Player Matchup

Charon
Charon
BarbaricBanana
Charon
Level 146
God Stats
20W - 11L
1,626 SR
Queue Stats
42W - 28L
1,588 Elo+
Party 2
Artemis
Artemis
GlngherBreadMan
Artemis
Level 127
God Stats
13W - 5L
1,722 SR
Queue Stats
53W - 47L
1,532 Elo+
Party 2
Yu Huang
Yu Huang
JEDISMUVE22
Yu Huang
Level 144
God Stats
6W - 9L
1,306 SR
Queue Stats
341W - 362L
1,493 Elo+
Party 3
Amaterasu
Amaterasu
tonysnow305
Amaterasu
Level 146
God Stats
1W - 1L
1,739 SR
Queue Stats
204W - 205L
1,510 Elo+
Party 3
Hun Batz
Hun Batz
twodrums
Hun Batz
Level 145
God Stats
2W - 2L
1,929 SR
Queue Stats
81W - 80L
1,459 Elo+
Solo
Team Averages
Level 142
1,664 SR
1,516 Elo+

VS

Team Averages
Level 132
1,572 SR
1,548 Elo+
Scylla
Scylla
ImDrunkEveryday
Scylla
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 19L
1,691 Elo+
Party 1
Achilles
Achilles
SKStxrdust12
Achilles
Level 102
God Stats
25W - 12L
1,686 SR
Queue Stats
69W - 63L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
Shadowsmoke420
Baron Samedi
Level 183
God Stats
3W - 3L
1,268 SR
Queue Stats
183W - 166L
1,462 Elo+
Solo
Zeus
Zeus
oKx5o
Zeus
Level 122
God Stats
3W - 11L
1,763 SR
Queue Stats
373W - 390L
1,557 Elo+
Party 1
Neith
Neith
ryanexpress34
Neith
Level 128
God Stats
4W - 2L
1,643 SR
Queue Stats
285W - 285L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,669
436
8,273
8,812
7,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 1
6,047
465
6,517
7,575
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Yu Huang
JEDISMUVE22
Yu Huang
13
1 / 3 / 0
6,989
538
4,443
7,510
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
tonysnow305
Amaterasu
12
1 / 2 / 0
6,629
510
4,348
16,699
14,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
twodrums
Hun Batz
11
0 / 3 / 1
5,965
459
3,273
10,192
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,069
621
7,180
5,703
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SKStxrdust12
Achilles
13
1 / 1 / 2
7,796
600
10,705
10,840
8,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Shadowsmoke420
Baron Samedi
10
0 / 0 / 4
6,724
517
5,627
11,048
10,068
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
oKx5o
Zeus
15
4 / 0 / 1
7,744
596
5,725
10,121
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 2
6,601
508
3,407
7,666
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
11
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
1
1
0.5
W
5
1
3
6.5
L
Yu Huang
JEDISMUVE22
Yu Huang
1
3
0
0.33
W
Achilles
SKStxrdust12
Achilles
1
1
2
2
W
Baron Samedi
Shadowsmoke420
Baron Samedi
0
0
4
2
W
Zeus
oKx5o
Zeus
4
0
1
4.5
W
1
0
2
2
L
Amaterasu
tonysnow305
Amaterasu
1
2
0
0.5
L
Hun Batz
twodrums
Hun Batz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,854
Damage
32,644
50,788
Taken
45,378
32,684
Mitigated
27,651
11,954
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,273
849
0
1,500
8,812
7,249
0
4,674
4,050
23,497
2,285
L
6,517
1,698
0
1,214
7,575
3,386
0
3,939
3,508
0
50,028
W
7,180
1,674
0
959
5,703
2,027
610
2,361
3,250
52,025
0
L
Yu Huang
JEDISMUVE22
Yu Huang
4,443
598
0
485
7,510
3,104
0
4,153
2,923
49,816
261
W
Achilles
SKStxrdust12
Achilles
10,705
3,539
0
4,002
10,840
8,961
0
0
10,840
453
52,976
W
Baron Samedi
Shadowsmoke420
Baron Samedi
5,627
764
1,233
4,948
11,048
10,068
0
4,167
6,114
21,926
0
W
Zeus
oKx5o
Zeus
5,725
1,645
0
7,043
10,121
3,759
167
1,627
8,440
82,676
0
W
3,407
491
0
3,668
7,666
2,836
0
2,668
4,432
0
52,263
L
Amaterasu
tonysnow305
Amaterasu
4,348
1,850
0
8,016
16,699
14,816
0
1,070
14,552
0
40,916
L
Hun Batz
twodrums
Hun Batz
3,273
823
0
739
10,192
4,129
0
4,343
5,654
0
43,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,299
Gold Earned
36,934
346
Minions Killed
419
0
Camps Cleared
0
1,266,770
Distance Traveled
1,266,623
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,669
436
46
4
0
245,474
4
L
Artemis
6,047
465
76
6
0
229,605
0
W
Scylla
8,069
621
105
8
0
259,363
0
L
Yu Huang
6,989
538
87
7
0
234,481
5
W
Achilles
7,796
600
65
5
0
223,833
0
W
Baron Samedi
6,724
517
22
2
0
245,195
0
W
Zeus
7,744
596
123
9
0
283,616
0
W
Neith
6,601
508
104
8
0
254,616
2
L
Amaterasu
6,629
510
70
5
0
268,587
1
L
Hun Batz
5,965
459
67
5
0
288,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role