Player Matchup

Nox
Nox
 
Nox
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AnohanaG
Cthulhu
Level 57
God Stats
1W - 4L
1,333 SR
Queue Stats
163W - 176L
1,469 Elo+
Solo
Ishtar
Ishtar
Promo GoD2
Ishtar
Level 105
God Stats
43W - 50L
1,525 SR
Queue Stats
239W - 234L
1,533 Elo+
Solo
Achilles
Achilles
XxXRoaaSXxX
Achilles
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 50L
1,475 Elo+
Solo
Ra
Ra
xll OR30 llx
Ra
Level 153
God Stats
3W - 2L
1,707 SR
Queue Stats
44W - 51L
1,556 Elo+
Solo
Team Averages
Level 136
1,513 SR
1,507 Elo+

VS

Team Averages
Level 127
1,544 SR
1,480 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Cheesyweezii
Achilles
Level 124
God Stats
2W - 2L
1,585 SR
Queue Stats
89W - 84L
1,528 Elo+
Solo
Nut
Nut
Locke10
Nut
Level 87
God Stats
8W - 12L
1,385 SR
Queue Stats
317W - 351L
1,451 Elo+
Solo
Olorun
Olorun
Paricela
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 163L
1,513 Elo+
Solo
Thanatos
Thanatos
Ángeℓ
Thanatos
Level 158
God Stats
0W - 1L
1,751 SR
Queue Stats
28W - 38L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
7 / 3 / 9
9,113
1,302
11,798
6,256
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
AnohanaG
Cthulhu
13
2 / 0 / 12
7,790
1,113
7,605
5,012
5,430
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Promo GoD2
Ishtar
14
2 / 1 / 13
8,349
1,193
8,956
7,177
2,973
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
XxXRoaaSXxX
Achilles
13
2 / 2 / 10
7,418
1,060
3,705
6,292
6,950
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
3 / 0 / 11
8,445
1,206
5,718
2,164
853
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

328

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
0 / 5 / 2
7,154
1,022
4,704
10,946
4,789
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Cheesyweezii
Achilles
13
0 / 2 / 4
7,479
1,068
4,699
11,033
8,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nut
13
1 / 7 / 3
7,545
1,078
5,768
11,660
4,986
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Paricela
Olorun
10
0 / 0 / 0
4,741
677
0
0
0
Thanatos
Ángeℓ
Thanatos
13
5 / 2 / 0
8,779
1,254
9,017
9,026
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
16
Kills
6
6
Deaths
16
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
3
9
3.83
L
Ao Kuang
 
Ao Kuang
0
5
2
0.2
W
Cthulhu
AnohanaG
Cthulhu
2
0
12
8
L
Achilles
Cheesyweezii
Achilles
0
2
4
1
L
Nut
1
7
3
0.36
L
Olorun
Paricela
Olorun
0
0
0
0
W
Ishtar
Promo GoD2
Ishtar
2
1
13
8.5
W
Achilles
XxXRoaaSXxX
Achilles
2
2
10
3.5
W
3
0
11
8.5
L
Thanatos
Ángeℓ
Thanatos
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,782
Damage
24,188
26,901
Taken
42,665
19,108
Mitigated
22,224
3,676
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,798
1,342
0
0
6,256
2,902
0
927
5,329
24,829
0
L
Ao Kuang
 
Ao Kuang
4,704
1,433
0
619
10,946
4,789
0
6,790
4,156
10,196
947
W
Cthulhu
AnohanaG
Cthulhu
7,605
322
335
0
5,012
5,430
0
902
4,110
12,463
1,384
L
Achilles
Cheesyweezii
Achilles
4,699
669
0
575
11,033
8,455
0
6,230
4,729
0
22,252
L
Nut
5,768
3,848
0
755
11,660
4,986
0
5,776
5,884
0
21,385
L
Olorun
Paricela
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
Promo GoD2
Ishtar
8,956
6,059
0
730
7,177
2,973
0
2,290
4,887
0
24,192
W
Achilles
XxXRoaaSXxX
Achilles
3,705
1,300
0
75
6,292
6,950
0
479
5,813
0
6,137
W
5,718
756
1,985
551
2,164
853
0
85
2,079
20,678
930
L
Thanatos
Ángeℓ
Thanatos
9,017
1,817
0
4,213
9,026
3,994
0
5,227
3,799
0
26,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,115
Gold Earned
35,698
117
Minions Killed
122
8
Camps Cleared
4
706,579
Distance Traveled
538,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,113
1,302
29
4
3
131,432
0
L
Ao Kuang
7,154
1,022
20
3
0
139,010
0
W
Cthulhu
7,790
1,113
19
3
0
149,493
0
L
Achilles
7,479
1,068
21
3
1
143,940
0
L
Nut
7,545
1,078
33
5
1
109,469
0
L
Olorun
4,741
677
0
0
0
0
0
W
Ishtar
8,349
1,193
26
4
3
136,854
0
W
Achilles
7,418
1,060
6
1
1
141,291
0
W
Ra
8,445
1,206
37
5
1
147,509
0
L
Thanatos
8,779
1,254
48
7
2
146,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role