Player Matchup

Thanatos
Thanatos
Arcangel742
Thanatos
Level 155
God Stats
1W - 10L
1,364 SR
Queue Stats
149W - 181L
1,459 Elo+
Party 2
Nox
Nox
Bussy Thief
Nox
Level 50
God Stats
2W - 6L
1,488 SR
Queue Stats
54W - 57L
1,425 Elo+
Party 1
Osiris
Osiris
Demise King 27
Osiris
Level 123
God Stats
4W - 10L
1,357 SR
Queue Stats
139W - 165L
1,457 Elo+
Party 2
Fenrir
Fenrir
SpringCarcass18
Fenrir
Level 11
God Stats
4W - 3L
1,745 SR
Queue Stats
8W - 11L
1,446 Elo+
Party 2
Medusa
Medusa
Woke Tism
Medusa
Level 105
God Stats
0W - 1L
1,715 SR
Queue Stats
58W - 60L
1,428 Elo+
Party 1
Team Averages
Level 89
1,534 SR
1,443 Elo+

VS

Team Averages
Level 109
1,604 SR
1,521 Elo+
Xbalanque
Xbalanque
DEX1722
Xbalanque
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 7L
1,628 Elo+
Party 3
Scylla
Scylla
DemonioEspectro
Scylla
Level 135
God Stats
4W - 1L
1,647 SR
Queue Stats
144W - 47L
1,664 Elo+
Party 3
Arachne
Arachne
Jonny MEme7695
Arachne
Level 104
God Stats
8W - 10L
1,459 SR
Queue Stats
37W - 54L
1,396 Elo+
Solo
Bacchus
Bacchus
XxnartutxX
Bacchus
Level 126
God Stats
3W - 1L
1,584 SR
Queue Stats
707W - 673L
1,464 Elo+
Solo
Ah Puch
Ah Puch
ZaeMoney414
Ah Puch
Level 91
God Stats
2W - 0L
1,829 SR
Queue Stats
108W - 125L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arcangel742
Thanatos
13
2 / 2 / 3
8,005
801
3,951
6,844
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 2 / 3
7,752
775
1,743
4,436
1,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 1
8,052
805
4,556
8,099
8,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

12
1 / 4 / 2
7,690
769
3,340
9,154
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Woke Tism
Medusa
13
1 / 4 / 3
8,154
815
6,564
12,309
4,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DEX1722
Xbalanque
14
0 / 0 / 5
8,680
868
4,493
5,734
2,090
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
6 / 2 / 1
9,388
939
12,550
7,678
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 6
8,985
899
6,836
10,358
4,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
XxnartutxX
Bacchus
14
2 / 1 / 4
8,523
852
6,291
7,402
7,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Puch
ZaeMoney414
Ah Puch
14
1 / 0 / 4
8,489
849
4,268
2,329
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
6
Kills
12
12
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arcangel742
Thanatos
2
2
3
1.75
L
0
2
3
0.75
W
Xbalanque
DEX1722
Xbalanque
0
0
5
2.5
L
2
0
1
2.5
W
6
2
1
3.25
W
3
3
6
2
L
1
4
2
0.5
L
Medusa
Woke Tism
Medusa
1
4
3
0.63
W
Bacchus
XxnartutxX
Bacchus
2
1
4
4
W
Ah Puch
ZaeMoney414
Ah Puch
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,154
Damage
34,438
40,842
Taken
33,501
21,962
Mitigated
18,368
4,793
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arcangel742
Thanatos
3,951
311
0
3,146
6,844
3,192
0
3,624
3,048
0
12,181
L
1,743
38
0
376
4,436
1,777
210
2,487
1,905
17,285
556
W
Xbalanque
DEX1722
Xbalanque
4,493
2,044
0
0
5,734
2,090
2,083
230
5,372
0
21,373
L
4,556
1,422
0
644
8,099
8,210
0
4,306
3,541
0
11,474
W
12,550
1,304
0
1,232
7,678
2,900
226
401
7,134
32,093
667
W
6,836
4,306
130
2,417
10,358
4,659
1,158
513
9,679
0
21,125
L
3,340
371
0
210
9,154
3,841
0
4,691
4,323
0
9,922
L
Medusa
Woke Tism
Medusa
6,564
2,811
0
417
12,309
4,942
320
6,421
5,696
0
19,562
W
Bacchus
XxnartutxX
Bacchus
6,291
675
0
422
7,402
7,788
0
559
6,578
16,965
1,660
W
Ah Puch
ZaeMoney414
Ah Puch
4,268
169
0
736
2,329
931
570
40
2,289
20,614
649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
44,065
161
Minions Killed
202
0
Camps Cleared
0
993,277
Distance Traveled
1,096,118
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,005
801
25
3
0
213,900
2
L
Nox
7,752
775
49
5
0
191,064
0
W
Xbalanque
8,680
868
54
5
0
216,454
0
L
Osiris
8,052
805
22
2
0
208,343
0
W
Scylla
9,388
939
45
5
0
231,365
0
W
Arachne
8,985
899
34
3
0
205,490
0
L
Fenrir
7,690
769
21
2
0
209,387
0
L
Medusa
8,154
815
44
4
0
170,583
0
W
Bacchus
8,523
852
33
3
0
238,731
0
W
Ah Puch
8,489
849
36
4
0
204,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role