Player Matchup

Artio
Artio
Gold III
COBRUUUHHTTV
Artio
Gold III
Level 99
God Stats
69W - 69L
1,695 SR
Queue Stats
458W - 533L
1,491 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Oppish-
Zhong Kui
Gold V
Level 117
God Stats
16W - 19L
1,628 SR
Queue Stats
43W - 42L
1,491 MMR
Party 2
Osiris
Osiris
Gold III
kidfendi
Osiris
Gold III
Level 68
God Stats
10W - 6L
1,714 SR
Queue Stats
103W - 114L
1,458 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,679 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,579 SR
1,545 MMR
Chiron
Chiron
Silver II
Kidd_Jay79
Chiron
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,459 MMR
Solo
Ix Chel
Ix Chel
Gold II
Z0RBO
Ix Chel
Gold II
Level 159
God Stats
31W - 33L
1,586 SR
Queue Stats
925W - 906L
1,599 MMR
Party 1
Xing Tian
Xing Tian
Gold III
stoneynano
Xing Tian
Gold III
Level 148
God Stats
39W - 36L
1,650 SR
Queue Stats
366W - 358L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 2
11,946
543
7,270
28,785
17,878
Zhong Kui
Oppish-
Zhong Kui
20
5 / 3 / 5
15,920
724
29,678
26,113
21,383
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
kidfendi
Osiris
20
3 / 2 / 5
15,741
716
19,333
27,914
28,171
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
KuzenboHeraBacchusBastetCthulhu

VS

Bans
AchillesNutNe ZhaXbalanqueMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kidd_Jay79
Chiron
20
7 / 4 / 6
16,170
735
19,741
18,802
10,711
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Z0RBO
Ix Chel
20
6 / 4 / 6
15,614
710
20,388
16,251
9,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
stoneynano
Xing Tian
20
3 / 2 / 12
14,286
649
20,793
37,150
48,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
16
17
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
12
2
0.25
W
Chiron
Kidd_Jay79
Chiron
7
4
6
2.5
L
Zhong Kui
Oppish-
Zhong Kui
5
3
5
2.5
W
Ix Chel
Z0RBO
Ix Chel
6
4
6
2.25
L
Osiris
kidfendi
Osiris
3
2
5
2.75
W
Xing Tian
stoneynano
Xing Tian
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,281
Damage
60,922
82,812
Taken
72,203
67,432
Mitigated
68,375
19,405
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,270
405
310
2,921
28,785
17,878
189
11,066
16,607
14,154
476
W
Chiron
Kidd_Jay79
Chiron
19,741
8,511
1,602
5,689
18,802
10,711
1,604
8,667
9,192
0
97,645
L
Zhong Kui
Oppish-
Zhong Kui
29,678
10,182
0
11,776
26,113
21,383
3,243
11,786
12,954
103,923
1,583
W
Ix Chel
Z0RBO
Ix Chel
20,388
3,583
4,051
4,613
16,251
9,005
946
5,942
9,452
104,583
1,090
L
Osiris
kidfendi
Osiris
19,333
4,460
0
4,398
27,914
28,171
45
12,427
14,138
0
89,046
W
Xing Tian
stoneynano
Xing Tian
20,793
1,146
0
4,649
37,150
48,659
269
20,995
14,522
36,367
1,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,607
Gold Earned
46,070
255
Minions Killed
271
0
Camps Cleared
0
1,002,005
Distance Traveled
1,246,821
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,946
543
13
1
0
256,773
1
W
Chiron
16,170
735
112
5
0
407,675
0
L
Zhong Kui
15,920
724
144
7
0
315,198
1
W
Ix Chel
15,614
710
133
6
0
391,772
5
L
Osiris
15,741
716
98
4
0
430,034
0
W
Xing Tian
14,286
649
26
1
0
447,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role