Player Matchup

Morgan Le Fay
Morgan Le Fay
ShynRy
Morgan Le Fay
Level 122
God Stats
2W - 0L
1,730 SR
Queue Stats
11W - 11L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
aisse
Cthulhu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,326 Elo+
Party 1
Da Ji
Da Ji
djprissyt
Da Ji
Level 22
God Stats
4W - 3L
1,247 SR
Queue Stats
5W - 5L
1,310 Elo+
Party 1
Team Averages
Level 87
1,493 SR
1,337 Elo+

VS

Team Averages
Level 117
1,395 SR
1,438 Elo+
Ratatoskr
Ratatoskr
Bubble210
Ratatoskr
Level 95
God Stats
2W - 8L
1,443 SR
Queue Stats
314W - 337L
1,446 Elo+
Party 2
Ra
Ra
Dankydankjake
Ra
Level 97
God Stats
22W - 19L
1,480 SR
Queue Stats
295W - 354L
1,413 Elo+
Solo
Hercules
Hercules
Type2Diabetes88
Hercules
Level 158
God Stats
7W - 16L
1,262 SR
Queue Stats
138W - 153L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ShynRy
Morgan Le Fay
15
7 / 4 / 4
9,927
902
11,849
11,157
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
aisse
Cthulhu
12
3 / 5 / 5
8,373
761
11,431
13,487
12,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
djprissyt
Da Ji
13
2 / 1 / 5
8,355
760
5,243
7,674
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bubble210
Ratatoskr
14
3 / 6 / 5
8,503
773
4,967
11,467
4,167
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
5 / 3 / 4
8,860
805
6,456
7,916
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
13
2 / 3 / 3
7,871
716
11,278
14,238
10,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
12
Kills
10
10
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Bubble210
Ratatoskr
3
6
5
0.92
L
5
3
4
2.33
W
Morgan Le Fay
ShynRy
Morgan Le Fay
7
4
4
2.25
L
Hercules
2
3
3
1.17
W
Cthulhu
aisse
Cthulhu
3
5
5
1.1
W
Da Ji
djprissyt
Da Ji
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,523
Damage
22,701
32,318
Taken
33,621
20,533
Mitigated
17,406
5,744
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Bubble210
Ratatoskr
4,967
1,122
0
933
11,467
4,167
404
7,388
3,448
0
17,141
L
6,456
512
996
2,473
7,916
3,163
649
4,177
3,230
35,271
117
W
Morgan Le Fay
ShynRy
Morgan Le Fay
11,849
709
60
1,536
11,157
4,967
69
1,870
8,846
35,179
251
L
Hercules
11,278
3,370
0
4,896
14,238
10,076
0
8,873
4,084
0
26,283
W
Cthulhu
aisse
Cthulhu
11,431
844
670
1,557
13,487
12,000
0
2,493
10,286
22,635
1,607
W
Da Ji
djprissyt
Da Ji
5,243
1,170
0
1,921
7,674
3,566
32
1,798
5,740
0
35,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,655
Gold Earned
25,234
141
Minions Killed
131
0
Camps Cleared
0
658,495
Distance Traveled
628,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,503
773
34
3
0
227,549
0
L
Ra
8,860
805
60
5
0
185,084
0
W
Morgan Le Fay
9,927
902
63
6
0
204,769
0
L
Hercules
7,871
716
37
3
0
216,308
0
W
Cthulhu
8,373
761
32
3
0
212,728
0
W
Da Ji
8,355
760
46
4
0
240,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role