Player Matchup

Sylvanus
Sylvanus
BillyDaFilthy-
Sylvanus
Level 123
God Stats
1W - 1L
1,774 SR
Queue Stats
175W - 167L
1,493 Elo+
Solo
Vulcan
Vulcan
GEMINUS ICTUS
Vulcan
Level 149
God Stats
7W - 5L
1,778 SR
Queue Stats
78W - 69L
1,421 Elo+
Solo
Hou Yi
Hou Yi
Jasperian
Hou Yi
Level 89
God Stats
4W - 8L
1,457 SR
Queue Stats
175W - 162L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kamioko14
Morgan Le Fay
Level 76
God Stats
5W - 6L
1,514 SR
Queue Stats
263W - 265L
1,472 Elo+
Party 1
Ratatoskr
Ratatoskr
Taybear
Ratatoskr
Level 47
God Stats
2W - 9L
1,062 SR
Queue Stats
88W - 96L
1,393 Elo+
Solo
Team Averages
Level 97
1,517 SR
1,449 Elo+

VS

Team Averages
Level 85
1,436 SR
1,486 Elo+
Pele
Pele
Deviouspersonlh
Pele
Level 56
God Stats
9W - 8L
1,583 SR
Queue Stats
40W - 39L
1,465 Elo+
Party 3
Medusa
Medusa
MereSkydiver852
Medusa
Level 88
God Stats
5W - 4L
1,544 SR
Queue Stats
134W - 112L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
abdur_is_awesome
Jormungandr
Level 125
God Stats
1W - 1L
1,270 SR
Queue Stats
193W - 196L
1,508 Elo+
Party 3
Maui
Maui
meltedmarshh
Maui
Level 87
God Stats
9W - 12L
1,392 SR
Queue Stats
206W - 184L
1,517 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
persοna
Morgan Le Fay
Level 68
God Stats
2W - 2L
1,389 SR
Queue Stats
172W - 140L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 6 / 1
6,479
405
6,355
16,587
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 2 / 1
7,935
496
16,448
9,920
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Jasperian
Hou Yi
10
1 / 5 / 1
6,238
390
6,431
9,638
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Kamioko14
Morgan Le Fay
15
2 / 1 / 2
8,303
519
6,469
7,831
3,145
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
Taybear
Ratatoskr
12
2 / 6 / 4
7,063
441
5,266
14,953
5,558
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 5
7,637
477
6,229
13,307
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
8 / 0 / 7
9,416
589
15,000
11,470
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
abdur_is_awesome
Jormungandr
15
2 / 2 / 1
9,432
590
5,364
10,478
6,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 13
8,522
533
6,219
16,974
13,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
persοna
Morgan Le Fay
15
5 / 3 / 1
9,101
569
8,093
12,032
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
20
20
Deaths
12
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
6
1
0.25
W
4
4
5
1.63
L
5
2
1
2.75
L
Hou Yi
Jasperian
Hou Yi
1
5
1
0.3
L
Morgan Le Fay
Kamioko14
Morgan Le Fay
2
1
2
3
W
8
0
7
11.5
L
Ratatoskr
Taybear
Ratatoskr
2
6
4
0.67
W
Jormungandr
abdur_is_awesome
Jormungandr
2
2
1
1.25
W
1
3
13
2.5
W
Morgan Le Fay
persοna
Morgan Le Fay
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,969
Damage
40,905
58,929
Taken
64,261
30,173
Mitigated
34,410
12,873
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,355
1,710
423
2,842
16,587
13,949
0
4,086
12,501
26,636
0
W
6,229
1,583
0
4,146
13,307
4,471
16
4,130
8,919
0
36,908
L
16,448
865
0
448
9,920
3,810
0
4,685
5,116
68,055
1,500
L
Hou Yi
Jasperian
Hou Yi
6,431
1,701
0
1,571
9,638
3,711
0
1,464
8,174
0
40,697
L
Morgan Le Fay
Kamioko14
Morgan Le Fay
6,469
517
0
2,685
7,831
3,145
0
4,506
2,880
55,821
1,521
W
15,000
7,857
0
5,736
11,470
5,475
308
4,446
6,952
0
72,324
L
Ratatoskr
Taybear
Ratatoskr
5,266
1,956
0
4,904
14,953
5,558
0
3,563
11,342
0
51,987
W
Jormungandr
abdur_is_awesome
Jormungandr
5,364
793
0
3,568
10,478
6,493
248
5,684
4,732
64,683
3,220
W
6,219
1,825
0
4,749
16,974
13,903
9
6,094
10,685
23,661
1,165
W
Morgan Le Fay
persοna
Morgan Le Fay
8,093
629
0
1,429
12,032
4,068
455
7,851
3,586
70,655
1,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
44,108
342
Minions Killed
422
0
Camps Cleared
0
1,353,180
Distance Traveled
1,568,844
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,479
405
30
2
0
254,849
0
W
Pele
7,637
477
60
4
0
347,894
0
L
Vulcan
7,935
496
91
6
0
318,431
4
L
Hou Yi
6,238
390
39
2
0
244,638
0
L
Morgan Le Fay
8,303
519
96
6
0
229,239
11
W
Medusa
9,416
589
86
5
0
318,853
0
L
Ratatoskr
7,063
441
86
5
0
306,023
2
W
Jormungandr
9,432
590
119
7
0
272,802
4
W
Maui
8,522
533
38
2
0
309,900
6
W
Morgan Le Fay
9,101
569
119
7
0
319,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role