Player Matchup

Mercury
Mercury
BlessdDiablo
Mercury
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,329 Elo+
Party 1
Yemoja
Yemoja
Fematt08
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,329 Elo+
Party 1
Anubis
Anubis
Kingsteffan
Anubis
Level 12
God Stats
1W - 2L
1,356 SR
Queue Stats
1W - 2L
1,356 Elo+
Solo
Chang'e
Chang'e
Maar7906
Chang'e
Level 87
God Stats
2W - 4L
1,302 SR
Queue Stats
12W - 24L
1,314 Elo+
Party 1
Izanami
Izanami
TeenRaindrop192
Izanami
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,218 Elo+
Party 1
Team Averages
Level 68
1,432 SR
1,309 Elo+

VS

Team Averages
Level 67
1,471 SR
1,463 Elo+
Ravana
Ravana
ArkMelody
Ravana
Level 105
God Stats
9W - 13L
1,444 SR
Queue Stats
126W - 167L
1,474 Elo+
Solo
Olorun
Olorun
IndoorSugar
Olorun
Level 95
God Stats
5W - 2L
1,538 SR
Queue Stats
39W - 39L
1,500 Elo+
Solo
King Arthur
King Arthur
lxXHeatBlastXxl
King Arthur
Level 68
God Stats
187W - 227L
1,459 SR
Queue Stats
274W - 325L
1,395 Elo+
Solo
Terra
Terra
sauko20FOREVER
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 390L
1,555 Elo+
Solo
Hachiman
Hachiman
wD0N
Hachiman
Level 50
God Stats
0W - 2L
1,414 SR
Queue Stats
13W - 17L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlessdDiablo
Mercury
10
1 / 2 / 4
5,559
1,112
3,622
5,173
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Fematt08
Yemoja
10
2 / 1 / 2
5,679
1,136
2,142
4,804
2,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
11
0 / 0 / 2
5,663
1,133
4,162
2,321
1,181
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chang'e
Maar7906
Chang'e
10
2 / 0 / 3
5,731
1,146
6,294
4,783
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 5
5,196
1,039
1,721
3,633
1,305
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ArkMelody
Ravana
10
2 / 0 / 2
5,424
1,085
1,692
3,382
1,887
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
9
0 / 1 / 2
5,037
1,007
4,211
5,968
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

King Arthur
lxXHeatBlastXxl
King Arthur
9
0 / 2 / 1
4,989
998
4,220
6,353
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 2 / 2
5,656
1,131
5,715
7,441
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
wD0N
Hachiman
6
0 / 0 / 0
3,114
623
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
5
Kills
4
4
Deaths
5
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
ArkMelody
Ravana
2
0
2
3
W
Mercury
BlessdDiablo
Mercury
1
2
4
1.5
W
Yemoja
Fematt08
Yemoja
2
1
2
3
L
Olorun
0
1
2
1
W
Anubis
0
0
2
1
W
Chang'e
Maar7906
Chang'e
2
0
3
3.5
W
0
1
5
2.5
L
King Arthur
lxXHeatBlastXxl
King Arthur
0
2
1
0.25
L
2
2
2
1.5
L
Hachiman
wD0N
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,941
Damage
15,838
20,714
Taken
23,144
9,135
Mitigated
12,188
7,835
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ArkMelody
Ravana
1,692
41
0
550
3,382
1,887
0
2,094
1,082
0
4,899
W
Mercury
BlessdDiablo
Mercury
3,622
1,409
0
757
5,173
2,080
0
2,568
2,410
0
12,064
W
Yemoja
Fematt08
Yemoja
2,142
436
2,563
1,596
4,804
2,753
0
2,637
1,855
2,360
622
L
Olorun
4,211
2,048
60
2,094
5,968
2,083
0
2,842
2,990
12,745
804
W
Anubis
4,162
105
139
540
2,321
1,181
657
769
1,472
18,990
309
W
Chang'e
Maar7906
Chang'e
6,294
293
1,101
1,139
4,783
1,816
0
1,590
2,883
10,961
807
W
1,721
1,414
0
0
3,633
1,305
20
1,233
2,216
0
9,260
L
King Arthur
lxXHeatBlastXxl
King Arthur
4,220
485
0
0
6,353
4,691
0
3,176
2,905
0
11,630
L
5,715
229
343
1,742
7,441
3,527
0
2,888
4,311
10,615
0
L
Hachiman
wD0N
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
24,220
103
Minions Killed
62
0
Camps Cleared
0
555,541
Distance Traveled
471,177
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,424
1,085
6
1
0
115,021
0
W
Mercury
5,559
1,112
23
5
0
133,833
0
W
Yemoja
5,679
1,136
1
0
0
97,395
0
L
Olorun
5,037
1,007
21
4
0
114,437
2
W
Anubis
5,663
1,133
39
8
0
102,751
0
W
Chang'e
5,731
1,146
24
5
0
120,334
0
W
Izanami
5,196
1,039
16
3
0
101,228
0
L
King Arthur
4,989
998
15
3
0
119,637
0
L
Terra
5,656
1,131
20
4
0
122,082
0
L
Hachiman
3,114
623
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role