Player Matchup

Nu Wa
Nu Wa
BustinMiQucchi
Nu Wa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 10L
1,928 Elo+
Party 1
Mercury
Mercury
Cataztrofe
Mercury
Level 48
God Stats
6W - 0L
2,080 SR
Queue Stats
252W - 73L
1,769 Elo+
Party 1
Tyr
Tyr
JonnieSinz
Tyr
Level 166
God Stats
7W - 0L
1,828 SR
Queue Stats
506W - 258L
1,707 Elo+
Party 1
Charybdis
Charybdis
KitsuAkiFox
Charybdis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,479 Elo+
Party 4
Bacchus
Bacchus
liz vibez
Bacchus
Level 16
God Stats
2W - 2L
1,772 SR
Queue Stats
18W - 20L
1,494 Elo+
Party 4
Team Averages
Level 72
1,736 SR
1,675 Elo+

VS

Team Averages
Level 97
1,541 SR
1,585 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Big-Mieche313
Charybdis
Level 65
God Stats
23W - 32L
1,456 SR
Queue Stats
330W - 362L
1,516 Elo+
Solo
Chaac
Chaac
Eliaz-Diaz
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,653 Elo+
Party 3
Persephone
Persephone
Monkey_Froze
Persephone
Level 123
God Stats
1W - 1L
1,531 SR
Queue Stats
3W - 3L
1,586 Elo+
Party 2
Neith
Neith
spyrex20
Neith
Level 3
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 12
7,059
1,412
9,506
3,207
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Cataztrofe
Mercury
11
6 / 0 / 8
6,812
1,362
7,688
4,113
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 12
6,746
1,349
3,046
2,564
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
KitsuAkiFox
Charybdis
11
3 / 0 / 10
6,343
1,269
5,429
1,460
573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
liz vibez
Bacchus
11
2 / 0 / 9
6,831
1,366
1,328
2,871
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

422

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 3 / 0
5,311
1,062
2,787
7,216
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Big-Mieche313
Charybdis
9
0 / 1 / 0
4,940
988
537
2,503
804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
9
0 / 2 / 0
5,181
1,036
2,393
7,576
5,768
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Monkey_Froze
Persephone
9
0 / 7 / 0
5,247
1,049
2,636
7,937
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
spyrex20
Neith
9
0 / 4 / 0
5,010
1,002
1,376
5,466
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
0
17
Kills
0
0
Deaths
17
51
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
L
Charybdis
Big-Mieche313
Charybdis
0
1
0
0
W
4
0
12
10
W
Mercury
Cataztrofe
Mercury
6
0
8
10
L
Chaac
0
2
0
0
W
2
0
12
8
W
Charybdis
KitsuAkiFox
Charybdis
3
0
10
8
L
Persephone
Monkey_Froze
Persephone
0
7
0
0
W
Bacchus
liz vibez
Bacchus
2
0
9
6.5
L
Neith
spyrex20
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
9,729
14,215
Taken
30,698
8,538
Mitigated
15,043
2,594
Healing
2,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,787
814
394
944
7,216
3,183
0
3,591
3,625
11,155
1,690
L
Charybdis
Big-Mieche313
Charybdis
537
145
0
15
2,503
804
0
542
1,961
0
1,850
W
9,506
4,336
0
306
3,207
1,219
0
1,674
1,415
21,094
0
W
Mercury
Cataztrofe
Mercury
7,688
5,400
0
236
4,113
1,414
0
1,334
2,738
0
14,812
L
Chaac
2,393
75
0
758
7,576
5,768
0
2,615
4,961
0
12,098
W
3,046
297
0
703
2,564
2,216
0
929
1,593
0
4,348
W
Charybdis
KitsuAkiFox
Charybdis
5,429
1,541
0
633
1,460
573
0
571
847
0
16,735
L
Persephone
Monkey_Froze
Persephone
2,636
215
0
213
7,937
3,072
0
2,741
5,125
11,221
0
W
Bacchus
liz vibez
Bacchus
1,328
257
0
716
2,871
3,116
0
793
2,039
7,455
3,015
L
Neith
spyrex20
Neith
1,376
538
0
204
5,466
2,216
0
1,268
4,198
0
5,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
25,689
89
Minions Killed
76
7
Camps Cleared
1
528,664
Distance Traveled
320,772
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,311
1,062
35
7
0
69,135
0
L
Charybdis
4,940
988
1
0
1
24,555
0
W
Nu Wa
7,059
1,412
21
4
1
95,540
0
W
Mercury
6,812
1,362
9
2
2
112,139
0
L
Chaac
5,181
1,036
12
2
0
105,503
1
W
Tyr
6,746
1,349
5
1
1
118,260
0
W
Charybdis
6,343
1,269
34
7
1
94,348
0
L
Persephone
5,247
1,049
19
4
0
61,928
0
W
Bacchus
6,831
1,366
20
4
2
108,377
0
L
Neith
5,010
1,002
9
2
0
59,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role