Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
F999
Nut
Level 147
God Stats
2W - 3L
1,657 SR
Queue Stats
202W - 190L
1,520 Elo+
Solo
Odin
Odin
HomerRc123
Odin
Level 157
God Stats
0W - 1L
1,263 SR
Queue Stats
67W - 23L
1,693 Elo+
Solo
Charybdis
Charybdis
gaepanda
Charybdis
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,581 Elo+
Solo
Team Averages
Level 149
1,484 SR
1,559 Elo+

VS

Team Averages
Level 144
1,636 SR
1,538 Elo+
Cernunnos
Cernunnos
IIIOR3OIII
Cernunnos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,571 Elo+
Solo
Neith
Neith
Xmarkstre
Neith
Level 150
God Stats
5W - 0L
1,930 SR
Queue Stats
457W - 486L
1,546 Elo+
Solo
Agni
Agni
dennis_xeneise
Agni
Level 192
God Stats
9W - 9L
1,545 SR
Queue Stats
328W - 331L
1,436 Elo+
Solo
Tyr
Tyr
i3ryanz
Tyr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 82L
1,625 Elo+
Solo
Hera
Hera
mattexavier
Hera
Level 101
God Stats
6W - 1L
1,704 SR
Queue Stats
166W - 176L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 2 / 1
4,732
946
2,140
4,328
1,461
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Janus
 
Janus
5
0 / 0 / 0
4,228
846
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
F999
Nut
11
2 / 1 / 1
5,466
1,093
4,312
3,718
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 2
4,970
994
2,018
5,435
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
gaepanda
Charybdis
9
1 / 2 / 1
4,896
979
3,371
4,696
1,706
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IIIOR3OIII
Cernunnos
10
1 / 0 / 4
5,748
1,150
3,848
3,343
1,281
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
Xmarkstre
Neith
11
5 / 0 / 1
6,456
1,291
4,351
3,685
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 5
5,667
1,133
3,742
1,630
540
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
9
0 / 2 / 4
5,375
1,075
1,396
4,230
4,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 4
5,447
1,089
2,894
3,069
1,172
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
6
6
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
1
0.25
L
Janus
 
Janus
0
0
0
0
L
Nut
F999
Nut
2
1
1
2.5
L
0
1
2
1
W
Cernunnos
IIIOR3OIII
Cernunnos
1
0
4
3
W
Neith
Xmarkstre
Neith
5
0
1
5.5
W
0
0
5
2.5
L
Charybdis
gaepanda
Charybdis
1
2
1
0.75
W
Tyr
0
2
4
1
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,841
Damage
16,231
18,177
Taken
15,957
9,085
Mitigated
8,503
4,939
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,140
36
168
862
4,328
1,461
0
1,961
2,352
5,731
223
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Nut
F999
Nut
4,312
954
199
544
3,718
1,499
0
646
3,057
0
13,205
L
2,018
130
891
916
5,435
4,419
0
2,192
3,206
0
3,804
W
Cernunnos
IIIOR3OIII
Cernunnos
3,848
1,106
1,130
2,086
3,343
1,281
429
569
2,650
0
10,852
W
Neith
Xmarkstre
Neith
4,351
932
182
948
3,685
1,498
423
169
3,516
0
9,146
W
3,742
55
0
375
1,630
540
328
139
1,453
12,185
419
L
Charybdis
gaepanda
Charybdis
3,371
1,397
288
1,071
4,696
1,706
0
1,583
3,070
0
8,094
W
Tyr
1,396
165
356
493
4,230
4,012
96
778
3,332
0
2,086
W
2,894
444
891
393
3,069
1,172
260
348
2,682
8,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,292
Gold Earned
28,693
41
Minions Killed
63
0
Camps Cleared
0
355,618
Distance Traveled
500,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,732
946
7
1
0
80,628
0
L
Janus
4,228
846
0
0
0
8,475
0
L
Nut
5,466
1,093
17
3
0
87,182
0
L
Odin
4,970
994
8
2
0
103,718
0
W
Cernunnos
5,748
1,150
21
4
0
94,085
0
W
Neith
6,456
1,291
7
1
0
88,744
0
W
Agni
5,667
1,133
16
3
0
95,994
0
L
Charybdis
4,896
979
9
2
0
75,615
0
W
Tyr
5,375
1,075
4
1
0
118,239
0
W
Hera
5,447
1,089
15
3
0
103,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role