Player Matchup

Osiris
Osiris
DarkCyberdark
Osiris
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 19L
1,514 Elo+
Solo
Athena
Athena
Fakey94
Athena
Level 35
God Stats
5W - 2L
1,848 SR
Queue Stats
48W - 31L
1,522 Elo+
Party 1
Chang'e
Chang'e
Kcauq17
Chang'e
Level 128
God Stats
11W - 3L
1,823 SR
Queue Stats
313W - 294L
1,542 Elo+
Party 3
Bastet
Bastet
cactusmigg
Bastet
Level 101
God Stats
11W - 20L
1,459 SR
Queue Stats
190W - 177L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
qzych
Danzaburou
Level 106
God Stats
10W - 3L
1,897 SR
Queue Stats
46W - 24L
1,567 Elo+
Party 1
Team Averages
Level 106
1,706 SR
1,530 Elo+

VS

Team Averages
Level 119
1,534 SR
1,490 Elo+
Janus
Janus
CreamedLamp
Janus
Level 123
God Stats
4W - 1L
1,819 SR
Queue Stats
85W - 83L
1,479 Elo+
Party 2
Charybdis
Charybdis
Sy1ex
Charybdis
Level 116
God Stats
7W - 12L
1,671 SR
Queue Stats
459W - 436L
1,464 Elo+
Solo
Hercules
Hercules
TheTrueChamp
Hercules
Level 106
God Stats
4W - 5L
1,340 SR
Queue Stats
77W - 67L
1,517 Elo+
Party 2
Yemoja
Yemoja
lovelikeMarilyn
Yemoja
Level 125
God Stats
148W - 133L
1,526 SR
Queue Stats
549W - 546L
1,459 Elo+
Solo
Ne Zha
Ne Zha
ollinchas
Ne Zha
Level 127
God Stats
0W - 3L
1,311 SR
Queue Stats
149W - 137L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,092
578
9,140
16,627
12,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Fakey94
Athena
13
3 / 1 / 5
7,955
568
4,838
10,135
9,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Kcauq17
Chang'e
15
5 / 3 / 3
9,159
654
10,127
10,726
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
cactusmigg
Bastet
14
4 / 2 / 3
7,960
569
6,131
14,811
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
qzych
Danzaburou
14
5 / 0 / 2
9,119
651
14,846
7,754
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,239
589
6,700
8,691
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
Sy1ex
Charybdis
9
1 / 2 / 0
5,877
420
6,970
7,531
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TheTrueChamp
Hercules
13
2 / 2 / 3
8,124
580
11,739
15,484
14,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 1
6,342
453
1,274
17,838
10,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
ollinchas
Ne Zha
13
2 / 6 / 3
6,986
499
8,004
16,246
7,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
8
9
Deaths
18
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
1
3
3
0.83
W
Athena
Fakey94
Athena
3
1
5
5.5
W
Chang'e
Kcauq17
Chang'e
5
3
3
2.17
L
Charybdis
Sy1ex
Charybdis
1
2
0
0.5
L
Hercules
TheTrueChamp
Hercules
2
2
3
1.75
W
Bastet
cactusmigg
Bastet
4
2
3
2.75
L
0
4
1
0.13
L
Ne Zha
ollinchas
Ne Zha
2
6
3
0.58
W
Danzaburou
qzych
Danzaburou
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,082
Damage
34,687
60,053
Taken
65,790
34,710
Mitigated
37,407
29,313
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,700
210
0
787
8,691
2,849
0
6,352
2,339
52,373
667
W
9,140
4,031
0
8,286
16,627
12,762
0
259
15,450
0
58,809
W
Athena
Fakey94
Athena
4,838
1,287
273
1,964
10,135
9,117
263
1,305
8,778
20,306
0
W
Chang'e
Kcauq17
Chang'e
10,127
1,183
703
3,891
10,726
3,873
0
3,594
6,786
65,368
2,409
L
Charybdis
Sy1ex
Charybdis
6,970
3,939
0
2,335
7,531
2,165
0
390
7,141
0
41,825
L
Hercules
TheTrueChamp
Hercules
11,739
5,562
0
5,356
15,484
14,143
0
1,382
14,102
0
63,615
W
Bastet
cactusmigg
Bastet
6,131
2,581
0
9,194
14,811
5,917
0
1,711
12,890
0
57,068
L
1,274
330
1,076
2,378
17,838
10,718
0
4,200
13,638
27,188
0
L
Ne Zha
ollinchas
Ne Zha
8,004
3,792
0
3,183
16,246
7,532
0
2,244
14,002
0
53,320
W
Danzaburou
qzych
Danzaburou
14,846
7,561
0
5,002
7,754
3,041
4,662
689
7,065
0
83,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,285
Gold Earned
35,568
434
Minions Killed
382
0
Camps Cleared
0
1,376,235
Distance Traveled
1,209,328
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,239
589
98
7
0
250,001
0
W
Osiris
8,092
578
93
7
0
245,779
2
W
Athena
7,955
568
21
2
0
294,454
4
W
Chang'e
9,159
654
116
8
0
286,252
4
L
Charybdis
5,877
420
69
5
0
191,054
0
L
Hercules
8,124
580
108
8
0
254,306
3
W
Bastet
7,960
569
84
6
0
290,350
2
L
Yemoja
6,342
453
36
3
0
257,019
2
L
Ne Zha
6,986
499
71
5
0
256,948
0
W
Danzaburou
9,119
651
120
9
0
259,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role