Player Matchup

Ix Chel
Ix Chel
Bronze III
 
Ix Chel
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
BabyMilkChefD
Erlang Shen
Gold V
Level 66
God Stats
3W - 0L
1,943 SR
Queue Stats
5W - 0L
1,717 MMR
Party 2
Yemoja
Yemoja
Gold I
Strokе
Yemoja
Gold I
Level 146
God Stats
21W - 1L
1,891 SR
Queue Stats
22W - 1L
1,853 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,778 SR
1,690 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,558 SR
1,672 MMR
Thoth
Thoth
Platinum V
SheNeverLeft
Thoth
Platinum V
Level 149
God Stats
8W - 6L
1,384 SR
Queue Stats
169W - 145L
1,830 MMR
Party 1
Anhur
Anhur
Gold II
SheWantWho
Anhur
Gold II
Level 144
God Stats
11W - 9L
1,674 SR
Queue Stats
182W - 161L
1,594 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
ZappyTbh
Gilgamesh
Gold III
Level 77
God Stats
8W - 7L
1,617 SR
Queue Stats
135W - 123L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 0 / 4
8,567
779
9,727
6,730
3,819
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
BabyMilkChefD
Erlang Shen
14
4 / 0 / 4
8,747
795
10,709
13,207
14,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Strokе
Yemoja
13
1 / 1 / 7
7,843
713
6,744
10,464
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
OdinNe ZhaAh Muzen CabKuzenboAtlas

VS

Bans
AchillesCabrakanMedusaAresXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,089
644
5,523
9,073
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
0 / 3 / 1
6,719
611
5,978
9,324
3,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ZappyTbh
Gilgamesh
11
0 / 3 / 1
6,694
609
5,074
12,025
8,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
4
5
W
Erlang Shen
BabyMilkChefD
Erlang Shen
4
0
4
6
L
1
2
0
0.5
L
Anhur
0
3
1
0.17
W
Yemoja
Strokе
Yemoja
1
1
7
4.5
L
Gilgamesh
ZappyTbh
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
16,575
30,401
Taken
30,422
26,670
Mitigated
15,576
12,638
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,727
650
1,729
1,256
6,730
3,819
39
1,696
4,884
46,931
0
W
Erlang Shen
BabyMilkChefD
Erlang Shen
10,709
3,292
0
3,946
13,207
14,027
162
1,672
11,183
0
38,859
L
5,523
134
0
2,080
9,073
3,376
0
4,687
3,584
27,289
0
L
Anhur
5,978
3,900
0
1,463
9,324
3,350
0
4,916
3,480
0
23,574
W
Yemoja
Strokе
Yemoja
6,744
1,330
1,962
3,745
10,464
8,824
388
2,242
7,977
16,009
0
L
Gilgamesh
ZappyTbh
Gilgamesh
5,074
815
0
1,466
12,025
8,850
0
5,004
5,784
0
16,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,157
Gold Earned
20,502
163
Minions Killed
115
0
Camps Cleared
0
661,515
Distance Traveled
652,654
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,567
779
78
7
0
234,134
0
W
Erlang Shen
8,747
795
49
4
0
229,702
0
L
Thoth
7,089
644
42
4
0
219,528
2
L
Anhur
6,719
611
46
4
0
198,931
4
W
Yemoja
7,843
713
36
3
0
197,679
0
L
Gilgamesh
6,694
609
27
2
0
234,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role