Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
GILFxHunter
Tsukuyomi
Silver II
Level 106
God Stats
5W - 0L
1,763 SR
Queue Stats
117W - 131L
1,038 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze V
Jetdisc
Ah Muzen Cab
Bronze V
Level 150
God Stats
8W - 33L
1,163 SR
Queue Stats
15W - 54L
382 MMR
Solo
Cthulhu
Cthulhu
Silver I
Knon
Cthulhu
Silver I
Level 152
God Stats
21W - 21L
1,376 SR
Queue Stats
212W - 222L
1,263 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Tlove27
Kumbhakarna
Silver III
Level 148
God Stats
47W - 64L
1,410 SR
Queue Stats
89W - 112L
925 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,442 SR
1,022 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,496 SR
1,020 MMR
Chang'e
Chang'e
Gold V
Drenicus
Chang'e
Gold V
Level 124
God Stats
23W - 14L
1,732 SR
Queue Stats
187W - 195L
1,250 MMR
Solo
Achilles
Achilles
Silver V
EYE_SO_UZUMAKI
Achilles
Silver V
Level 112
God Stats
12W - 11L
1,530 SR
Queue Stats
275W - 328L
613 MMR
Solo
Hachiman
Hachiman
Gold V
YoungPhenom_-23
Hachiman
Gold V
Level 147
God Stats
0W - 2L
1,314 SR
Queue Stats
88W - 96L
1,179 MMR
Solo
Athena
Athena
Silver IV
Yxrrriii
Athena
Silver IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,066 MMR
Solo
Loki
Loki
Silver IV
dementedkoala24
Loki
Silver IV
Level 153
God Stats
35W - 43L
1,405 SR
Queue Stats
283W - 317L
991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 1 / 4
11,020
551
12,985
11,731
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
GILFxHunter
Tsukuyomi
20
4 / 2 / 6
11,326
566
14,200
17,079
7,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Jetdisc
Ah Muzen Cab
16
3 / 1 / 3
10,250
513
7,574
9,062
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
Knon
Cthulhu
16
1 / 1 / 2
10,729
536
15,392
14,463
13,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Tlove27
Kumbhakarna
15
1 / 1 / 5
10,060
503
5,508
20,095
19,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AnhurBellonaCharybdisKukulkan

VS

Bans
MulanThanatosBastetOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drenicus
Chang'e
18
3 / 3 / 0
10,602
530
9,883
16,957
6,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
15
0 / 1 / 2
8,944
447
5,951
21,136
23,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
19
2 / 1 / 3
10,491
525
8,900
13,073
6,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Yxrrriii
Athena
13
0 / 4 / 4
8,627
431
8,100
20,264
22,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 3 / 2
8,293
415
5,798
13,957
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
6
6
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
4
5
L
Chang'e
Drenicus
Chang'e
3
3
0
1
L
Achilles
0
1
2
1
W
Tsukuyomi
GILFxHunter
Tsukuyomi
4
2
6
3.5
W
Ah Muzen Cab
Jetdisc
Ah Muzen Cab
3
1
3
4.5
W
Cthulhu
Knon
Cthulhu
1
1
2
2
W
Kumbhakarna
Tlove27
Kumbhakarna
1
1
5
3.5
L
Hachiman
2
1
3
3.5
L
Athena
Yxrrriii
Athena
0
4
4
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,659
Damage
38,632
72,430
Taken
85,387
49,220
Mitigated
64,467
24,280
Healing
31,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,985
333
0
3,512
11,731
4,755
1,084
6,404
5,327
89,002
2,282
L
Chang'e
Drenicus
Chang'e
9,883
340
1,160
6,613
16,957
6,949
0
5,815
10,752
89,615
0
L
Achilles
5,951
1,517
0
7,021
21,136
23,492
0
9,110
10,558
0
62,709
W
Tsukuyomi
GILFxHunter
Tsukuyomi
14,200
4,233
0
8,968
17,079
7,805
903
1,713
15,366
0
125,441
W
Ah Muzen Cab
Jetdisc
Ah Muzen Cab
7,574
2,557
0
533
9,062
3,702
957
2,114
6,948
0
81,586
W
Cthulhu
Knon
Cthulhu
15,392
2,017
275
5,751
14,463
13,522
347
2,544
11,919
76,663
5,450
W
Kumbhakarna
Tlove27
Kumbhakarna
5,508
636
0
5,241
20,095
19,436
17
5,836
14,259
46,446
0
L
Hachiman
8,900
5,993
0
6,331
13,073
6,037
581
2,964
10,017
0
115,995
L
Athena
Yxrrriii
Athena
8,100
2,910
0
4,120
20,264
22,527
0
8,612
10,986
25,323
1,159
L
5,798
2,020
0
6,676
13,957
5,462
333
2,925
10,849
0
63,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,385
Gold Earned
46,957
631
Minions Killed
563
0
Camps Cleared
0
2,026,269
Distance Traveled
1,746,090
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,020
551
165
8
0
395,221
0
L
Chang'e
10,602
530
146
7
0
391,795
5
L
Achilles
8,944
447
106
5
0
340,294
0
W
Tsukuyomi
11,326
566
164
8
0
490,058
0
W
Ah Muzen Cab
10,250
513
121
6
0
386,158
0
W
Cthulhu
10,729
536
121
6
0
368,118
7
W
Kumbhakarna
10,060
503
60
3
0
386,714
2
L
Hachiman
10,491
525
184
9
0
374,362
2
L
Athena
8,627
431
36
2
0
356,422
6
L
Loki
8,293
415
91
5
0
283,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role