Player Matchup

Loki
Loki
BragiSdeyb
Loki
Level 138
God Stats
30W - 27L
1,532 SR
Queue Stats
393W - 375L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
MinusMicrobe3
Zhong Kui
Level 156
God Stats
2W - 6L
1,586 SR
Queue Stats
355W - 355L
1,543 Elo+
Party 2
Bacchus
Bacchus
WeinerLover
Bacchus
Level 26
God Stats
42W - 26L
1,663 SR
Queue Stats
84W - 86L
1,565 Elo+
Party 2
Sol
Sol
iDrXpy
Sol
Level 108
God Stats
4W - 5L
1,665 SR
Queue Stats
303W - 299L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
jakedubs
Jing Wei
Level 127
God Stats
10W - 18L
1,354 SR
Queue Stats
270W - 260L
1,558 Elo+
Party 2
Team Averages
Level 111
1,560 SR
1,539 Elo+

VS

Team Averages
Level 154
1,541 SR
1,581 Elo+
Cthulhu
Cthulhu
HeraMIDD
Cthulhu
Level 156
God Stats
16W - 26L
1,495 SR
Queue Stats
774W - 734L
1,571 Elo+
Solo
Baba Yaga
Baba Yaga
Liosy
Baba Yaga
Level 144
God Stats
1W - 2L
1,274 SR
Queue Stats
47W - 32L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mikebrijon
Cu Chulainn
Level 158
God Stats
2W - 3L
1,433 SR
Queue Stats
27W - 31L
1,417 Elo+
Solo
Sol
Sol
RainManKMF
Sol
Level 158
God Stats
2W - 0L
1,740 SR
Queue Stats
14W - 4L
1,712 Elo+
Party 1
Bastet
Bastet
aJusticePunch
Bastet
Level 156
God Stats
6W - 2L
1,761 SR
Queue Stats
53W - 35L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,260
526
2,685
8,947
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
MinusMicrobe3
Zhong Kui
10
1 / 1 / 0
5,627
563
4,807
8,572
8,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
WeinerLover
Bacchus
9
0 / 1 / 0
5,029
503
2,082
5,333
4,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
iDrXpy
Sol
11
1 / 2 / 1
6,012
601
3,534
7,380
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
jakedubs
Jing Wei
10
0 / 2 / 0
4,921
492
3,138
7,681
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeraMIDD
Cthulhu
11
1 / 1 / 1
6,151
615
4,658
8,607
4,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
Liosy
Baba Yaga
11
2 / 1 / 3
6,106
611
5,996
5,433
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Mikebrijon
Cu Chulainn
10
2 / 0 / 2
5,744
574
4,115
5,904
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 1
5,596
560
5,183
3,394
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 1 / 2
5,831
583
6,228
8,469
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Cthulhu
HeraMIDD
Cthulhu
1
1
1
1.5
W
Baba Yaga
Liosy
Baba Yaga
2
1
3
3.5
W
Cu Chulainn
Mikebrijon
Cu Chulainn
2
0
2
3
L
Zhong Kui
MinusMicrobe3
Zhong Kui
1
1
0
1
W
1
0
1
1.5
L
Bacchus
WeinerLover
Bacchus
0
1
0
0
W
4
1
2
5
L
Sol
iDrXpy
Sol
1
2
1
0.75
L
Jing Wei
jakedubs
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,246
Damage
26,180
37,913
Taken
31,807
21,645
Mitigated
14,765
16,089
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,685
695
0
3,538
8,947
3,081
0
2,073
6,874
0
36,147
W
Cthulhu
HeraMIDD
Cthulhu
4,658
318
71
3,597
8,607
4,395
0
3,630
4,977
48,609
0
W
Baba Yaga
Liosy
Baba Yaga
5,996
364
0
1,354
5,433
2,527
0
2,336
3,097
47,157
0
W
Cu Chulainn
Mikebrijon
Cu Chulainn
4,115
593
103
1,538
5,904
3,251
305
1,855
4,049
0
27,666
L
Zhong Kui
MinusMicrobe3
Zhong Kui
4,807
1,308
0
4,414
8,572
8,258
0
3,918
4,654
35,226
342
W
5,183
2,386
0
1,313
3,394
1,130
772
150
3,244
40,305
3,669
L
Bacchus
WeinerLover
Bacchus
2,082
138
0
1,206
5,333
4,712
0
1,412
3,921
14,211
0
W
6,228
2,047
0
2,912
8,469
3,462
0
2,201
6,268
0
42,390
L
Sol
iDrXpy
Sol
3,534
1,805
0
4,012
7,380
2,558
0
4,438
2,942
44,289
3,963
L
Jing Wei
jakedubs
Jing Wei
3,138
2,350
0
2,919
7,681
3,036
0
3,857
3,824
0
40,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
29,428
328
Minions Killed
330
0
Camps Cleared
0
964,896
Distance Traveled
1,006,081
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,260
526
62
6
0
203,181
0
W
Cthulhu
6,151
615
79
8
0
192,077
3
W
Baba Yaga
6,106
611
72
7
0
192,612
2
W
Cu Chulainn
5,744
574
43
4
0
196,324
3
L
Zhong Kui
5,627
563
69
7
0
170,771
0
W
Sol
5,596
560
74
7
0
185,696
2
L
Bacchus
5,029
503
22
2
0
222,761
1
W
Bastet
5,831
583
62
6
0
239,372
0
L
Sol
6,012
601
91
9
0
179,349
0
L
Jing Wei
4,921
492
84
8
0
188,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role