Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond I
Esentriks
Geb
Diamond I
Level 196
God Stats
1W - 3L
1,414 SR
Queue Stats
264W - 230L
2,337 MMR
Solo
Sobek
Sobek
Diamond II
JungleMerchant
Sobek
Diamond II
Level 55
God Stats
2W - 1L
1,584 SR
Queue Stats
111W - 77L
2,253 MMR
Party 1
Tiamat
Tiamat
Diamond I
Syeoz
Tiamat
Diamond I
Level 163
God Stats
7W - 12L
1,567 SR
Queue Stats
253W - 232L
2,404 MMR
Solo
Charybdis
Charybdis
Diamond II
WellDoneWagyu
Charybdis
Diamond II
Level 224
God Stats
13W - 11L
1,682 SR
Queue Stats
189W - 163L
2,255 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,550 SR
2,150 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,792 SR
2,399 MMR
Ymir
Ymir
Diamond II
DOOM_BLADE_21
Ymir
Diamond II
Level 152
God Stats
6W - 1L
1,897 SR
Queue Stats
152W - 129L
2,301 MMR
Solo
Martichoras
Martichoras
Masters
Elegy
Martichoras
Masters
Level 162
God Stats
14W - 12L
1,727 SR
Queue Stats
169W - 125L
2,678 MMR
Solo
Maman Brigitte
Maman Brigitte
Diamond III
Fμry
Maman Brigitte
Diamond III
Level 158
God Stats
3W - 2L
1,804 SR
Queue Stats
187W - 147L
2,303 MMR
Solo
Anhur
Anhur
Diamond II
Krísten
Anhur
Diamond II
Level 159
God Stats
3W - 1L
1,663 SR
Queue Stats
72W - 51L
2,191 MMR
Solo
Erlang Shen
Erlang Shen
Masters
StrawHat1
Erlang Shen
Masters
Level 104
God Stats
17W - 13L
1,869 SR
Queue Stats
508W - 463L
2,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
1 / 1 / 0
3,334
667
262
3,772
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

1
0 / 0 / 0
2,406
481
0
0
0
5
0 / 1 / 2
3,474
695
1,959
3,238
1,994
Tiamat
Syeoz
Tiamat
7
1 / 1 / 0
3,619
724
1,526
2,563
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
WellDoneWagyu
Charybdis
5
0 / 1 / 1
3,009
602
2,008
2,470
448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
TerraCamazotzKuzenboThanatos

VS

Bans
BastetDa JiThothLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 4
3,540
708
1,032
3,760
1,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
Elegy
Martichoras
8
3 / 0 / 0
4,151
830
1,930
2,482
870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maman Brigitte
Fμry
Maman Brigitte
6
0 / 1 / 3
3,283
657
1,466
3,486
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Krísten
Anhur
6
1 / 1 / 1
3,406
681
1,857
2,203
790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
StrawHat1
Erlang Shen
7
0 / 0 / 3
3,879
776
824
2,328
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
4
4
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
1
0
1
W
0
0
4
2
W
Martichoras
Elegy
Martichoras
3
0
0
3
L
0
0
0
0
W
Maman Brigitte
Fμry
Maman Brigitte
0
1
3
1.5
L
0
1
2
1
W
Anhur
Krísten
Anhur
1
1
1
1.5
W
Erlang Shen
StrawHat1
Erlang Shen
0
0
3
1.5
L
Tiamat
Syeoz
Tiamat
1
1
0
1
L
Charybdis
WellDoneWagyu
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,755
Damage
7,109
12,043
Taken
14,259
4,889
Mitigated
5,545
5,253
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
262
72
0
1,634
3,772
1,112
0
508
3,264
0
12,830
W
1,032
254
0
1,581
3,760
1,998
0
647
3,073
8,336
0
W
Martichoras
Elegy
Martichoras
1,930
1,018
0
790
2,482
870
0
758
1,506
0
26,679
L
0
0
0
0
0
0
0
0
0
0
0
W
Maman Brigitte
Fμry
Maman Brigitte
1,466
133
0
1,946
3,486
1,017
0
444
2,962
13,573
0
L
1,959
179
0
1,598
3,238
1,994
0
821
2,417
6,531
1,027
W
Anhur
Krísten
Anhur
1,857
1,166
0
755
2,203
790
0
938
1,259
0
17,566
W
Erlang Shen
StrawHat1
Erlang Shen
824
522
0
1,713
2,328
870
0
138
2,162
0
20,802
L
Tiamat
Syeoz
Tiamat
1,526
153
0
840
2,563
1,335
0
397
2,166
17,734
0
L
Charybdis
WellDoneWagyu
Charybdis
2,008
1,114
0
1,181
2,470
448
0
772
1,698
0
18,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,842
Gold Earned
18,259
119
Minions Killed
166
0
Camps Cleared
0
397,000
Distance Traveled
486,845
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,334
667
31
6
0
133,531
0
W
Ymir
3,540
708
11
2
0
88,516
0
W
Martichoras
4,151
830
58
12
0
95,197
0
L
Geb
2,406
481
0
0
0
2,751
0
W
Maman Brigitte
3,283
657
29
6
0
115,935
0
L
Sobek
3,474
695
8
2
0
95,089
2
W
Anhur
3,406
681
32
6
0
88,093
0
W
Erlang Shen
3,879
776
36
7
0
99,104
0
L
Tiamat
3,619
724
46
9
0
98,960
0
L
Charybdis
3,009
602
34
7
0
66,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role