Player Matchup

Morgan Le Fay
Morgan Le Fay
Darknms
Morgan Le Fay
Level 207
God Stats
9W - 2L
1,749 SR
Queue Stats
123W - 118L
1,616 Elo+
Party 2
Chaac
Chaac
Nuclear
Chaac
Level 155
God Stats
3W - 1L
1,498 SR
Queue Stats
23W - 16L
1,654 Elo+
Party 2
Bacchus
Bacchus
ShpadoinkleDay
Bacchus
Level 122
God Stats
1W - 1L
1,618 SR
Queue Stats
16W - 8L
1,708 Elo+
Party 2
Awilix
Awilix
TheVividSlays
Awilix
Level 99
God Stats
1W - 0L
1,425 SR
Queue Stats
15W - 11L
1,539 Elo+
Party 2
Chiron
Chiron
hoppin
Chiron
Level 151
God Stats
5W - 1L
1,754 SR
Queue Stats
65W - 41L
1,709 Elo+
Party 2
Team Averages
Level 147
1,609 SR
1,645 Elo+

VS

Team Averages
Level 154
1,451 SR
1,524 Elo+
Raijin
Raijin
FosterWalrus586
Raijin
Level 157
God Stats
2W - 5L
1,184 SR
Queue Stats
162W - 210L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
Jaeger3129
Sylvanus
Level 156
God Stats
0W - 4L
1,272 SR
Queue Stats
45W - 56L
1,474 Elo+
Party 1
Martichoras
Martichoras
TheSaltyDingus
Martichoras
Level 174
God Stats
9W - 16L
1,363 SR
Queue Stats
343W - 417L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
Torzions
Kukulkan
Level 127
God Stats
4W - 5L
1,397 SR
Queue Stats
377W - 334L
1,580 Elo+
Solo
Bastet
Bastet
ZappyG
Bastet
Level 155
God Stats
5W - 1L
2,038 SR
Queue Stats
252W - 197L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darknms
Morgan Le Fay
15
7 / 0 / 5
8,956
640
9,497
6,842
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Nuclear
Chaac
14
5 / 2 / 5
8,107
579
10,976
14,107
8,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 0 / 8
7,161
512
6,475
8,960
8,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 2 / 4
7,932
567
4,307
11,304
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
hoppin
Chiron
13
2 / 1 / 5
7,746
553
5,942
7,072
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,782
484
2,893
10,015
6,971
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Jaeger3129
Sylvanus
13
2 / 5 / 2
7,868
562
9,478
16,138
15,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
TheSaltyDingus
Martichoras
11
0 / 4 / 1
6,509
465
5,009
9,980
4,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Torzions
Kukulkan
14
2 / 4 / 0
8,488
606
6,680
8,199
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
ZappyG
Bastet
11
1 / 4 / 0
6,456
461
5,205
11,305
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
5
5
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Darknms
Morgan Le Fay
7
0
5
9.5
L
0
3
2
0.33
L
Sylvanus
Jaeger3129
Sylvanus
2
5
2
0.6
W
Chaac
Nuclear
Chaac
5
2
5
3.75
W
0
0
8
4
L
Martichoras
TheSaltyDingus
Martichoras
0
4
1
0.13
W
6
2
4
4
L
Kukulkan
Torzions
Kukulkan
2
4
0
0.5
L
Bastet
ZappyG
Bastet
1
4
0
0.25
W
Chiron
hoppin
Chiron
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,197
Damage
29,265
48,285
Taken
55,637
26,455
Mitigated
34,103
15,018
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Darknms
Morgan Le Fay
9,497
307
0
905
6,842
2,764
0
2,424
4,418
63,478
0
L
2,893
397
0
2,104
10,015
6,971
0
3,068
6,858
20,238
1,714
L
Sylvanus
Jaeger3129
Sylvanus
9,478
2,385
324
6,108
16,138
15,665
0
2,308
13,680
46,786
15,466
W
Chaac
Nuclear
Chaac
10,976
1,741
0
5,371
14,107
8,572
0
8,035
6,072
0
58,045
W
6,475
631
0
2,080
8,960
8,192
0
2,028
6,932
22,356
0
L
Martichoras
TheSaltyDingus
Martichoras
5,009
2,627
0
2,765
9,980
4,430
0
1,970
7,964
0
58,741
W
4,307
967
0
4,592
11,304
4,323
0
3,954
7,350
0
45,284
L
Kukulkan
Torzions
Kukulkan
6,680
232
0
1,681
8,199
3,232
0
3,391
4,482
78,069
89
L
Bastet
ZappyG
Bastet
5,205
1,161
0
3,641
11,305
3,805
0
4,631
6,454
0
40,442
W
Chiron
hoppin
Chiron
5,942
2,780
329
1,741
7,072
2,604
708
2,272
4,800
0
69,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,902
Gold Earned
36,103
432
Minions Killed
411
0
Camps Cleared
0
1,490,148
Distance Traveled
1,252,591
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,956
640
120
9
0
325,070
2
L
Raijin
6,782
484
37
3
0
252,254
2
L
Sylvanus
7,868
562
85
6
0
188,940
1
W
Chaac
8,107
579
92
7
0
271,628
4
W
Bacchus
7,161
512
21
2
0
322,696
8
L
Martichoras
6,509
465
85
6
0
240,359
1
W
Awilix
7,932
567
80
6
0
312,613
2
L
Kukulkan
8,488
606
135
10
0
276,095
3
L
Bastet
6,456
461
69
5
0
294,943
0
W
Chiron
7,746
553
119
9
0
258,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role