Player Matchup

Freya
Freya
Fr33p
Freya
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 66L
1,532 Elo+
Party 1
Ix Chel
Ix Chel
GoogleYourself
Ix Chel
Level 88
God Stats
3W - 3L
1,511 SR
Queue Stats
96W - 107L
1,537 Elo+
Party 1
Kuzenbo
Kuzenbo
GotPenta
Kuzenbo
Level 67
God Stats
3W - 0L
1,722 SR
Queue Stats
27W - 30L
1,518 Elo+
Party 1
Fenrir
Fenrir
PhantomOfMoon
Fenrir
Level 111
God Stats
9W - 4L
1,741 SR
Queue Stats
183W - 166L
1,513 Elo+
Solo
Janus
Janus
Vexfimy
Janus
Level 106
God Stats
4W - 8L
1,344 SR
Queue Stats
109W - 104L
1,512 Elo+
Party 1
Team Averages
Level 95
1,564 SR
1,522 Elo+

VS

Team Averages
Level 147
1,402 SR
1,404 Elo+
Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Mtullos1992
Odin
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 202L
1,413 Elo+
Solo
Ra
Ra
RBJ-Pro
Ra
Level 160
God Stats
2W - 12L
1,213 SR
Queue Stats
75W - 143L
1,386 Elo+
Party 2
Medusa
Medusa
Rivalchi_Peru
Medusa
Level 156
God Stats
8W - 14L
1,403 SR
Queue Stats
80W - 161L
1,354 Elo+
Party 2
Ratatoskr
Ratatoskr
The_Papu_05
Ratatoskr
Level 174
God Stats
9W - 17L
1,395 SR
Queue Stats
72W - 130L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fr33p
Freya
10
2 / 1 / 1
5,603
560
7,826
5,390
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
4 / 1 / 2
5,525
553
4,295
6,162
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
GotPenta
Kuzenbo
9
0 / 2 / 3
5,421
542
3,423
6,767
6,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 0
5,429
543
6,230
9,568
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Vexfimy
Janus
11
1 / 1 / 0
5,889
589
2,633
4,498
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 2 / 1
5,998
600
5,168
10,548
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
4,555
456
1,607
7,006
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 0
6,258
626
3,655
4,301
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 2 / 1
4,748
475
2,478
6,830
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
The_Papu_05
Ratatoskr
11
2 / 1 / 2
5,927
593
3,397
8,845
3,057
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
8
8
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
1
1.25
W
Freya
Fr33p
Freya
2
1
1
2.5
W
4
1
2
5
W
Kuzenbo
GotPenta
Kuzenbo
0
2
3
0.75
L
0
2
2
0.5
W
1
3
0
0.33
L
3
1
0
3
L
1
2
1
0.75
L
Ratatoskr
The_Papu_05
Ratatoskr
2
1
2
3
W
Janus
Vexfimy
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,407
Damage
16,305
32,385
Taken
37,530
15,369
Mitigated
16,904
9,041
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,168
3,124
0
4,465
10,548
7,485
0
1,313
9,189
0
42,002
W
Freya
Fr33p
Freya
7,826
2,464
0
2,115
5,390
1,992
0
0
5,390
33,594
1,873
W
4,295
664
172
1,282
6,162
2,333
0
500
5,616
26,641
0
W
Kuzenbo
GotPenta
Kuzenbo
3,423
1,226
0
1,605
6,767
6,003
0
78
6,689
17,743
1,457
L
1,607
827
0
512
7,006
2,543
0
5,110
1,444
0
14,433
W
6,230
3,746
0
3,352
9,568
3,591
0
264
9,304
0
35,458
L
3,655
376
48
1,035
4,301
1,561
0
2,680
1,280
40,845
0
L
2,478
1,469
0
1,006
6,830
2,258
0
4,232
1,997
0
32,375
L
Ratatoskr
The_Papu_05
Ratatoskr
3,397
972
0
4,155
8,845
3,057
0
2,407
6,034
0
44,533
W
Janus
Vexfimy
Janus
2,633
183
0
515
4,498
1,450
0
2,403
1,731
39,194
517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
27,486
287
Minions Killed
296
0
Camps Cleared
0
1,043,606
Distance Traveled
1,045,033
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,998
600
71
7
0
201,042
0
W
Freya
5,603
560
57
6
0
201,409
0
W
Ix Chel
5,525
553
41
4
0
224,511
2
W
Kuzenbo
5,421
542
31
3
0
210,693
4
L
Odin
4,555
456
31
3
0
198,358
0
W
Fenrir
5,429
543
56
6
0
199,967
0
L
Ra
6,258
626
76
8
0
216,352
3
L
Medusa
4,748
475
39
4
0
180,604
0
L
Ratatoskr
5,927
593
79
8
0
248,677
0
W
Janus
5,889
589
102
10
0
207,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role