Player Matchup

Susano
Susano
Beαu
Susano
Level 141
God Stats
1W - 1L
1,344 SR
Queue Stats
118W - 65L
1,665 Elo+
Party 3
Fafnir
Fafnir
Erickrr29
Fafnir
Level 121
God Stats
1W - 3L
1,489 SR
Queue Stats
97W - 98L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
Horіe
Nu Wa
Level 156
God Stats
2W - 1L
1,880 SR
Queue Stats
94W - 88L
1,579 Elo+
Party 2
King Arthur
King Arthur
Kyberr
King Arthur
Level 162
God Stats
0W - 1L
1,293 SR
Queue Stats
133W - 85L
1,639 Elo+
Party 3
Charybdis
Charybdis
VladiDaddy420
Charybdis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,551 Elo+
Solo
Team Averages
Level 122
1,501 SR
1,597 Elo+

VS

Team Averages
Level 180
1,515 SR
1,548 Elo+
Sol
Sol
CLOMPSR
Sol
Level 260
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 253L
1,539 Elo+
Party 1
Hel
Hel
Obliviòn
Hel
Level 165
God Stats
1W - 2L
1,376 SR
Queue Stats
129W - 174L
1,482 Elo+
Party 1
Fenrir
Fenrir
Reiszen
Fenrir
Level 158
God Stats
3W - 3L
1,409 SR
Queue Stats
101W - 85L
1,518 Elo+
Solo
Ymir
Ymir
SilentxTRiiXS
Ymir
Level 157
God Stats
16W - 14L
1,645 SR
Queue Stats
119W - 154L
1,576 Elo+
Party 1
Hercules
Hercules
SquirtInAMan
Hercules
Level 159
God Stats
2W - 2L
1,645 SR
Queue Stats
118W - 75L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Beαu
Susano
13
2 / 4 / 0
7,503
469
5,081
14,774
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Erickrr29
Fafnir
12
0 / 2 / 1
7,515
470
7,121
13,135
16,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Horіe
Nu Wa
16
2 / 3 / 0
8,194
512
9,810
12,276
4,833
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
Kyberr
King Arthur
15
2 / 3 / 2
8,789
549
16,936
20,579
19,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
VladiDaddy420
Charybdis
13
0 / 4 / 1
7,230
452
6,659
10,374
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
7 / 0 / 3
9,600
600
13,738
12,400
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 5
9,801
613
8,357
10,838
6,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Reiszen
Fenrir
16
7 / 0 / 4
9,423
589
9,327
14,444
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
1 / 0 / 10
9,258
579
5,495
15,316
17,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
SquirtInAMan
Hercules
15
0 / 5 / 3
8,993
562
13,074
23,625
23,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
16
16
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Susano
Beαu
Susano
2
4
0
0.5
W
Sol
7
0
3
8.5
L
Fafnir
Erickrr29
Fafnir
0
2
1
0.25
L
Nu Wa
Horіe
Nu Wa
2
3
0
0.67
L
King Arthur
Kyberr
King Arthur
2
3
2
1
W
1
1
5
3.5
W
Fenrir
Reiszen
Fenrir
7
0
4
9
W
1
0
10
6
W
Hercules
SquirtInAMan
Hercules
0
5
3
0.3
L
Charybdis
VladiDaddy420
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,607
Damage
49,991
71,138
Taken
76,623
51,178
Mitigated
59,158
17,191
Healing
41,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Beαu
Susano
5,081
1,262
0
5,167
14,774
6,235
0
2,402
12,286
0
54,511
W
Sol
13,738
6,740
0
8,774
12,400
4,786
2,086
4,214
8,186
83,606
3,760
L
Fafnir
Erickrr29
Fafnir
7,121
2,268
0
3,194
13,135
16,622
0
8,109
4,974
23,819
1,517
L
Nu Wa
Horіe
Nu Wa
9,810
1,159
0
2,198
12,276
4,833
0
7,765
4,459
80,405
1,007
L
King Arthur
Kyberr
King Arthur
16,936
1,777
0
3,690
20,579
19,419
0
2,524
17,036
0
78,591
W
8,357
695
3,399
6,522
10,838
6,575
159
3,559
7,279
89,147
2,132
W
Fenrir
Reiszen
Fenrir
9,327
3,188
0
7,416
14,444
6,791
0
3,973
10,471
0
74,559
W
5,495
1,016
0
3,216
15,316
17,234
0
3,310
12,006
40,046
3,380
W
Hercules
SquirtInAMan
Hercules
13,074
5,455
0
11,938
23,625
23,772
0
1,746
21,879
0
74,121
L
Charybdis
VladiDaddy420
Charybdis
6,659
3,593
0
2,942
10,374
4,069
851
6,194
4,128
0
61,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
47,075
484
Minions Killed
572
0
Camps Cleared
0
1,583,823
Distance Traveled
1,630,863
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,503
469
95
6
0
328,946
0
W
Sol
9,600
600
137
9
0
298,582
0
L
Fafnir
7,515
470
21
1
0
315,595
0
L
Nu Wa
8,194
512
134
8
0
318,377
0
L
King Arthur
8,789
549
115
7
0
349,029
2
W
Hel
9,801
613
151
9
0
343,164
2
W
Fenrir
9,423
589
103
6
0
374,479
1
W
Ymir
9,258
579
62
4
0
323,042
0
W
Hercules
8,993
562
119
7
0
291,596
3
L
Charybdis
7,230
452
119
7
0
271,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role