Player Matchup

Arachne
Arachne
CaptainPencil69
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 154L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jci4msu
Morgan Le Fay
Level 96
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 3L
1,239 Elo+
Solo
Chiron
Chiron
cdel730
Chiron
Level 146
God Stats
12W - 15L
1,552 SR
Queue Stats
104W - 106L
1,506 Elo+
Party 2
Team Averages
Level 97
1,591 SR
1,419 Elo+

VS

Team Averages
Level 143
1,434 SR
1,627 Elo+
Mulan
Mulan
KR4T058702
Mulan
Level 134
God Stats
2W - 3L
1,162 SR
Queue Stats
133W - 97L
1,703 Elo+
Party 1
Hun Batz
Hun Batz
LaMigua
Hun Batz
Level 141
God Stats
2W - 0L
1,686 SR
Queue Stats
19W - 26L
1,389 Elo+
Solo
He Bo
He Bo
XxAaronMaidenxX
He Bo
Level 155
God Stats
7W - 2L
1,456 SR
Queue Stats
55W - 18L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,333
633
2,769
9,797
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
Jci4msu
Morgan Le Fay
12
0 / 2 / 0
6,638
664
4,135
5,501
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
cdel730
Chiron
13
1 / 3 / 0
7,191
719
5,916
10,990
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 0 / 6
7,792
779
6,253
7,649
6,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
LaMigua
Hun Batz
15
4 / 0 / 6
8,563
856
9,976
5,750
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 1 / 4
8,563
856
5,886
6,182
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
10
10
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Morgan Le Fay
Jci4msu
Morgan Le Fay
0
2
0
0
W
Mulan
2
0
6
5
W
Hun Batz
LaMigua
Hun Batz
4
0
6
7
W
4
1
4
6
L
Chiron
cdel730
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,820
Damage
22,115
26,288
Taken
19,581
13,142
Mitigated
12,180
2,372
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,769
2,059
0
402
9,797
6,479
0
1,668
7,521
0
10,430
L
Morgan Le Fay
Jci4msu
Morgan Le Fay
4,135
136
0
387
5,501
2,269
0
1,367
3,808
25,821
0
W
Mulan
6,253
453
0
1,337
7,649
6,980
0
1,580
5,970
0
25,227
W
Hun Batz
LaMigua
Hun Batz
9,976
1,282
0
311
5,750
2,834
0
1,281
4,452
0
35,729
W
5,886
521
184
1,276
6,182
2,366
0
1,350
4,816
39,807
1,238
L
Chiron
cdel730
Chiron
5,916
1,546
463
1,120
10,990
4,394
0
2,011
8,205
0
27,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,162
Gold Earned
24,918
112
Minions Killed
186
0
Camps Cleared
0
560,187
Distance Traveled
664,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,333
633
21
2
0
174,234
0
L
Morgan Le Fay
6,638
664
42
4
0
188,869
0
W
Mulan
7,792
779
36
4
0
210,604
0
W
Hun Batz
8,563
856
64
6
0
240,935
0
W
He Bo
8,563
856
86
9
0
212,766
0
L
Chiron
7,191
719
49
5
0
197,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role