Player Matchup

Nu Wa
Nu Wa
JartinJR
Nu Wa
Level 69
God Stats
8W - 10L
1,536 SR
Queue Stats
31W - 36L
1,349 Elo+
Solo
Aphrodite
Aphrodite
Mawtyyy
Aphrodite
Level 146
God Stats
7W - 2L
1,521 SR
Queue Stats
16W - 13L
1,449 Elo+
Party 2
Izanami
Izanami
SailorHole
Izanami
Level 129
God Stats
6W - 2L
1,545 SR
Queue Stats
93W - 52L
1,560 Elo+
Party 2
Da Ji
Da Ji
Z OnlyZ Z
Da Ji
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,361 Elo+
Party 3
Nut
Nut
luffydonno
Nut
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 75L
1,247 Elo+
Party 3
Team Averages
Level 83
1,520 SR
1,393 Elo+

VS

Team Averages
Level 64
1,541 SR
1,484 Elo+
Olorun
Olorun
CJFx412
Olorun
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,530 Elo+
Party 1
Osiris
Osiris
Diceymagoo
Osiris
Level 109
God Stats
2W - 3L
1,411 SR
Queue Stats
206W - 203L
1,443 Elo+
Party 1
Charybdis
Charybdis
FierceMidwife
Charybdis
Level 61
God Stats
9W - 8L
1,463 SR
Queue Stats
120W - 120L
1,486 Elo+
Solo
Ares
Ares
HOB0KING
Ares
Level 46
God Stats
29W - 21L
1,595 SR
Queue Stats
151W - 148L
1,450 Elo+
Party 1
Izanami
Izanami
NEWPLAYERNAME562
Izanami
Level 57
God Stats
10W - 10L
1,737 SR
Queue Stats
169W - 157L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JartinJR
Nu Wa
14
2 / 0 / 3
8,561
535
13,783
6,741
3,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Mawtyyy
Aphrodite
13
4 / 1 / 2
8,542
534
8,178
10,556
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
SailorHole
Izanami
15
2 / 0 / 2
8,697
544
4,080
7,550
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Z OnlyZ Z
Da Ji
14
1 / 1 / 6
7,937
496
7,040
15,166
7,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 4 / 1
7,097
444
3,163
11,626
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CJFx412
Olorun
13
0 / 3 / 0
7,186
449
3,261
12,052
4,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Osiris
Diceymagoo
Osiris
12
1 / 2 / 1
6,996
437
7,635
16,556
12,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
FierceMidwife
Charybdis
15
3 / 0 / 0
8,212
513
11,201
10,273
4,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
0 / 3 / 2
7,440
465
4,472
10,974
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 0
7,984
499
1,190
6,438
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
4
6
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
CJFx412
Olorun
0
3
0
0
L
Osiris
Diceymagoo
Osiris
1
2
1
0.75
L
Charybdis
FierceMidwife
Charybdis
3
0
0
3
L
Ares
0
3
2
0.33
W
Nu Wa
JartinJR
Nu Wa
2
0
3
3.5
W
Aphrodite
Mawtyyy
Aphrodite
4
1
2
5
L
0
1
0
0
W
Izanami
SailorHole
Izanami
2
0
2
3
W
Da Ji
Z OnlyZ Z
Da Ji
1
1
6
4
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,244
Damage
27,759
51,639
Taken
56,293
28,548
Mitigated
34,084
25,427
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CJFx412
Olorun
3,261
1,374
80
4,801
12,052
4,472
0
8,083
3,969
77,360
0
L
Osiris
Diceymagoo
Osiris
7,635
2,444
0
4,184
16,556
12,792
0
4,833
11,723
0
56,559
L
Charybdis
FierceMidwife
Charybdis
11,201
5,385
0
4,236
10,273
4,490
767
3,427
6,846
0
85,364
L
Ares
4,472
146
0
1,604
10,974
10,089
135
4,610
6,364
21,009
1,710
W
Nu Wa
JartinJR
Nu Wa
13,783
5,499
0
2,496
6,741
3,754
753
2,948
3,793
69,531
890
W
Aphrodite
Mawtyyy
Aphrodite
8,178
615
5,172
7,748
10,556
9,812
73
1,769
8,787
37,748
2,571
L
1,190
662
0
732
6,438
2,241
837
586
5,852
0
59,968
W
Izanami
SailorHole
Izanami
4,080
2,216
0
2,014
7,550
2,823
1,850
304
7,246
0
75,835
W
Da Ji
Z OnlyZ Z
Da Ji
7,040
1,366
0
6,315
15,166
7,418
0
1,430
13,736
0
59,400
W
3,163
2,012
0
1,682
11,626
4,741
217
699
10,927
0
47,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,834
Gold Earned
37,818
451
Minions Killed
475
0
Camps Cleared
0
1,496,628
Distance Traveled
1,417,193
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,186
449
124
8
0
255,284
2
L
Osiris
6,996
437
71
4
0
371,077
1
L
Charybdis
8,212
513
140
9
0
291,607
3
L
Ares
7,440
465
22
1
0
314,423
2
W
Nu Wa
8,561
535
101
6
0
285,522
3
W
Aphrodite
8,542
534
55
3
0
316,533
0
L
Izanami
7,984
499
118
7
0
184,802
0
W
Izanami
8,697
544
123
8
0
280,510
0
W
Da Ji
7,937
496
95
6
0
351,102
0
W
Nut
7,097
444
77
5
0
262,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role