
Level 152
God Stats
4W - 6L
1,282 SR
Queue Stats
70W - 77L
1,351 Elo+
Party 2
Charybdis
Charybdis
Renegade629
Charybdis
Level 86
God Stats
15W - 9L
1,607 SR
Queue Stats
77W - 95L
1,464 Elo+
Party 2
King Arthur
King Arthur
sjny3
King Arthur
Level 88
God Stats
31W - 41L
1,561 SR
Queue Stats
181W - 214L
1,483 Elo+
Party 2
Team Averages
Level 123
1,499 SR
1,460 Elo+

VS

Team Averages
Level 126
1,627 SR
1,531 Elo+
Morgan Le Fay
Morgan Le Fay
Black9420
Morgan Le Fay
Level 147
God Stats
13W - 18L
1,513 SR
Queue Stats
236W - 214L
1,501 Elo+
Solo
Neith
Neith
MingaMan
Neith
Level 141
God Stats
3W - 4L
1,862 SR
Queue Stats
112W - 105L
1,500 Elo+
Solo
Maui
Maui
Mr Kid2114
Maui
Level 156
God Stats
13W - 17L
1,526 SR
Queue Stats
408W - 382L
1,578 Elo+
Party 1
Fenrir
Fenrir
mr_hbk15
Fenrir
Level 125
God Stats
5W - 9L
1,531 SR
Queue Stats
338W - 310L
1,584 Elo+
Party 1
Shiva
Shiva
vTyIox
Shiva
Level 63
God Stats
8W - 5L
1,703 SR
Queue Stats
185W - 173L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CxZoNeSx15
Anubis
10
1 / 5 / 0
6,569
469
3,536
8,513
3,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 1 / 4
6,872
491
7,305
8,001
5,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
14
4 / 1 / 2
7,470
534
6,053
12,223
6,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Renegade629
Charybdis
12
0 / 1 / 1
6,753
482
4,618
5,760
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
sjny3
King Arthur
13
3 / 3 / 1
7,531
538
12,567
16,291
15,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Black9420
Morgan Le Fay
12
4 / 1 / 0
7,211
515
8,199
8,219
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
MingaMan
Neith
11
1 / 2 / 1
6,662
476
4,203
7,525
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 3
6,655
475
2,138
9,755
8,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
mr_hbk15
Fenrir
14
4 / 2 / 4
7,700
550
5,419
13,063
8,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
vTyIox
Shiva
13
2 / 2 / 3
7,850
561
13,042
15,834
11,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
11
11
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Black9420
Morgan Le Fay
4
1
0
4
W
Anubis
CxZoNeSx15
Anubis
1
5
0
0.2
W
0
1
4
2
W
Fenrir
4
1
2
5
L
Neith
MingaMan
Neith
1
2
1
0.75
L
0
1
3
1.5
W
Charybdis
Renegade629
Charybdis
0
1
1
0.5
L
Fenrir
mr_hbk15
Fenrir
4
2
4
3
W
King Arthur
sjny3
King Arthur
3
3
1
1.17
L
Shiva
vTyIox
Shiva
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,079
Damage
33,001
50,788
Taken
54,396
34,060
Mitigated
33,879
14,731
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Black9420
Morgan Le Fay
8,199
613
0
1,308
8,219
2,617
0
4,554
3,665
40,459
98
W
Anubis
CxZoNeSx15
Anubis
3,536
73
0
2,063
8,513
3,762
0
5,951
1,925
34,058
2,027
W
7,305
317
0
2,530
8,001
5,868
0
1,986
5,809
21,905
1,849
W
Fenrir
6,053
1,345
0
2,990
12,223
6,415
0
836
11,357
0
57,289
L
Neith
MingaMan
Neith
4,203
1,124
0
2,237
7,525
3,163
0
2,089
5,436
0
47,689
L
2,138
667
0
2,579
9,755
8,612
0
3,125
6,630
15,458
0
W
Charybdis
Renegade629
Charybdis
4,618
1,988
0
1,544
5,760
2,019
0
394
5,366
0
56,109
L
Fenrir
mr_hbk15
Fenrir
5,419
1,199
0
2,160
13,063
8,262
0
316
12,747
0
60,249
W
King Arthur
sjny3
King Arthur
12,567
2,335
76
5,528
16,291
15,996
0
297
15,994
0
61,514
L
Shiva
vTyIox
Shiva
13,042
3,128
0
3,710
15,834
11,225
0
426
15,408
0
66,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
36,078
374
Minions Killed
391
0
Camps Cleared
0
1,357,985
Distance Traveled
1,361,259
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,211
515
72
5
0
261,216
0
W
Anubis
6,569
469
74
5
0
247,801
8
W
Ares
6,872
491
21
2
0
291,158
2
W
Fenrir
7,470
534
81
6
0
291,242
0
L
Neith
6,662
476
84
6
0
204,980
1
L
Maui
6,655
475
27
2
0
292,717
1
W
Charybdis
6,753
482
100
7
0
256,023
2
L
Fenrir
7,700
550
88
6
0
323,612
2
W
King Arthur
7,531
538
98
7
0
271,761
0
L
Shiva
7,850
561
120
9
0
278,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role