Player Matchup

Achilles
Achilles
AC7ION VOCALS
Achilles
Level 157
God Stats
7W - 5L
1,320 SR
Queue Stats
309W - 298L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
HaanYaak
Ne Zha
Level 182
God Stats
1W - 4L
1,111 SR
Queue Stats
31W - 58L
1,343 Elo+
Solo
Odin
Odin
Las8
Odin
Level 148
God Stats
1W - 1L
1,487 SR
Queue Stats
28W - 46L
1,424 Elo+
Party 1
Ullr
Ullr
TG xReaperx
Ullr
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 114L
1,551 Elo+
Party 1
Bacchus
Bacchus
smokingcookies4
Bacchus
Level 60
God Stats
2W - 1L
1,832 SR
Queue Stats
420W - 419L
1,547 Elo+
Party 1
Team Averages
Level 134
1,450 SR
1,466 Elo+

VS

Team Averages
Level 103
1,559 SR
1,497 Elo+
Cabrakan
Cabrakan
Ducatélio
Cabrakan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 130L
1,529 Elo+
Solo
Artemis
Artemis
Insomniacwarg00
Artemis
Level 85
God Stats
1W - 0L
1,796 SR
Queue Stats
58W - 51L
1,520 Elo+
Party 2
Nox
Nox
Jovani paIIdk
Nox
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
233W - 236L
1,458 Elo+
Solo
Bellona
Bellona
MasterBaate
Bellona
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 134L
1,516 Elo+
Solo
Zeus
Zeus
bustermcbigIoads
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AC7ION VOCALS
Achilles
17
3 / 3 / 1
8,756
730
8,876
13,333
20,475
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
HaanYaak
Ne Zha
15
1 / 4 / 2
8,077
673
7,770
8,935
5,100
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Las8
Odin
13
1 / 5 / 1
7,404
617
2,965
11,985
12,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 3
7,902
659
8,917
8,564
4,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 2 / 1
6,906
576
4,815
8,874
6,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ducatélio
Cabrakan
15
4 / 2 / 10
10,096
841
4,520
12,195
15,629
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 0 / 12
9,601
800
10,772
5,392
2,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
2 / 1 / 12
9,055
755
4,564
7,652
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
MasterBaate
Bellona
16
2 / 1 / 14
9,127
761
9,272
12,440
15,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
6 / 1 / 9
11,112
926
17,011
8,376
4,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
5
Kills
17
17
Deaths
5
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Achilles
AC7ION VOCALS
Achilles
3
3
1
1.17
W
Cabrakan
Ducatélio
Cabrakan
4
2
10
4.5
L
Ne Zha
HaanYaak
Ne Zha
1
4
2
0.5
W
3
0
12
9
W
2
1
12
8
L
Odin
Las8
Odin
1
5
1
0.3
W
Bellona
MasterBaate
Bellona
2
1
14
9
L
0
3
3
0.5
W
6
1
9
10.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,343
Damage
46,139
51,691
Taken
46,055
49,811
Mitigated
42,609
14,126
Healing
22,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AC7ION VOCALS
Achilles
8,876
554
640
4,205
13,333
20,475
0
7,214
5,770
0
25,758
W
Cabrakan
Ducatélio
Cabrakan
4,520
458
1,628
2,287
12,195
15,629
0
1,002
10,551
9,307
0
L
Ne Zha
HaanYaak
Ne Zha
7,770
375
462
1,917
8,935
5,100
0
4,271
4,530
0
21,531
W
10,772
3,235
371
793
5,392
2,677
1,824
1,173
4,176
0
23,257
W
4,564
697
2,175
1,328
7,652
4,756
616
942
6,669
15,153
0
L
Odin
Las8
Odin
2,965
88
0
1,851
11,985
12,833
0
6,455
5,301
0
5,874
W
Bellona
MasterBaate
Bellona
9,272
1,887
6,851
4,583
12,440
15,239
25
761
11,334
0
16,344
L
8,917
245
740
797
8,564
4,404
0
4,404
3,968
0
21,637
W
17,011
2,780
939
1,519
8,376
4,308
727
937
7,303
45,031
266
L
4,815
38
835
2,679
8,874
6,999
0
3,626
5,031
7,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,045
Gold Earned
48,991
109
Minions Killed
159
0
Camps Cleared
0
913,616
Distance Traveled
1,160,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,756
730
38
3
0
215,795
0
W
Cabrakan
10,096
841
8
1
0
220,863
0
L
Ne Zha
8,077
673
18
2
0
179,935
0
W
Artemis
9,601
800
28
2
0
249,041
0
W
Nox
9,055
755
30
3
0
222,895
0
L
Odin
7,404
617
11
1
0
208,392
0
W
Bellona
9,127
761
21
2
0
248,805
0
L
Ullr
7,902
659
31
3
0
215,037
0
W
Zeus
11,112
926
72
6
0
219,188
0
L
Bacchus
6,906
576
11
1
0
94,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role