Player Matchup

Hercules
Hercules
Jaimerz
Hercules
Level 159
God Stats
40W - 32L
1,566 SR
Queue Stats
110W - 85L
1,623 Elo+
Party 3
Cthulhu
Cthulhu
One2Boom
Cthulhu
Level 157
God Stats
21W - 10L
1,610 SR
Queue Stats
143W - 111L
1,616 Elo+
Party 3
Ra
Ra
chackenman
Ra
Level 154
God Stats
41W - 27L
1,659 SR
Queue Stats
92W - 58L
1,681 Elo+
Party 3
Guan Yu
Guan Yu
dmDAX
Guan Yu
Level 163
God Stats
1W - 0L
1,780 SR
Queue Stats
40W - 42L
1,600 Elo+
Party 2
Charybdis
Charybdis
erut1uC
Charybdis
Level 119
God Stats
13W - 12L
1,591 SR
Queue Stats
61W - 63L
1,537 Elo+
Party 2
Team Averages
Level 150
1,641 SR
1,612 Elo+

VS

Team Averages
Level 165
1,581 SR
1,573 Elo+
Zeus
Zeus
 
Zeus
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CrazySage513
Fafnir
Level 143
God Stats
0W - 1L
1,331 SR
Queue Stats
43W - 35L
1,569 Elo+
Solo
Pele
Pele
Igneely
Pele
Level 129
God Stats
19W - 13L
1,664 SR
Queue Stats
156W - 130L
1,604 Elo+
Party 1
Heimdallr
Heimdallr
Some-Stoner_0717
Heimdallr
Level 178
God Stats
46W - 46L
1,589 SR
Queue Stats
406W - 363L
1,548 Elo+
Party 1
Surtr
Surtr
Sqwady12
Surtr
Level 145
God Stats
23W - 9L
1,822 SR
Queue Stats
191W - 148L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jaimerz
Hercules
16
5 / 3 / 6
9,012
601
13,151
16,628
10,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
One2Boom
Cthulhu
13
0 / 2 / 8
8,282
552
9,095
13,253
14,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 2 / 6
9,264
618
8,965
8,066
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
dmDAX
Guan Yu
14
3 / 2 / 2
9,215
614
8,007
17,082
11,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
erut1uC
Charybdis
14
1 / 2 / 4
8,725
582
4,595
9,272
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 4 / 1
7,638
509
7,000
7,316
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fafnir
10
0 / 1 / 4
6,973
465
4,991
11,798
12,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Igneely
Pele
15
6 / 2 / 1
8,427
562
7,874
15,063
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
13
0 / 2 / 4
7,612
507
5,888
10,800
4,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Surtr
Sqwady12
Surtr
14
3 / 5 / 1
8,990
599
11,704
17,474
12,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
14
Kills
11
11
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
1
0.63
L
Fafnir
0
1
4
2
L
Pele
Igneely
Pele
6
2
1
3.25
W
Hercules
Jaimerz
Hercules
5
3
6
2.67
W
Cthulhu
One2Boom
Cthulhu
0
2
8
2
L
Heimdallr
0
2
4
1
L
Surtr
Sqwady12
Surtr
3
5
1
0.7
W
5
2
6
4
W
Guan Yu
dmDAX
Guan Yu
3
2
2
2
W
Charybdis
erut1uC
Charybdis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,813
Damage
37,457
64,301
Taken
62,451
44,251
Mitigated
39,404
28,815
Healing
18,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,000
318
0
615
7,316
2,786
0
2,859
4,191
51,059
0
L
Fafnir
4,991
1,367
0
2,535
11,798
12,505
0
3,942
7,598
17,659
0
L
Pele
Igneely
Pele
7,874
1,044
0
6,145
15,063
6,318
0
4,634
10,126
0
71,049
W
Hercules
Jaimerz
Hercules
13,151
4,070
0
8,427
16,628
10,548
0
3,838
12,632
0
70,913
W
Cthulhu
One2Boom
Cthulhu
9,095
758
187
3,217
13,253
14,591
0
2,950
10,171
42,650
1,412
L
Heimdallr
5,888
2,876
0
4,023
10,800
4,965
319
2,387
8,385
0
57,015
L
Surtr
Sqwady12
Surtr
11,704
4,056
0
4,924
17,474
12,830
0
2,971
14,429
1,542
60,858
W
8,965
874
2,132
3,487
8,066
3,819
253
2,432
5,634
67,637
1,523
W
Guan Yu
dmDAX
Guan Yu
8,007
852
1,148
6,292
17,082
11,686
426
2,528
13,835
0
67,299
W
Charybdis
erut1uC
Charybdis
4,595
2,956
0
3,925
9,272
3,607
610
1,671
7,556
0
77,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,498
Gold Earned
39,640
492
Minions Killed
405
0
Camps Cleared
0
1,659,554
Distance Traveled
1,484,772
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,638
509
89
6
0
305,674
4
L
Fafnir
6,973
465
22
1
0
258,106
3
L
Pele
8,427
562
102
7
0
354,108
5
W
Hercules
9,012
601
97
6
0
333,154
0
W
Cthulhu
8,282
552
44
3
0
360,283
1
L
Heimdallr
7,612
507
88
6
0
273,746
3
L
Surtr
8,990
599
104
7
0
293,138
0
W
Ra
9,264
618
131
9
0
342,689
0
W
Guan Yu
9,215
614
104
7
0
328,798
4
W
Charybdis
8,725
582
116
8
0
294,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role