Player Matchup

Hun Batz
Hun Batz
Bqggy
Hun Batz
Level 18
God Stats
1W - 8L
1,302 SR
Queue Stats
22W - 35L
1,107 Elo+
Party 1
Cthulhu
Cthulhu
PapaoG2084
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,154 Elo+
Party 1
Yu Huang
Yu Huang
RealSlimeShady
Yu Huang
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,154 Elo+
Party 1
Lancelot
Lancelot
SSNKE
Lancelot
Level 16
God Stats
2W - 3L
1,487 SR
Queue Stats
7W - 12L
1,322 Elo+
Party 3
Chernobog
Chernobog
c031698
Chernobog
Level 39
God Stats
5W - 8L
1,221 SR
Queue Stats
15W - 18L
1,348 Elo+
Party 3
Team Averages
Level 27
1,402 SR
1,217 Elo+

VS

Team Averages
Level 71
1,541 SR
1,427 Elo+
Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
M4DR1D
Poseidon
Level 43
God Stats
8W - 8L
1,797 SR
Queue Stats
118W - 129L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
SkyRyle5
Sun Wukong
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
pablopuentermz
Danzaburou
Level 28
God Stats
58W - 60L
1,472 SR
Queue Stats
151W - 158L
1,377 Elo+
Party 2
Thor
Thor
x-GarciaHimovic
Thor
Level 114
God Stats
3W - 4L
1,438 SR
Queue Stats
179W - 188L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bqggy
Hun Batz
12
1 / 1 / 1
7,401
435
1,396
7,686
2,854
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
PapaoG2084
Cthulhu
12
0 / 0 / 0
7,777
457
7,868
15,433
10,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
11
0 / 5 / 0
6,829
402
3,207
10,407
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
SSNKE
Lancelot
13
1 / 4 / 0
7,403
435
3,927
13,944
5,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
c031698
Chernobog
12
0 / 5 / 2
7,105
418
7,013
12,513
4,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 0 / 1
5,926
349
1,882
4,441
2,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
M4DR1D
Poseidon
17
8 / 0 / 3
10,164
598
16,700
9,277
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SkyRyle5
Sun Wukong
14
1 / 2 / 3
8,684
511
6,027
11,822
12,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
pablopuentermz
Danzaburou
15
2 / 0 / 3
9,267
545
7,593
9,091
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 2 / 5
8,409
495
9,752
11,763
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
15
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
1
0.5
L
Hun Batz
Bqggy
Hun Batz
1
1
1
1.5
W
Poseidon
M4DR1D
Poseidon
8
0
3
9.5
L
Cthulhu
PapaoG2084
Cthulhu
0
0
0
0
L
Yu Huang
0
5
0
0
L
Lancelot
SSNKE
Lancelot
1
4
0
0.25
W
Sun Wukong
SkyRyle5
Sun Wukong
1
2
3
1.25
L
Chernobog
c031698
Chernobog
0
5
2
0.2
W
Danzaburou
pablopuentermz
Danzaburou
2
0
3
3.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,411
Damage
41,954
59,983
Taken
46,394
26,123
Mitigated
28,720
15,493
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,882
99
0
1,658
4,441
2,138
0
653
3,788
10,253
0
L
Hun Batz
Bqggy
Hun Batz
1,396
199
0
1,263
7,686
2,854
0
617
7,069
0
28,070
W
Poseidon
M4DR1D
Poseidon
16,700
3,826
0
150
9,277
4,219
803
3,335
5,942
101,754
2,282
L
Cthulhu
PapaoG2084
Cthulhu
7,868
400
1,554
4,612
15,433
10,008
0
4,028
11,405
43,759
4,132
L
Yu Huang
3,207
252
0
2,250
10,407
3,426
654
6,850
3,557
36,481
0
L
Lancelot
SSNKE
Lancelot
3,927
744
0
3,563
13,944
5,343
0
3,728
10,216
0
54,830
W
Sun Wukong
SkyRyle5
Sun Wukong
6,027
853
0
1,959
11,822
12,494
110
778
11,044
0
63,866
L
Chernobog
c031698
Chernobog
7,013
4,413
0
2,251
12,513
4,492
861
3,257
9,256
0
48,320
W
Danzaburou
pablopuentermz
Danzaburou
7,593
2,546
0
3,744
9,091
4,306
579
3,609
5,482
0
65,036
W
9,752
1,926
0
770
11,763
5,563
31
1,970
9,793
0
57,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,515
Gold Earned
42,450
337
Minions Killed
416
0
Camps Cleared
0
1,575,057
Distance Traveled
1,440,292
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,926
349
11
1
0
93,783
0
L
Hun Batz
7,401
435
54
3
0
282,969
0
W
Poseidon
10,164
598
139
8
0
348,780
0
L
Cthulhu
7,777
457
67
4
0
359,907
2
L
Yu Huang
6,829
402
54
3
0
266,046
0
L
Lancelot
7,403
435
89
5
0
360,275
0
W
Sun Wukong
8,684
511
77
5
0
302,468
0
L
Chernobog
7,105
418
73
4
0
305,860
0
W
Danzaburou
9,267
545
106
6
0
318,229
0
W
Thor
8,409
495
83
5
0
377,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role