Player Matchup

Izanami
Izanami
AnxiousBerry936
Izanami
Level 80
God Stats
8W - 16L
1,355 SR
Queue Stats
36W - 44L
1,477 Elo+
Party 1
Thoth
Thoth
DOMPL3
Thoth
Level 128
God Stats
0W - 1L
1,739 SR
Queue Stats
37W - 46L
1,475 Elo+
Party 1
Tyr
Tyr
ipeeabsinthe
Tyr
Level 124
God Stats
3W - 4L
1,539 SR
Queue Stats
36W - 39L
1,477 Elo+
Party 1
Team Averages
Level 111
1,544 SR
1,476 Elo+

VS

Team Averages
Level 75
1,526 SR
1,453 Elo+
Hun Batz
Hun Batz
Alex11515
Hun Batz
Level 132
God Stats
2W - 0L
1,712 SR
Queue Stats
111W - 107L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
minenine4455
Cthulhu
Level 88
God Stats
4W - 3L
1,510 SR
Queue Stats
119W - 113L
1,540 Elo+
Party 2
Chronos
Chronos
paeshplop
Chronos
Level 6
God Stats
3W - 4L
1,357 SR
Queue Stats
3W - 7L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
9,565
598
7,292
14,791
5,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
DOMPL3
Thoth
14
1 / 6 / 1
9,417
589
6,783
10,132
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 5 / 1
9,499
594
8,414
16,769
15,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alex11515
Hun Batz
19
10 / 0 / 8
13,370
836
21,339
13,430
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
minenine4455
Cthulhu
18
7 / 1 / 6
12,247
765
12,581
15,195
17,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
paeshplop
Chronos
14
1 / 3 / 7
9,845
615
3,098
10,390
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
18
18
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alex11515
Hun Batz
10
0
8
14
L
0
7
2
0.14
L
Thoth
DOMPL3
Thoth
1
6
1
0.25
L
2
5
1
0.5
W
Cthulhu
minenine4455
Cthulhu
7
1
6
10
W
Chronos
paeshplop
Chronos
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,489
Damage
37,018
41,692
Taken
39,015
24,569
Mitigated
30,085
4,306
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alex11515
Hun Batz
21,339
5,710
0
750
13,430
8,023
55
2,107
11,316
0
93,050
L
7,292
5,404
0
1,074
14,791
5,574
666
5,898
8,289
0
41,933
L
Thoth
DOMPL3
Thoth
6,783
416
0
556
10,132
3,499
0
3,829
5,844
33,272
56
L
8,414
227
0
2,676
16,769
15,496
0
4,540
11,740
0
15,351
W
Cthulhu
minenine4455
Cthulhu
12,581
567
119
1,563
15,195
17,835
330
3,095
12,093
44,206
409
W
Chronos
paeshplop
Chronos
3,098
1,357
0
1,588
10,390
4,227
284
2,258
8,125
26,827
391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,481
Gold Earned
35,462
144
Minions Killed
228
0
Camps Cleared
0
793,673
Distance Traveled
930,923
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,370
836
134
8
0
330,576
0
L
Izanami
9,565
598
82
5
0
228,017
10
L
Thoth
9,417
589
49
3
0
248,419
0
L
Tyr
9,499
594
13
1
0
317,237
0
W
Cthulhu
12,247
765
55
3
0
311,093
0
W
Chronos
9,845
615
39
2
0
289,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role