Player Matchup

Nox
Nox
BLACKNINJA2130
Nox
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
KnuckleS4mmich
Skadi
Level 123
God Stats
2W - 1L
1,465 SR
Queue Stats
64W - 37L
1,600 Elo+
Party 1
Discordia
Discordia
MoleJack
Discordia
Level 103
God Stats
1W - 1L
1,309 SR
Queue Stats
54W - 63L
1,478 Elo+
Party 2
Fafnir
Fafnir
SuicidalRemains
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,539 Elo+
Party 1
Ao Kuang
Ao Kuang
TowTrucc
Ao Kuang
Level 96
God Stats
2W - 0L
1,727 SR
Queue Stats
46W - 46L
1,532 Elo+
Party 2
Team Averages
Level 113
1,500 SR
1,530 Elo+

VS

Team Averages
Level 138
1,493 SR
1,416 Elo+
Jormungandr
Jormungandr
LoudRoth
Jormungandr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 198L
1,525 Elo+
Solo
Arachne
Arachne
Ton-Dawg
Arachne
Level 160
God Stats
0W - 2L
1,489 SR
Queue Stats
152W - 152L
1,521 Elo+
Solo
Ishtar
Ishtar
UNCONSENSUAL
Ishtar
Level 143
God Stats
1W - 1L
1,477 SR
Queue Stats
26W - 28L
1,468 Elo+
Solo
Nemesis
Nemesis
XeroBandit
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,284 Elo+
Party 3
Ratatoskr
Ratatoskr
therealBooth
Ratatoskr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
8,046
805
2,392
5,820
2,671
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 5
8,744
874
11,342
9,490
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
MoleJack
Discordia
14
2 / 2 / 7
8,140
814
10,642
6,881
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 8
8,862
886
4,638
10,444
16,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
TowTrucc
Ao Kuang
15
6 / 3 / 4
8,992
899
8,111
9,472
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LoudRoth
Jormungandr
17
3 / 1 / 6
8,491
849
11,806
8,095
8,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Ton-Dawg
Arachne
14
4 / 2 / 2
7,921
792
3,424
7,049
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
14
0 / 3 / 3
7,729
773
7,737
9,043
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
XeroBandit
Nemesis
13
2 / 4 / 4
7,531
753
7,366
10,768
5,658
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
therealBooth
Ratatoskr
12
1 / 2 / 6
7,136
714
3,417
5,326
2,469
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
12
Kills
10
10
Deaths
12
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
4
2
5
3.25
L
Jormungandr
LoudRoth
Jormungandr
3
1
6
6
W
Discordia
MoleJack
Discordia
2
2
7
2.75
W
0
2
8
2
L
Arachne
Ton-Dawg
Arachne
4
2
2
2.5
W
Ao Kuang
TowTrucc
Ao Kuang
6
3
4
2.67
L
Ishtar
0
3
3
0.5
L
Nemesis
XeroBandit
Nemesis
2
4
4
1
L
Ratatoskr
therealBooth
Ratatoskr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,125
Damage
33,750
42,107
Taken
40,281
37,277
Mitigated
27,354
13,995
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,392
38
419
1,220
5,820
2,671
360
2,565
2,975
13,868
192
W
11,342
4,976
594
1,502
9,490
4,597
1,652
1,509
7,818
0
24,348
L
Jormungandr
LoudRoth
Jormungandr
11,806
871
1,879
3,514
8,095
8,754
0
4,557
3,266
24,737
928
W
Discordia
MoleJack
Discordia
10,642
0
1,855
2,188
6,881
3,091
365
1,590
5,025
25,313
0
W
4,638
1,178
354
2,574
10,444
16,198
210
1,641
8,263
12,051
706
L
Arachne
Ton-Dawg
Arachne
3,424
2,052
674
1,479
7,049
6,468
0
2,910
4,088
0
5,704
W
Ao Kuang
TowTrucc
Ao Kuang
8,111
2,402
1,131
2,158
9,472
10,720
339
2,649
6,466
12,879
1,282
L
Ishtar
7,737
4,649
303
1,949
9,043
4,005
0
6,954
1,952
0
35,219
L
Nemesis
XeroBandit
Nemesis
7,366
2,528
319
3,205
10,768
5,658
0
5,673
4,816
0
9,078
L
Ratatoskr
therealBooth
Ratatoskr
3,417
1,199
543
536
5,326
2,469
0
4,227
958
0
4,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,784
Gold Earned
38,808
148
Minions Killed
103
0
Camps Cleared
0
1,000,055
Distance Traveled
1,007,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,046
805
35
4
0
217,965
0
W
Skadi
8,744
874
30
3
0
188,024
0
L
Jormungandr
8,491
849
26
3
0
220,675
0
W
Discordia
8,140
814
31
3
0
198,971
0
W
Fafnir
8,862
886
25
3
0
194,566
0
L
Arachne
7,921
792
7
1
0
207,551
0
W
Ao Kuang
8,992
899
27
3
0
200,529
0
L
Ishtar
7,729
773
61
6
0
187,480
0
L
Nemesis
7,531
753
6
1
0
199,120
0
L
Ratatoskr
7,136
714
3
0
0
193,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role