Player Matchup

Achilles
Achilles
DioBrando331
Achilles
Level 132
God Stats
8W - 5L
1,537 SR
Queue Stats
282W - 300L
1,431 Elo+
Solo
Merlin
Merlin
Zeonko
Merlin
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,344 Elo+
Solo
Kali
Kali
aGa AnTiCZzZ
Kali
Level 53
God Stats
0W - 1L
1,723 SR
Queue Stats
35W - 46L
1,332 Elo+
Solo
Poseidon
Poseidon
degenkaboom
Poseidon
Level 205
God Stats
9W - 8L
1,518 SR
Queue Stats
446W - 449L
1,406 Elo+
Solo
Vulcan
Vulcan
opexok
Vulcan
Level 158
God Stats
7W - 10L
1,469 SR
Queue Stats
428W - 460L
1,493 Elo+
Solo
Team Averages
Level 132
1,549 SR
1,401 Elo+

VS

Team Averages
Level 128
1,615 SR
1,496 Elo+
Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BеJlukuu
Zeus
Level 159
God Stats
11W - 1L
1,834 SR
Queue Stats
400W - 426L
1,528 Elo+
Solo
Bakasura
Bakasura
Errid
Bakasura
Level 127
God Stats
6W - 5L
1,522 SR
Queue Stats
283W - 300L
1,563 Elo+
Solo
Thanatos
Thanatos
FROSTY69RUS
Thanatos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,450 Elo+
Solo
Cerberus
Cerberus
timmbo190
Cerberus
Level 146
God Stats
7W - 7L
1,720 SR
Queue Stats
889W - 889L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DioBrando331
Achilles
9
3 / 4 / 1
5,506
918
2,477
7,290
8,522
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Zeonko
Merlin
12
2 / 3 / 2
5,975
996
3,246
4,114
1,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,909
818
822
2,721
966
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
degenkaboom
Poseidon
8
0 / 2 / 4
5,158
860
3,931
2,461
815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
opexok
Vulcan
11
0 / 1 / 3
5,533
922
4,826
4,711
1,888
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 1 / 7
6,486
1,081
3,813
3,049
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
13
4 / 0 / 5
7,285
1,214
6,363
1,375
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bakasura
Errid
Bakasura
12
3 / 1 / 4
7,058
1,176
2,512
7,351
6,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
FROSTY69RUS
Thanatos
11
1 / 1 / 7
6,117
1,020
3,375
2,764
1,129
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
timmbo190
Cerberus
10
2 / 2 / 6
6,504
1,084
2,986
5,941
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
12
12
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
7
5.5
W
Zeus
4
0
5
6.5
L
Achilles
DioBrando331
Achilles
3
4
1
0.88
W
Bakasura
Errid
Bakasura
3
1
4
5
W
Thanatos
FROSTY69RUS
Thanatos
1
1
7
4.5
L
Merlin
Zeonko
Merlin
2
3
2
1
L
0
2
0
0
L
Poseidon
degenkaboom
Poseidon
0
2
4
1
L
Vulcan
opexok
Vulcan
0
1
3
1.5
W
Cerberus
timmbo190
Cerberus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,302
Damage
19,049
21,297
Taken
20,480
13,730
Mitigated
14,417
2,571
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,813
469
371
255
3,049
1,290
387
1,739
1,310
0
6,754
W
Zeus
6,363
301
458
345
1,375
507
430
981
394
21,684
0
L
Achilles
DioBrando331
Achilles
2,477
263
10
289
7,290
8,522
0
2,008
4,806
1,292
2,665
W
Bakasura
Errid
Bakasura
2,512
1,587
427
1,938
7,351
6,653
0
4,935
2,416
0
3,554
W
Thanatos
FROSTY69RUS
Thanatos
3,375
739
213
1,993
2,764
1,129
362
2,465
299
0
9,566
L
Merlin
Zeonko
Merlin
3,246
154
222
207
4,114
1,539
0
1,832
2,282
12,322
0
L
822
318
0
124
2,721
966
0
1,032
1,689
0
1,841
L
Poseidon
degenkaboom
Poseidon
3,931
452
0
9
2,461
815
0
1,532
929
9,106
0
L
Vulcan
opexok
Vulcan
4,826
90
220
1,490
4,711
1,888
0
2,824
1,887
13,709
371
W
Cerberus
timmbo190
Cerberus
2,986
83
0
1,033
5,941
4,838
207
2,645
3,296
5,880
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
33,450
58
Minions Killed
97
0
Camps Cleared
0
506,336
Distance Traveled
601,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,486
1,081
10
2
0
126,665
0
W
Zeus
7,285
1,214
47
8
0
101,145
0
L
Achilles
5,506
918
4
1
0
103,973
0
W
Bakasura
7,058
1,176
15
3
0
129,883
0
W
Thanatos
6,117
1,020
12
2
0
127,050
0
L
Merlin
5,975
996
19
3
0
113,150
0
L
Kali
4,909
818
5
1
0
75,210
0
L
Poseidon
5,158
860
10
2
0
71,686
0
L
Vulcan
5,533
922
20
3
0
142,317
0
W
Cerberus
6,504
1,084
13
2
0
116,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role