Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Cobravenom69
Mulan
Level 108
God Stats
2W - 3L
1,375 SR
Queue Stats
27W - 12L
1,686 Elo+
Party 1
Ne Zha
Ne Zha
EriiPls
Ne Zha
Level 100
God Stats
6W - 3L
1,706 SR
Queue Stats
29W - 12L
1,701 Elo+
Party 1
Charybdis
Charybdis
Ikaros473
Charybdis
Level 120
God Stats
3W - 1L
1,792 SR
Queue Stats
29W - 12L
1,701 Elo+
Party 1
Charon
Charon
TattedNacho27
Charon
Level 104
God Stats
1W - 1L
1,589 SR
Queue Stats
26W - 11L
1,702 Elo+
Party 1
Team Averages
Level 91
1,592 SR
1,658 Elo+

VS

Team Averages
Level 131
1,536 SR
1,539 Elo+
Pele
Pele
Desert123787
Pele
Level 109
God Stats
1W - 3L
1,570 SR
Queue Stats
60W - 55L
1,548 Elo+
Party 2
Ymir
Ymir
Diamosis
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,555 Elo+
Party 2
King Arthur
King Arthur
MurmurVHomie
King Arthur
Level 129
God Stats
0W - 1L
1,399 SR
Queue Stats
72W - 60L
1,577 Elo+
Party 2
Izanami
Izanami
jefferyAWAY
Izanami
Level 104
God Stats
0W - 1L
1,711 SR
Queue Stats
34W - 27L
1,562 Elo+
Party 2
Chang'e
Chang'e
viche stratos
Chang'e
Level 226
God Stats
4W - 9L
1,500 SR
Queue Stats
447W - 502L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 8
6,294
1,049
6,466
4,744
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 4
6,271
1,045
4,533
4,741
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
EriiPls
Ne Zha
12
4 / 1 / 2
6,725
1,121
4,654
3,917
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Ikaros473
Charybdis
12
1 / 0 / 5
6,258
1,043
4,107
4,416
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
3 / 1 / 8
6,484
1,081
4,802
4,698
3,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
5,822
970
4,340
7,033
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
10
0 / 2 / 3
5,524
921
2,389
6,060
3,943
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
MurmurVHomie
King Arthur
11
3 / 2 / 0
6,131
1,022
5,148
7,817
6,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
jefferyAWAY
Izanami
11
0 / 4 / 2
5,738
956
5,075
7,431
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
8
0 / 0 / 0
5,010
835
0
287
80
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
11
Kills
3
4
Deaths
11
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
8
2.5
W
2
0
4
4
L
0
3
1
0.17
L
Ymir
0
2
3
0.75
W
Ne Zha
EriiPls
Ne Zha
4
1
2
5
W
Charybdis
Ikaros473
Charybdis
1
0
5
3.5
L
King Arthur
MurmurVHomie
King Arthur
3
2
0
1.5
W
3
1
8
7
L
Izanami
jefferyAWAY
Izanami
0
4
2
0.25
L
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,562
Damage
16,952
22,516
Taken
28,628
12,870
Mitigated
15,543
4,089
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,466
1,217
0
230
4,744
1,654
46
953
3,791
17,310
0
W
4,533
463
154
1,682
4,741
4,655
0
377
4,364
0
12,920
L
4,340
350
0
1,092
7,033
2,753
0
1,450
5,323
0
18,290
L
Ymir
2,389
170
0
531
6,060
3,943
0
3,367
2,061
5,013
739
W
Ne Zha
EriiPls
Ne Zha
4,654
406
0
441
3,917
1,699
0
0
3,917
0
18,854
W
Charybdis
Ikaros473
Charybdis
4,107
2,171
0
372
4,416
1,811
891
263
4,153
0
15,296
L
King Arthur
MurmurVHomie
King Arthur
5,148
665
0
0
7,817
6,293
0
1,989
5,270
0
10,892
W
4,802
865
0
1,210
4,698
3,051
87
492
4,206
12,784
0
L
Izanami
jefferyAWAY
Izanami
5,075
3,094
0
755
7,431
2,474
0
2,734
4,293
0
21,833
L
Chang'e
0
0
0
0
287
80
0
253
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
28,225
146
Minions Killed
89
0
Camps Cleared
0
688,103
Distance Traveled
487,148
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,294
1,049
31
5
0
133,347
0
W
Mulan
6,271
1,045
23
4
0
146,698
0
L
Pele
5,822
970
29
5
0
128,482
0
L
Ymir
5,524
921
7
1
0
116,949
0
W
Ne Zha
6,725
1,121
28
5
0
157,294
3
W
Charybdis
6,258
1,043
42
7
0
122,232
0
L
King Arthur
6,131
1,022
9
2
0
124,708
0
W
Charon
6,484
1,081
22
4
0
128,532
0
L
Izanami
5,738
956
44
7
0
115,112
0
L
Chang'e
5,010
835
0
0
0
1,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role