Player Matchup

Set
Set
K1ngKoolaid
Set
Level 137
God Stats
3W - 5L
1,510 SR
Queue Stats
57W - 92L
1,468 Elo+
Party 1
Khepri
Khepri
PoostaJ
Khepri
Level 60
God Stats
4W - 10L
1,287 SR
Queue Stats
19W - 38L
1,444 Elo+
Party 1
Nut
Nut
TwoWheeledTrike
Nut
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 65L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
ZealousStew09
Gilgamesh
Level 134
God Stats
2W - 2L
1,347 SR
Queue Stats
110W - 159L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
ZooWeeeeMama
Kukulkan
Level 92
God Stats
10W - 5L
1,570 SR
Queue Stats
118W - 168L
1,373 Elo+
Party 1
Team Averages
Level 111
1,443 SR
1,427 Elo+

VS

Team Averages
Level 55
1,658 SR
1,624 Elo+
Mulan
Mulan
MercKJ
Mulan
Level 47
God Stats
1W - 6L
1,567 SR
Queue Stats
13W - 20L
1,636 Elo+
Party 2
Ne Zha
Ne Zha
Mistawizz
Ne Zha
Level 35
God Stats
3W - 2L
1,706 SR
Queue Stats
29W - 29L
1,604 Elo+
Party 2
Mercury
Mercury
NvrLuckyy
Mercury
Level 64
God Stats
1W - 1L
1,843 SR
Queue Stats
30W - 28L
1,657 Elo+
Party 2
Hou Yi
Hou Yi
dzapdzap
Hou Yi
Level 26
God Stats
0W - 1L
1,676 SR
Queue Stats
21W - 22L
1,681 Elo+
Party 2
Yu Huang
Yu Huang
jänüß
Yu Huang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 186L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
8,893
593
14,596
12,745
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
PoostaJ
Khepri
12
0 / 0 / 6
7,438
496
2,738
9,067
7,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 0 / 1
8,077
538
5,656
6,162
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ZealousStew09
Gilgamesh
14
1 / 0 / 2
8,366
558
8,434
12,428
13,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
ZooWeeeeMama
Kukulkan
14
0 / 0 / 5
8,146
543
8,343
6,554
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MercKJ
Mulan
12
0 / 2 / 0
7,118
475
7,421
15,434
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Mistawizz
Ne Zha
11
0 / 2 / 0
6,573
438
4,448
14,627
10,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
NvrLuckyy
Mercury
11
0 / 4 / 0
6,105
407
5,699
15,165
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
dzapdzap
Hou Yi
13
0 / 0 / 0
7,020
468
3,477
6,232
2,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
jänüß
Yu Huang
14
0 / 1 / 0
7,666
511
2,952
8,443
3,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Mulan
MercKJ
Mulan
0
2
0
0
L
Ne Zha
Mistawizz
Ne Zha
0
2
0
0
L
Mercury
NvrLuckyy
Mercury
0
4
0
0
W
Khepri
PoostaJ
Khepri
0
0
6
3
W
1
0
1
1.5
W
Gilgamesh
ZealousStew09
Gilgamesh
1
0
2
2
W
Kukulkan
ZooWeeeeMama
Kukulkan
0
0
5
2.5
L
Hou Yi
dzapdzap
Hou Yi
0
0
0
0
L
Yu Huang
jänüß
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,767
Damage
23,997
46,956
Taken
59,901
34,639
Mitigated
33,376
16,163
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,596
6,395
0
4,343
12,745
7,564
364
1,020
11,687
0
84,400
L
Mulan
MercKJ
Mulan
7,421
587
0
3,841
15,434
10,751
0
1,027
13,509
0
49,019
L
Ne Zha
Mistawizz
Ne Zha
4,448
1,494
1,274
2,826
14,627
10,976
0
3,190
11,386
0
34,635
L
Mercury
NvrLuckyy
Mercury
5,699
2,257
0
870
15,165
6,219
0
2,487
12,582
0
54,153
W
Khepri
PoostaJ
Khepri
2,738
510
1,811
2,499
9,067
7,763
397
155
8,864
24,565
0
W
5,656
3,448
0
3,955
6,162
2,639
154
0
6,162
0
72,458
W
Gilgamesh
ZealousStew09
Gilgamesh
8,434
2,783
0
2,305
12,428
13,702
600
0
11,840
0
56,457
W
Kukulkan
ZooWeeeeMama
Kukulkan
8,343
801
0
1,250
6,554
2,971
1,440
1,777
4,777
63,147
1,651
L
Hou Yi
dzapdzap
Hou Yi
3,477
1,398
0
2,163
6,232
2,426
0
354
5,878
0
56,247
L
Yu Huang
jänüß
Yu Huang
2,952
570
0
1,561
8,443
3,004
0
3,900
4,543
72,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,920
Gold Earned
34,482
501
Minions Killed
461
0
Camps Cleared
0
1,440,296
Distance Traveled
1,404,620
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,893
593
114
8
0
340,229
0
L
Mulan
7,118
475
96
6
0
260,532
0
L
Ne Zha
6,573
438
50
3
0
283,765
1
L
Mercury
6,105
407
85
6
0
310,617
4
W
Khepri
7,438
496
35
2
0
304,647
1
W
Nut
8,077
538
132
9
0
254,604
0
W
Gilgamesh
8,366
558
106
7
0
260,581
2
W
Kukulkan
8,146
543
114
8
0
280,235
5
L
Hou Yi
7,020
468
99
7
0
256,822
0
L
Yu Huang
7,666
511
131
9
0
292,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role