Player Matchup

Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AndreaRyuk
Ne Zha
Level 97
God Stats
1W - 4L
1,364 SR
Queue Stats
111W - 127L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
NunuBubbles
Ao Kuang
Level 53
God Stats
29W - 24L
1,513 SR
Queue Stats
162W - 183L
1,448 Elo+
Solo
Cernunnos
Cernunnos
Oxfordmisfit
Cernunnos
Level 67
God Stats
3W - 3L
1,768 SR
Queue Stats
163W - 183L
1,464 Elo+
Solo
Nu Wa
Nu Wa
明日之神
Nu Wa
Level 149
God Stats
5W - 3L
1,733 SR
Queue Stats
630W - 619L
1,558 Elo+
Solo
Team Averages
Level 102
1,576 SR
1,469 Elo+

VS

Team Averages
Level 141
1,537 SR
1,512 Elo+
Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MilaAvatar
Nu Wa
Level 176
God Stats
387W - 332L
1,546 SR
Queue Stats
708W - 712L
1,517 Elo+
Solo
Merlin
Merlin
NightXiso
Merlin
Level 156
God Stats
2W - 5L
1,457 SR
Queue Stats
227W - 227L
1,522 Elo+
Solo
Atlas
Atlas
Tino FFA
Atlas
Level 139
God Stats
12W - 7L
1,680 SR
Queue Stats
276W - 270L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 0 / 0
4,070
814
866
2,678
1,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ne Zha
AndreaRyuk
Ne Zha
6
0 / 1 / 0
3,391
678
740
4,768
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
NunuBubbles
Ao Kuang
6
0 / 0 / 0
3,573
715
464
3,700
1,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Oxfordmisfit
Cernunnos
1
0 / 0 / 0
2,502
500
0
100
26
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 0
3,258
652
1,624
2,292
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
0 / 0 / 1
3,461
692
796
4,286
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
 
Artemis
7
0 / 0 / 0
3,329
666
1,139
2,048
517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
6
0 / 0 / 0
3,219
644
720
1,044
266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
NightXiso
Merlin
7
2 / 0 / 0
4,040
808
2,486
2,861
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
Tino FFA
Atlas
6
0 / 0 / 0
3,556
711
280
3,054
1,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
W
Awilix
 
Awilix
0
0
1
0.5
W
Artemis
 
Artemis
0
0
0
0
L
Ne Zha
AndreaRyuk
Ne Zha
0
1
0
0
W
Nu Wa
0
0
0
0
W
Merlin
NightXiso
Merlin
2
0
0
2
L
Ao Kuang
NunuBubbles
Ao Kuang
0
0
0
0
L
Cernunnos
Oxfordmisfit
Cernunnos
0
0
0
0
W
Atlas
Tino FFA
Atlas
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,694
Damage
5,421
13,538
Taken
13,293
5,368
Mitigated
4,604
4,275
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
866
81
0
1,905
2,678
1,593
0
77
2,601
0
26,579
W
Awilix
 
Awilix
796
217
0
2,192
4,286
1,296
0
796
3,490
0
14,630
W
Artemis
 
Artemis
1,139
248
0
677
2,048
517
0
89
1,815
0
15,451
L
Ne Zha
AndreaRyuk
Ne Zha
740
315
0
1,226
4,768
1,675
0
1,087
3,681
0
17,967
W
Nu Wa
720
89
0
394
1,044
266
0
25
1,019
17,730
0
W
Merlin
NightXiso
Merlin
2,486
237
0
961
2,861
792
0
1,061
1,800
20,769
0
L
Ao Kuang
NunuBubbles
Ao Kuang
464
128
0
1,144
3,700
1,365
0
411
3,289
14,096
0
L
Cernunnos
Oxfordmisfit
Cernunnos
0
0
0
0
100
26
0
100
0
0
0
W
Atlas
Tino FFA
Atlas
280
24
0
666
3,054
1,733
0
117
2,937
13,670
0
L
1,624
609
0
0
2,292
709
0
1,811
481
13,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,794
Gold Earned
17,605
126
Minions Killed
140
0
Camps Cleared
0
422,064
Distance Traveled
538,521
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,070
814
41
8
0
98,964
0
W
Awilix
3,461
692
37
7
0
133,789
0
W
Artemis
3,329
666
28
6
0
91,132
2
L
Ne Zha
3,391
678
42
8
0
94,897
0
W
Nu Wa
3,219
644
28
6
0
95,618
3
W
Merlin
4,040
808
39
8
0
109,974
1
L
Ao Kuang
3,573
715
26
5
0
109,900
0
L
Cernunnos
2,502
500
0
0
0
9,721
0
W
Atlas
3,556
711
8
2
0
108,008
0
L
Nu Wa
3,258
652
17
3
0
108,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role