Player Matchup

Heimdallr
Heimdallr
Gold V
Nymiks
Heimdallr
Gold V
Level 98
God Stats
1W - 0L
1,820 SR
Queue Stats
98W - 97L
1,303 MMR
Solo
Odin
Odin
Silver I
RelentlessBro149
Odin
Silver I
Level 49
God Stats
7W - 8L
1,487 SR
Queue Stats
134W - 148L
1,330 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Shrimpxwarrior
Kuzenbo
Silver II
Level 126
God Stats
4W - 4L
1,502 SR
Queue Stats
15W - 15L
1,413 MMR
Party 1
Janus
Janus
Gold V
qGravity
Janus
Gold V
Level 108
God Stats
122W - 96L
1,517 SR
Queue Stats
380W - 389L
1,313 MMR
Solo
Lancelot
Lancelot
Gold V
xOutlaw Envyx
Lancelot
Gold V
Level 195
God Stats
10W - 8L
1,573 SR
Queue Stats
360W - 381L
1,263 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,580 SR
1,324 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,393 SR
1,349 MMR
Tsukuyomi
Tsukuyomi
Silver II
 
Tsukuyomi
Silver II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
GunShark0
Sun Wukong
Gold V
Level 69
God Stats
59W - 64L
1,477 SR
Queue Stats
256W - 270L
1,300 MMR
Solo
Ares
Ares
Gold V
MightyMike12
Ares
Gold V
Level 125
God Stats
6W - 8L
1,537 SR
Queue Stats
281W - 306L
1,321 MMR
Solo
Olorun
Olorun
Silver I
leo02727
Olorun
Silver I
Level 129
God Stats
7W - 6L
1,314 SR
Queue Stats
184W - 194L
1,346 MMR
Solo
Thanatos
Thanatos
Silver I
what snowy
Thanatos
Silver I
Level 127
God Stats
2W - 10L
1,136 SR
Queue Stats
186W - 204L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Nymiks
Heimdallr
11
0 / 3 / 4
6,329
487
6,551
10,599
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 1 / 3
7,767
597
9,568
7,234
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 3 / 6
6,107
470
4,688
9,842
9,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
qGravity
Janus
15
5 / 0 / 2
7,996
615
6,206
6,625
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
xOutlaw Envyx
Lancelot
13
3 / 2 / 5
7,390
568
8,795
11,227
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Ao KuangSurtrGaneshaBellona

VS

Bans
ThorAthenaThothAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
1 / 1 / 1
7,215
555
5,424
7,004
2,777
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GunShark0
Sun Wukong
12
2 / 3 / 0
7,316
563
5,167
12,696
8,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 4
6,807
524
4,780
10,954
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
leo02727
Olorun
13
3 / 3 / 4
7,521
579
9,597
11,160
5,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
what snowy
Thanatos
12
1 / 3 / 1
6,513
501
5,645
13,033
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
9
9
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
1
1
1.5
L
Sun Wukong
GunShark0
Sun Wukong
2
3
0
0.67
L
2
2
4
2
W
Heimdallr
Nymiks
Heimdallr
0
3
4
0.67
W
4
1
3
5.5
W
0
3
6
1
L
Olorun
leo02727
Olorun
3
3
4
1.67
W
Janus
qGravity
Janus
5
0
2
6
L
Thanatos
what snowy
Thanatos
1
3
1
0.5
W
Lancelot
xOutlaw Envyx
Lancelot
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,808
Damage
30,613
45,527
Taken
54,847
26,951
Mitigated
31,895
13,846
Healing
20,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,424
999
0
1,919
7,004
2,777
0
2,520
4,291
0
56,133
L
Sun Wukong
GunShark0
Sun Wukong
5,167
895
0
3,257
12,696
8,700
0
1,722
10,185
0
47,150
L
4,780
35
0
3,069
10,954
9,007
258
1,753
9,113
18,504
0
W
Heimdallr
Nymiks
Heimdallr
6,551
2,521
0
3,618
10,599
4,472
0
6,477
4,122
0
45,118
W
9,568
1,755
0
2,560
7,234
5,692
0
1,104
6,130
0
53,667
W
4,688
2,429
0
1,172
9,842
9,465
114
4,851
4,991
18,383
1,217
L
Olorun
leo02727
Olorun
9,597
5,263
450
3,500
11,160
5,333
965
1,961
9,147
70,135
849
W
Janus
qGravity
Janus
6,206
475
0
726
6,625
2,318
49
705
5,920
56,948
179
L
Thanatos
what snowy
Thanatos
5,645
1,725
0
8,076
13,033
6,078
0
2,384
10,520
0
58,569
W
Lancelot
xOutlaw Envyx
Lancelot
8,795
2,132
0
5,770
11,227
5,004
0
1,013
10,214
0
56,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,589
Gold Earned
35,372
364
Minions Killed
393
0
Camps Cleared
0
1,398,082
Distance Traveled
1,360,172
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,215
555
82
6
0
280,815
1
L
Sun Wukong
7,316
563
92
7
0
249,222
2
L
Ares
6,807
524
16
1
0
312,040
0
W
Heimdallr
6,329
487
60
5
0
233,951
0
W
Odin
7,767
597
76
6
0
266,789
0
W
Kuzenbo
6,107
470
24
2
0
288,224
6
L
Olorun
7,521
579
114
9
0
243,943
2
W
Janus
7,996
615
123
9
0
281,345
1
L
Thanatos
6,513
501
89
7
0
274,152
0
W
Lancelot
7,390
568
81
6
0
327,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role