Player Matchup

Neith
Neith
AAenforcer716
Neith
Level 176
God Stats
197W - 164L
1,541 SR
Queue Stats
558W - 521L
1,485 Elo+
Solo
Awilix
Awilix
MidnightFireBoss
Awilix
Level 109
God Stats
1W - 3L
1,712 SR
Queue Stats
12W - 12L
1,477 Elo+
Solo
Maui
Maui
WhyUMadTho3016
Maui
Level 115
God Stats
3W - 6L
1,536 SR
Queue Stats
107W - 132L
1,431 Elo+
Solo
Xing Tian
Xing Tian
xDiamondTiara
Xing Tian
Level 100
God Stats
17W - 9L
1,731 SR
Queue Stats
162W - 141L
1,552 Elo+
Party 2
Sol
Sol
xGamed__
Sol
Level 126
God Stats
1W - 6L
1,267 SR
Queue Stats
172W - 142L
1,548 Elo+
Party 2
Team Averages
Level 125
1,558 SR
1,499 Elo+

VS

Team Averages
Level 151
1,508 SR
1,515 Elo+
Jormungandr
Jormungandr
HearteartH1
Jormungandr
Level 173
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 62L
1,505 Elo+
Party 1
Chang'e
Chang'e
HendrixGuns
Chang'e
Level 147
God Stats
78W - 59L
1,600 SR
Queue Stats
166W - 145L
1,529 Elo+
Solo
Xbalanque
Xbalanque
KindCross
Xbalanque
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,488 Elo+
Party 1
Thor
Thor
Thunder0310
Thor
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 53L
1,546 Elo+
Party 1
Guan Yu
Guan Yu
highaz
Guan Yu
Level 157
God Stats
1W - 0L
1,437 SR
Queue Stats
48W - 46L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,481
589
6,368
10,768
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 2
5,810
528
6,558
11,778
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
5,386
490
3,489
7,832
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
xDiamondTiara
Xing Tian
8
1 / 1 / 2
5,410
492
5,767
10,841
6,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 4 / 2
6,331
576
8,012
9,039
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HearteartH1
Jormungandr
11
2 / 1 / 3
6,985
635
5,463
6,140
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chang'e
HendrixGuns
Chang'e
11
2 / 0 / 3
6,171
561
10,147
9,008
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
KindCross
Xbalanque
10
1 / 3 / 6
5,612
510
5,234
8,527
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 3
6,551
596
7,314
10,017
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
highaz
Guan Yu
11
6 / 0 / 3
7,246
659
5,835
11,989
11,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
15
15
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Jormungandr
HearteartH1
Jormungandr
2
1
3
3.5
W
Chang'e
HendrixGuns
Chang'e
2
0
3
3.5
W
Xbalanque
KindCross
Xbalanque
1
3
6
1.33
L
2
3
2
1
W
4
3
3
1.83
L
0
4
1
0.13
W
Guan Yu
highaz
Guan Yu
6
0
3
7.5
L
Xing Tian
xDiamondTiara
Xing Tian
1
1
2
2
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,194
Damage
33,993
50,258
Taken
45,681
22,852
Mitigated
25,862
10,059
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,368
2,362
0
3,679
10,768
3,791
0
6,608
4,160
0
54,620
W
Jormungandr
HearteartH1
Jormungandr
5,463
1,939
0
1,250
6,140
4,240
697
1,498
4,364
43,015
3,921
W
Chang'e
HendrixGuns
Chang'e
10,147
1,054
960
3,133
9,008
3,281
0
1,969
6,963
38,577
782
W
Xbalanque
KindCross
Xbalanque
5,234
2,755
0
1,793
8,527
2,980
0
4,044
4,445
0
29,736
L
6,558
2,555
0
1,360
11,778
4,146
0
2,083
9,695
0
41,154
W
7,314
2,938
0
980
10,017
4,211
0
2,523
7,454
0
43,799
L
3,489
527
0
720
7,832
5,253
0
4,605
3,227
27,184
0
W
Guan Yu
highaz
Guan Yu
5,835
938
526
3,438
11,989
11,150
0
6,515
5,382
0
20,906
L
Xing Tian
xDiamondTiara
Xing Tian
5,767
970
0
1,752
10,841
6,881
0
1,647
9,194
14,342
1,551
L
8,012
4,652
0
2,548
9,039
2,781
0
463
8,576
46,759
4,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
32,565
289
Minions Killed
256
0
Camps Cleared
0
1,081,469
Distance Traveled
1,133,937
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,481
589
91
8
0
181,824
0
W
Jormungandr
6,985
635
77
7
0
214,216
0
W
Chang'e
6,171
561
50
5
0
230,550
0
W
Xbalanque
5,612
510
39
4
0
217,314
0
L
Awilix
5,810
528
50
5
0
251,464
0
W
Thor
6,551
596
70
6
0
216,363
0
L
Maui
5,386
490
56
5
0
212,091
0
W
Guan Yu
7,246
659
20
2
0
255,494
0
L
Xing Tian
5,410
492
10
1
0
229,928
2
L
Sol
6,331
576
82
7
0
206,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role