Player Matchup

Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold II
JosieXuXu
Ix Chel
Gold II
Level 159
God Stats
7W - 16L
1,463 SR
Queue Stats
246W - 241L
1,640 MMR
Solo
Hel
Hel
Silver I
Wrapitup05
Hel
Silver I
Level 64
God Stats
1W - 1L
1,522 SR
Queue Stats
6W - 16L
1,528 MMR
Solo
Rama
Rama
Platinum IV
tenebrisregium
Rama
Platinum IV
Level 146
God Stats
6W - 7L
1,667 SR
Queue Stats
82W - 77L
1,556 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,530 SR
1,545 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,530 SR
1,558 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
HelloCopter
Yu Huang
Platinum IV
Level 196
God Stats
48W - 44L
1,608 SR
Queue Stats
303W - 296L
1,613 MMR
Solo
Bakasura
Bakasura
Silver I
ManyTad
Bakasura
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 86L
1,584 MMR
Solo
Jormungandr
Jormungandr
Gold IV
OmniscientSavage
Jormungandr
Gold IV
Level 69
God Stats
6W - 1L
1,643 SR
Queue Stats
19W - 14L
1,571 MMR
Solo
Odin
Odin
Bronze III
Simр
Odin
Bronze III
Level 63
God Stats
1W - 0L
1,398 SR
Queue Stats
8W - 3L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 2 / 0
6,486
590
3,785
8,977
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
 
Cabrakan
10
1 / 4 / 1
5,749
523
4,756
10,518
6,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ix Chel
JosieXuXu
Ix Chel
10
0 / 5 / 4
5,418
493
4,072
9,326
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
5,308
483
2,419
9,058
2,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 2
5,920
538
5,938
8,054
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
JanusBacchusThorLancelot

VS

Bans
ThanatosAo KuangLokiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 1
6,245
568
6,375
6,105
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
HelloCopter
Yu Huang
11
3 / 3 / 4
6,328
575
7,538
7,949
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
ManyTad
Bakasura
14
4 / 1 / 1
7,555
687
4,221
12,055
6,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
OmniscientSavage
Jormungandr
11
0 / 0 / 3
6,465
588
3,506
8,553
5,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
Simр
Odin
12
6 / 0 / 4
7,413
674
9,866
9,333
4,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
15
15
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
0
1.5
L
Cabrakan
 
Cabrakan
1
4
1
0.38
W
Neith
 
Neith
2
1
1
2.5
W
Yu Huang
HelloCopter
Yu Huang
3
3
4
1.67
L
Ix Chel
JosieXuXu
Ix Chel
0
5
4
0.4
W
Bakasura
ManyTad
Bakasura
4
1
1
4.5
W
Jormungandr
OmniscientSavage
Jormungandr
0
0
3
1.5
W
Odin
Simр
Odin
6
0
4
8
L
1
2
0
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,970
Damage
31,506
45,933
Taken
43,995
18,674
Mitigated
21,255
14,061
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,785
809
0
3,388
8,977
3,443
0
1,124
7,679
0
41,992
L
Cabrakan
 
Cabrakan
4,756
1,017
0
1,450
10,518
6,548
0
1,360
9,059
36,897
0
W
Neith
 
Neith
6,375
2,724
0
1,640
6,105
2,408
391
279
5,826
0
44,019
W
Yu Huang
HelloCopter
Yu Huang
7,538
541
0
1,000
7,949
3,001
69
3,432
4,185
34,280
1,040
L
Ix Chel
JosieXuXu
Ix Chel
4,072
414
336
1,904
9,326
3,481
0
4,369
4,222
26,820
0
W
Bakasura
ManyTad
Bakasura
4,221
3,501
0
6,396
12,055
6,394
376
1,301
10,596
0
50,561
W
Jormungandr
OmniscientSavage
Jormungandr
3,506
970
0
3,108
8,553
5,313
187
1,109
7,436
35,448
807
W
Odin
Simр
Odin
9,866
2,634
0
2,197
9,333
4,139
0
4,606
4,705
120
42,164
L
2,419
270
2,837
3,258
9,058
2,406
0
2,111
6,821
15,862
0
L
5,938
4,719
0
888
8,054
2,796
0
943
7,025
0
43,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
34,006
285
Minions Killed
342
0
Camps Cleared
0
1,086,574
Distance Traveled
1,147,050
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,486
590
73
7
0
227,436
0
L
Cabrakan
5,749
523
59
5
0
200,556
0
W
Neith
6,245
568
64
6
0
212,707
3
W
Yu Huang
6,328
575
51
5
0
224,467
0
L
Ix Chel
5,418
493
52
5
0
220,320
0
W
Bakasura
7,555
687
109
10
0
257,560
0
W
Jormungandr
6,465
588
57
5
0
214,844
1
W
Odin
7,413
674
61
6
0
237,472
0
L
Hel
5,308
483
22
2
0
227,958
0
L
Rama
5,920
538
79
7
0
210,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role