Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Lapyase
Ao Kuang
Level 101
God Stats
6W - 13L
1,423 SR
Queue Stats
403W - 428L
1,521 Elo+
Solo
Ymir
Ymir
SheelBeRoiteMate
Ymir
Level 154
God Stats
2W - 1L
1,252 SR
Queue Stats
77W - 56L
1,636 Elo+
Party 1
Camazotz
Camazotz
Your10PlyBud
Camazotz
Level 133
God Stats
1W - 0L
1,333 SR
Queue Stats
60W - 37L
1,644 Elo+
Party 1
Team Averages
Level 129
1,402 SR
1,560 Elo+

VS

Team Averages
Level 160
1,503 SR
1,478 Elo+
Agni
Agni
Captian_Olimar
Agni
Level 159
God Stats
0W - 1L
1,541 SR
Queue Stats
7W - 8L
1,576 Elo+
Solo
Shiva
Shiva
HR PuffinStuffz
Shiva
Level 179
God Stats
2W - 1L
1,752 SR
Queue Stats
60W - 85L
1,462 Elo+
Party 2
Athena
Athena
Islaughter916
Athena
Level 156
God Stats
2W - 7L
1,289 SR
Queue Stats
22W - 44L
1,335 Elo+
Party 2
Sol
Sol
JokerMan916
Sol
Level 149
God Stats
1W - 3L
1,357 SR
Queue Stats
83W - 118L
1,511 Elo+
Party 2
Mercury
Mercury
xNGUxEpic
Mercury
Level 157
God Stats
12W - 16L
1,578 SR
Queue Stats
525W - 552L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 0 / 5
7,076
1,415
7,236
7,621
6,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
 
Ra
11
0 / 1 / 6
6,212
1,242
2,601
3,141
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Lapyase
Ao Kuang
12
2 / 0 / 6
6,863
1,373
3,855
4,062
1,875
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 5
6,902
1,380
6,296
4,263
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Your10PlyBud
Camazotz
12
2 / 2 / 5
6,747
1,349
5,213
7,710
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Team 1 Tickets

392

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
3,894
779
0
0
0
11
2 / 3 / 1
6,741
1,348
9,192
7,939
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 2 / 2
6,719
1,344
3,182
7,159
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 1 / 1
6,406
1,281
6,672
4,639
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
xNGUxEpic
Mercury
10
1 / 4 / 1
6,220
1,244
4,317
7,800
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
10
Kills
3
3
Deaths
10
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
5
5.5
W
Ra
 
Ra
0
1
6
3
L
0
0
0
0
L
2
3
1
0.83
L
0
2
2
0.5
L
0
1
1
0.5
W
Ao Kuang
Lapyase
Ao Kuang
2
0
6
5
W
3
0
5
5.5
W
Camazotz
Your10PlyBud
Camazotz
2
2
5
2.25
L
Mercury
xNGUxEpic
Mercury
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,201
Damage
23,363
26,797
Taken
27,537
19,081
Mitigated
18,859
3,805
Healing
2,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,236
2,646
0
159
7,621
6,599
0
3,105
4,349
0
11,799
W
Ra
 
Ra
2,601
186
471
540
3,141
1,189
0
533
2,475
13,682
374
L
0
0
0
0
0
0
0
0
0
0
0
L
9,192
667
140
1,277
7,939
6,363
0
3,611
4,015
0
16,036
L
3,182
1,128
0
407
7,159
7,730
0
3,327
3,746
5,455
0
L
6,672
1,567
0
681
4,639
1,724
0
1,134
3,416
23,060
2,573
W
Ao Kuang
Lapyase
Ao Kuang
3,855
1,345
0
737
4,062
1,875
0
1,127
2,811
6,071
0
W
6,296
823
0
190
4,263
2,512
0
1,394
2,833
17,541
511
W
Camazotz
Your10PlyBud
Camazotz
5,213
1,470
0
1,708
7,710
6,906
0
2,853
4,604
0
9,981
L
Mercury
xNGUxEpic
Mercury
4,317
2,658
0
279
7,800
3,042
0
4,232
3,428
0
11,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
29,980
89
Minions Killed
80
6
Camps Cleared
6
550,351
Distance Traveled
463,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,076
1,415
13
3
1
124,019
0
W
Ra
6,212
1,242
35
7
0
101,102
0
L
Agni
3,894
779
0
0
0
0
0
L
Shiva
6,741
1,348
22
4
2
125,419
0
L
Athena
6,719
1,344
5
1
0
111,932
0
L
Sol
6,406
1,281
48
10
2
110,087
0
W
Ao Kuang
6,863
1,373
8
2
2
101,182
0
W
Ymir
6,902
1,380
27
5
3
100,633
0
W
Camazotz
6,747
1,349
6
1
0
123,415
0
L
Mercury
6,220
1,244
5
1
2
116,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role