Player Matchup

Aphrodite
Aphrodite
Silver IV
Alphawolf3558
Aphrodite
Silver IV
Level 127
God Stats
1W - 0L
1,840 SR
Queue Stats
8W - 7L
1,389 MMR
Party 1
Bake Kujira
Bake Kujira
Silver IV
Nodice77
Bake Kujira
Silver IV
Level 60
God Stats
1W - 0L
1,925 SR
Queue Stats
8W - 7L
1,389 MMR
Party 1
Anhur
Anhur
Bronze IV
sentienttrees
Anhur
Bronze IV
Level 142
God Stats
3W - 0L
1,459 SR
Queue Stats
9W - 7L
1,424 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,741 SR
1,400 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,494 SR
1,445 MMR
Thor
Thor
Gold II
 
Thor
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
Chumbo5757
Merlin
Gold V
Level 157
God Stats
4W - 5L
1,527 SR
Queue Stats
139W - 154L
1,436 MMR
Solo
Ares
Ares
Gold III
M4STERxHUNTER
Ares
Gold III
Level 103
God Stats
10W - 19L
1,455 SR
Queue Stats
289W - 319L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alphawolf3558
Aphrodite
16
0 / 2 / 9
9,643
689
5,262
12,497
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bake Kujira
Nodice77
Bake Kujira
14
1 / 4 / 6
9,786
699
7,299
16,794
18,541
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 5 / 1
11,734
838
18,702
16,571
7,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AgniAchillesKuzenboNe ZhaDiscordia

VS

Bans
ThothBacchusHerculesGebCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 2 / 4
10,019
716
9,963
12,812
13,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Chumbo5757
Merlin
16
1 / 3 / 8
10,177
727
11,060
8,313
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 4
8,975
641
12,336
17,350
21,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
9
Kills
11
11
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
2
4
4.5
W
Aphrodite
Alphawolf3558
Aphrodite
0
2
9
2.25
L
Merlin
Chumbo5757
Merlin
1
3
8
1.67
L
3
4
4
1.25
W
Bake Kujira
Nodice77
Bake Kujira
1
4
6
1
W
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
33,359
45,862
Taken
38,475
33,589
Mitigated
39,006
18,653
Healing
3,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,963
1,589
0
808
12,812
13,747
0
4,278
8,534
997
30,007
W
Aphrodite
Alphawolf3558
Aphrodite
5,262
860
5,856
5,096
12,497
7,618
453
5,597
6,546
37,510
0
L
Merlin
Chumbo5757
Merlin
11,060
644
0
250
8,313
3,899
0
1,559
6,754
62,592
406
L
12,336
859
0
2,043
17,350
21,360
0
6,434
10,916
19,905
0
W
Bake Kujira
Nodice77
Bake Kujira
7,299
3,899
0
2,877
16,794
18,541
454
9,767
6,195
25,988
756
W
18,702
13,096
0
4,824
16,571
7,430
1,751
7,797
8,080
0
54,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,163
Gold Earned
29,171
156
Minions Killed
159
0
Camps Cleared
0
712,634
Distance Traveled
703,914
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,019
716
39
3
0
236,824
1
W
Aphrodite
9,643
689
45
3
0
252,465
0
L
Merlin
10,177
727
104
7
0
223,693
0
L
Ares
8,975
641
16
1
0
243,397
2
W
Bake Kujira
9,786
699
35
3
0
252,697
0
W
Anhur
11,734
838
76
5
0
207,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role