Player Matchup

Lancelot
Lancelot
Goku C137
Lancelot
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,129 Elo+
Party 1
Thanatos
Thanatos
yormita
Thanatos
Level 127
God Stats
5W - 7L
1,149 SR
Queue Stats
30W - 49L
1,244 Elo+
Solo
Nu Wa
Nu Wa
zioxzi
Nu Wa
Level 46
God Stats
10W - 10L
1,500 SR
Queue Stats
10W - 19L
1,129 Elo+
Party 1
Team Averages
Level 62
1,383 SR
1,167 Elo+

VS

Team Averages
Level 92
1,487 SR
1,374 Elo+
Bellona
Bellona
CamTown
Bellona
Level 74
God Stats
119W - 87L
1,545 SR
Queue Stats
437W - 443L
1,346 Elo+
Party 2
Bastet
Bastet
Sonnyboycrazy
Bastet
Level 69
God Stats
39W - 39L
1,425 SR
Queue Stats
439W - 447L
1,356 Elo+
Party 2
Chang'e
Chang'e
SweetXDreamer
Chang'e
Level 132
God Stats
9W - 8L
1,492 SR
Queue Stats
74W - 79L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Goku C137
Lancelot
14
0 / 4 / 5
9,952
622
3,433
12,926
5,535
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
yormita
Thanatos
16
5 / 4 / 2
11,721
733
10,662
17,694
7,715
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
zioxzi
Nu Wa
18
3 / 3 / 2
11,629
727
22,477
12,250
4,661
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CamTown
Bellona
16
3 / 3 / 7
11,442
715
10,780
18,117
13,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 4 / 4
12,239
765
11,725
12,190
4,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
17
2 / 1 / 6
11,477
717
10,178
14,930
4,276
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
11
11
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
CamTown
Bellona
3
3
7
2.17
L
Lancelot
Goku C137
Lancelot
0
4
5
0.63
W
6
4
4
2
W
Chang'e
2
1
6
5
L
Thanatos
yormita
Thanatos
5
4
2
1.5
L
Nu Wa
zioxzi
Nu Wa
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,572
Damage
32,683
42,870
Taken
45,237
17,911
Mitigated
21,425
9,467
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CamTown
Bellona
10,780
4,109
0
1,010
18,117
13,035
1,088
10,285
7,832
0
41,173
L
Lancelot
Goku C137
Lancelot
3,433
379
0
146
12,926
5,535
190
4,206
8,357
0
15,863
W
11,725
3,992
0
2,553
12,190
4,114
0
5,499
6,691
0
33,262
W
Chang'e
10,178
722
2,796
8,368
14,930
4,276
1,038
6,754
8,176
64,792
1,697
L
Thanatos
yormita
Thanatos
10,662
1,120
0
9,071
17,694
7,715
0
3,383
13,852
0
34,139
L
Nu Wa
zioxzi
Nu Wa
22,477
5,650
0
250
12,250
4,661
954
2,247
9,787
69,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,302
Gold Earned
35,158
164
Minions Killed
184
0
Camps Cleared
0
876,177
Distance Traveled
956,937
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,442
715
57
4
0
307,456
0
L
Lancelot
9,952
622
37
2
0
302,431
0
W
Bastet
12,239
765
41
3
0
342,460
0
W
Chang'e
11,477
717
86
5
0
307,021
0
L
Thanatos
11,721
733
56
4
0
312,253
1
L
Nu Wa
11,629
727
71
4
0
261,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role