Player Matchup

Janus
Janus
CCA27
Janus
Level 143
God Stats
0W - 3L
1,178 SR
Queue Stats
146W - 198L
1,400 Elo+
Party 4
Atlas
Atlas
FoxySaucy
Atlas
Level 158
God Stats
5W - 6L
1,508 SR
Queue Stats
104W - 94L
1,539 Elo+
Party 2
Nemesis
Nemesis
Otto
Nemesis
Level 161
God Stats
3W - 6L
1,440 SR
Queue Stats
124W - 95L
1,568 Elo+
Party 2
Aphrodite
Aphrodite
RDBG426
Aphrodite
Level 152
God Stats
3W - 2L
1,716 SR
Queue Stats
13W - 37L
1,294 Elo+
Party 4
Charybdis
Charybdis
antoniorr
Charybdis
Level 68
God Stats
0W - 5L
1,128 SR
Queue Stats
46W - 66L
1,454 Elo+
Party 4
Team Averages
Level 136
1,394 SR
1,451 Elo+

VS

Team Averages
Level 137
1,406 SR
1,579 Elo+
Arachne
Arachne
Lotalis
Arachne
Level 161
God Stats
3W - 3L
1,460 SR
Queue Stats
197W - 193L
1,572 Elo+
Party 3
Apollo
Apollo
Meyeu
Apollo
Level 122
God Stats
5W - 1L
1,710 SR
Queue Stats
132W - 115L
1,577 Elo+
Party 1
Cerberus
Cerberus
Necirt
Cerberus
Level 130
God Stats
1W - 1L
1,261 SR
Queue Stats
289W - 281L
1,551 Elo+
Party 3
Jormungandr
Jormungandr
e1d2x3n4
Jormungandr
Level 151
God Stats
1W - 1L
1,285 SR
Queue Stats
205W - 192L
1,564 Elo+
Solo
Nox
Nox
klamdjoy
Nox
Level 120
God Stats
1W - 1L
1,313 SR
Queue Stats
178W - 147L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CCA27
Janus
13
1 / 3 / 2
8,005
445
6,501
6,776
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
FoxySaucy
Atlas
15
0 / 4 / 1
8,974
499
9,064
16,519
7,117
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Otto
Nemesis
17
2 / 2 / 3
9,023
501
14,468
19,067
8,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
RDBG426
Aphrodite
12
1 / 2 / 2
7,848
436
2,857
11,651
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
antoniorr
Charybdis
16
1 / 5 / 0
8,749
486
8,483
14,610
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lotalis
Arachne
18
8 / 2 / 3
10,868
604
11,466
19,424
8,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Meyeu
Apollo
18
5 / 1 / 3
10,964
609
10,295
10,902
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Necirt
Cerberus
14
0 / 3 / 7
8,613
479
5,512
17,367
14,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
e1d2x3n4
Jormungandr
16
2 / 0 / 2
10,440
580
10,145
16,272
12,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 0 / 5
9,591
533
9,932
7,023
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
16
16
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
CCA27
Janus
1
3
2
0.67
L
Atlas
FoxySaucy
Atlas
0
4
1
0.13
W
Arachne
Lotalis
Arachne
8
2
3
4.75
W
Apollo
Meyeu
Apollo
5
1
3
6.5
W
Cerberus
Necirt
Cerberus
0
3
7
1.17
L
Nemesis
Otto
Nemesis
2
2
3
1.75
L
Aphrodite
RDBG426
Aphrodite
1
2
2
1
L
Charybdis
antoniorr
Charybdis
1
5
0
0.2
W
Jormungandr
e1d2x3n4
Jormungandr
2
0
2
3
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,373
Damage
47,350
68,623
Taken
70,988
31,893
Mitigated
43,957
18,016
Healing
32,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CCA27
Janus
6,501
415
0
774
6,776
2,519
0
3,252
3,524
71,294
1,351
L
Atlas
FoxySaucy
Atlas
9,064
3,031
0
2,262
16,519
7,117
0
7,791
8,089
73,886
2,745
W
Arachne
Lotalis
Arachne
11,466
7,818
0
14,599
19,424
8,942
0
1,827
17,597
0
104,076
W
Apollo
Meyeu
Apollo
10,295
6,936
0
5,809
10,902
4,530
775
1,166
9,736
0
95,216
W
Cerberus
Necirt
Cerberus
5,512
246
166
7,209
17,367
14,611
0
6,743
10,624
20,133
0
L
Nemesis
Otto
Nemesis
14,468
7,068
0
2,098
19,067
8,508
0
5,528
13,501
0
104,729
L
Aphrodite
RDBG426
Aphrodite
2,857
393
1,552
6,302
11,651
8,631
0
7,306
4,293
16,720
941
L
Charybdis
antoniorr
Charybdis
8,483
5,246
0
5,028
14,610
5,118
0
434
14,176
0
97,587
W
Jormungandr
e1d2x3n4
Jormungandr
10,145
2,269
0
4,537
16,272
12,622
0
7,723
8,549
84,356
2,755
W
9,932
1,069
0
443
7,023
3,252
290
718
6,305
89,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,599
Gold Earned
50,476
608
Minions Killed
610
0
Camps Cleared
0
1,796,332
Distance Traveled
1,846,584
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,005
445
135
8
0
349,828
3
L
Atlas
8,974
499
128
7
0
348,388
0
W
Arachne
10,868
604
136
8
0
444,835
0
W
Apollo
10,964
609
150
8
0
360,784
8
W
Cerberus
8,613
479
36
2
0
327,421
2
L
Nemesis
9,023
501
155
9
0
413,805
0
L
Aphrodite
7,848
436
26
1
0
369,916
1
L
Charybdis
8,749
486
164
9
0
314,395
0
W
Jormungandr
10,440
580
137
8
0
335,579
5
W
Nox
9,591
533
151
8
0
377,965
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role