Player Matchup

Medusa
Medusa
Silver II
BrOJ Himson
Medusa
Silver II
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 47L
1,052 MMR
Solo
Bacchus
Bacchus
Silver III
DarklordInferno
Bacchus
Silver III
Level 137
God Stats
3W - 2L
1,457 SR
Queue Stats
19W - 33L
1,218 MMR
Solo
Kali
Kali
Silver II
RGG-_-II_JB_II
Kali
Silver II
Level 112
God Stats
34W - 18L
1,631 SR
Queue Stats
132W - 157L
1,013 MMR
Party 1
Thoth
Thoth
Gold V
RGG-_-Menace
Thoth
Gold V
Level 66
God Stats
53W - 51L
1,498 SR
Queue Stats
123W - 136L
1,272 MMR
Party 1
Poseidon
Poseidon
Silver II
junglesfault
Poseidon
Silver II
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,158 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,517 SR
1,143 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,363 SR
1,167 MMR
Awilix
Awilix
Silver II
Hoovxr
Awilix
Silver II
Level 68
God Stats
0W - 4L
1,110 SR
Queue Stats
129W - 150L
1,213 MMR
Solo
Hel
Hel
Silver II
Humpp XP
Hel
Silver II
Level 109
God Stats
0W - 1L
1,290 SR
Queue Stats
60W - 80L
1,134 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
MohAbbas8599
Kumbhakarna
Silver II
Level 124
God Stats
7W - 2L
1,730 SR
Queue Stats
129W - 143L
1,135 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
insana93
Gilgamesh
Silver II
Level 154
God Stats
45W - 35L
1,546 SR
Queue Stats
171W - 179L
1,149 MMR
Solo
Apollo
Apollo
Silver II
royal_slayer12
Apollo
Silver II
Level 102
God Stats
0W - 4L
1,140 SR
Queue Stats
60W - 80L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 1 / 3
8,902
524
5,451
7,166
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 5
8,220
484
6,464
12,530
15,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 6
8,972
528
5,562
15,711
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
6 / 3 / 3
9,317
548
14,473
9,035
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
junglesfault
Poseidon
16
2 / 4 / 4
8,855
521
3,622
11,214
5,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesBake KujiraAo KuangKukulkan

VS

Bans
AgniThanatosAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hoovxr
Awilix
14
6 / 3 / 1
8,788
517
7,257
15,134
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 1
8,891
523
4,912
8,902
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MohAbbas8599
Kumbhakarna
15
1 / 1 / 2
9,619
566
4,848
15,179
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
insana93
Gilgamesh
14
1 / 4 / 1
9,180
540
8,393
14,467
12,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 0 / 0
8,629
508
2,988
7,732
2,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
10
11
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
1
3
1.5
W
2
2
5
2.25
L
Awilix
Hoovxr
Awilix
6
3
1
2.17
L
1
4
1
0.38
L
Kumbhakarna
MohAbbas8599
Kumbhakarna
1
1
2
2
W
2
1
6
5
W
6
3
3
2.5
L
Gilgamesh
insana93
Gilgamesh
1
4
1
0.38
W
Poseidon
junglesfault
Poseidon
2
4
4
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,572
Damage
28,398
55,656
Taken
61,414
35,410
Mitigated
37,817
24,031
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,451
2,017
0
3,656
7,166
3,063
885
2,333
4,833
0
87,230
W
6,464
1,415
0
4,210
12,530
15,018
0
2,267
10,050
28,513
46
L
Awilix
Hoovxr
Awilix
7,257
3,099
0
1,132
15,134
5,925
0
5,231
9,549
0
72,519
L
4,912
655
1,214
2,862
8,902
2,493
0
4,968
3,518
69,641
0
L
Kumbhakarna
MohAbbas8599
Kumbhakarna
4,848
755
0
3,785
15,179
14,510
0
5,293
9,476
31,603
5,385
W
5,562
3,068
0
11,518
15,711
7,994
0
2,548
13,026
0
81,382
W
14,473
975
0
3,529
9,035
3,361
0
2,339
6,645
63,127
0
L
Gilgamesh
insana93
Gilgamesh
8,393
2,992
0
2,613
14,467
12,249
621
5,960
8,406
0
68,516
W
Poseidon
junglesfault
Poseidon
3,622
625
0
1,118
11,214
5,974
0
612
10,380
67,376
807
L
2,988
1,318
0
2,696
7,732
2,640
495
1,813
5,915
0
64,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,266
Gold Earned
45,107
498
Minions Killed
475
0
Camps Cleared
0
1,646,747
Distance Traveled
1,615,891
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,902
524
122
7
0
305,595
2
W
Bacchus
8,220
484
45
3
0
302,137
5
L
Awilix
8,788
517
90
5
0
280,640
0
L
Hel
8,891
523
123
7
0
341,260
3
L
Kumbhakarna
9,619
566
54
3
0
318,889
3
W
Kali
8,972
528
129
8
0
395,802
2
W
Thoth
9,317
548
93
5
0
334,035
6
L
Gilgamesh
9,180
540
93
5
0
288,737
2
W
Poseidon
8,855
521
109
6
0
309,178
0
L
Apollo
8,629
508
115
7
0
386,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role