Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DDFRAG
Cerberus
Level 65
God Stats
2W - 5L
1,060 SR
Queue Stats
277W - 259L
1,485 Elo+
Solo
Heimdallr
Heimdallr
DarthCyker
Heimdallr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 290L
1,510 Elo+
Solo
Hades
Hades
ForgottenArc
Hades
Level 66
God Stats
10W - 10L
1,530 SR
Queue Stats
150W - 159L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yemmzemm
Cu Chulainn
Level 58
God Stats
32W - 19L
1,636 SR
Queue Stats
102W - 77L
1,528 Elo+
Solo
Team Averages
Level 85
1,445 SR
1,496 Elo+

VS

Team Averages
Level 81
1,438 SR
1,456 Elo+
Lancelot
Lancelot
Cx-angel-slay3r
Lancelot
Level 88
God Stats
8W - 16L
1,266 SR
Queue Stats
170W - 171L
1,421 Elo+
Party 1
Artio
Artio
Increadabaddie
Artio
Level 89
God Stats
1W - 2L
1,347 SR
Queue Stats
236W - 226L
1,490 Elo+
Solo
Izanami
Izanami
ItsVidiot
Izanami
Level 16
God Stats
14W - 14L
1,589 SR
Queue Stats
74W - 81L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
KidPerry608
Nu Wa
Level 120
God Stats
9W - 15L
1,348 SR
Queue Stats
187W - 228L
1,416 Elo+
Party 2
Arachne
Arachne
ghhoiirq2370p
Arachne
Level 94
God Stats
5W - 4L
1,638 SR
Queue Stats
253W - 219L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 0 / 1
4,648
581
1,854
6,536
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
DDFRAG
Cerberus
8
1 / 0 / 0
4,622
578
4,551
6,093
4,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
DarthCyker
Heimdallr
8
0 / 1 / 0
4,646
581
3,975
3,851
1,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
5,642
705
1,586
6,295
2,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Yemmzemm
Cu Chulainn
11
5 / 0 / 0
6,665
833
5,189
6,136
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
6
0 / 5 / 0
3,856
482
1,750
6,590
2,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 1
4,366
546
3,095
7,463
5,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
ItsVidiot
Izanami
7
0 / 0 / 1
3,936
492
3,113
4,035
1,111
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 1 / 1
4,342
543
3,140
2,275
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
9
2 / 2 / 0
4,746
593
4,310
8,646
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
7
Kills
2
2
Deaths
8
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
1
0.5
L
Lancelot
0
5
0
0
W
Cerberus
DDFRAG
Cerberus
1
0
0
1
W
Heimdallr
DarthCyker
Heimdallr
0
1
0
0
W
1
1
0
1
L
0
0
1
0.5
L
Izanami
ItsVidiot
Izanami
0
0
1
0.5
L
0
1
1
0.5
W
Cu Chulainn
Yemmzemm
Cu Chulainn
5
0
0
5
L
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,155
Damage
15,408
28,911
Taken
29,009
14,928
Mitigated
12,957
11,749
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,854
504
0
1,950
6,536
2,678
0
434
6,102
0
32,356
L
Lancelot
1,750
483
0
1,470
6,590
2,608
0
0
6,223
0
13,712
W
Cerberus
DDFRAG
Cerberus
4,551
426
0
2,713
6,093
4,044
0
1,679
4,414
11,727
2,060
W
Heimdallr
DarthCyker
Heimdallr
3,975
1,910
0
1,147
3,851
1,425
410
1,439
2,412
0
35,917
W
1,586
304
0
3,442
6,295
2,372
96
2,511
3,784
39,002
1,517
L
3,095
726
479
2,733
7,463
5,414
0
2,106
5,357
7,555
0
L
Izanami
ItsVidiot
Izanami
3,113
2,256
0
649
4,035
1,111
0
1,363
2,672
0
29,914
L
3,140
730
0
245
2,275
595
0
659
1,616
21,194
1,215
W
Cu Chulainn
Yemmzemm
Cu Chulainn
5,189
817
0
2,497
6,136
4,409
124
88
5,840
0
43,697
L
Arachne
4,310
3,037
0
2,517
8,646
3,229
0
1,801
6,803
0
25,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,223
Gold Earned
21,246
288
Minions Killed
152
0
Camps Cleared
0
785,968
Distance Traveled
767,346
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,648
581
65
8
0
141,561
0
L
Lancelot
3,856
482
26
3
0
113,490
0
W
Cerberus
4,622
578
15
2
0
183,549
5
W
Heimdallr
4,646
581
59
7
0
158,648
0
W
Hades
5,642
705
78
10
0
129,451
0
L
Artio
4,366
546
13
2
0
190,183
2
L
Izanami
3,936
492
47
6
0
156,443
0
L
Nu Wa
4,342
543
30
4
0
137,219
2
W
Cu Chulainn
6,665
833
71
9
0
172,759
2
L
Arachne
4,746
593
36
5
0
170,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role