Player Matchup

Awilix
Awilix
 
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FroschLecker248
Izanami
Level 68
God Stats
7W - 13L
1,629 SR
Queue Stats
87W - 81L
1,455 Elo+
Party 1
Discordia
Discordia
KrotenLecker
Discordia
Level 88
God Stats
2W - 2L
1,803 SR
Queue Stats
88W - 81L
1,473 Elo+
Party 1
Surtr
Surtr
Pyroclasthicc
Surtr
Level 20
God Stats
24W - 27L
1,437 SR
Queue Stats
27W - 32L
1,123 Elo+
Party 1
Bacchus
Bacchus
trainwreck420
Bacchus
Level 107
God Stats
29W - 28L
1,576 SR
Queue Stats
89W - 92L
1,470 Elo+
Solo
Team Averages
Level 78
1,589 SR
1,404 Elo+

VS

Team Averages
Level 66
1,355 SR
1,312 Elo+
Maui
Maui
Adrixnnnn__
Maui
Level 101
God Stats
4W - 4L
1,165 SR
Queue Stats
180W - 181L
1,340 Elo+
Party 2
Loki
Loki
L1L_M1KE_4000
Loki
Level 124
God Stats
6W - 1L
1,584 SR
Queue Stats
209W - 202L
1,416 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mr_DeafJenks
Cu Chulainn
Level 43
God Stats
44W - 41L
1,142 SR
Queue Stats
304W - 289L
1,365 Elo+
Solo
Hel
Hel
Nomadic_9k
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,102 Elo+
Party 2
Janus
Janus
UltraShot_21
Janus
Level 42
God Stats
1W - 0L
1,383 SR
Queue Stats
70W - 85L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 3 / 0
5,961
596
4,337
8,634
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 1
4,888
489
3,757
5,616
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
KrotenLecker
Discordia
6
0 / 1 / 1
4,598
460
2,271
1,714
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 0 / 0
5,830
583
4,918
7,964
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
8
1 / 0 / 2
5,291
529
3,649
4,140
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
4,673
467
3,955
8,488
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 0 / 0
6,061
606
4,198
7,863
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Mr_DeafJenks
Cu Chulainn
11
0 / 1 / 1
5,549
555
4,709
9,329
6,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 2
4,592
459
1,423
3,446
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 1
5,153
515
1,049
5,378
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
6
6
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
3
0
0.67
W
1
2
1
0.75
L
1
2
1
0.75
L
Discordia
KrotenLecker
Discordia
0
1
1
0.5
W
5
0
0
5
W
Cu Chulainn
Mr_DeafJenks
Cu Chulainn
0
1
1
0.5
W
0
1
2
1
L
1
0
0
1
W
0
1
1
0.5
L
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
15,334
28,068
Taken
34,504
15,738
Mitigated
19,319
5,842
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,337
1,440
0
1,537
8,634
3,757
0
1,053
7,496
0
42,620
W
3,955
761
0
1,827
8,488
7,077
0
1,803
6,685
16,124
2,209
L
3,757
2,599
0
1,054
5,616
1,847
0
2,459
2,888
0
36,721
L
Discordia
KrotenLecker
Discordia
2,271
158
0
250
1,714
409
0
469
1,245
17,733
84
W
4,198
1,212
0
4,416
7,863
2,782
0
960
6,754
0
41,121
W
Cu Chulainn
Mr_DeafJenks
Cu Chulainn
4,709
662
0
2,774
9,329
6,468
0
160
9,169
0
42,513
W
1,423
280
1,320
1,584
3,446
1,287
0
1,393
2,053
18,551
2,027
L
4,918
1,571
0
1,273
7,964
6,296
0
0
7,964
655
42,633
W
1,049
0
0
284
5,378
1,705
670
1,350
3,775
30,997
0
L
Bacchus
3,649
379
0
1,728
4,140
3,429
0
1,534
2,395
10,673
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
26,028
243
Minions Killed
252
0
Camps Cleared
0
904,195
Distance Traveled
978,312
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,961
596
76
8
0
227,362
0
W
Maui
4,673
467
26
3
0
190,280
2
L
Izanami
4,888
489
56
6
0
162,731
0
L
Discordia
4,598
460
29
3
0
112,153
0
W
Loki
6,061
606
71
7
0
233,885
0
W
Cu Chulainn
5,549
555
62
6
0
200,929
4
W
Hel
4,592
459
45
5
0
180,018
0
L
Surtr
5,830
583
67
7
0
196,268
0
W
Janus
5,153
515
48
5
0
173,200
2
L
Bacchus
5,291
529
15
2
0
205,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role