Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ElCapoMalicioso
Vulcan
Level 123
God Stats
7W - 1L
1,290 SR
Queue Stats
183W - 200L
1,527 Elo+
Solo
Hades
Hades
MovingStairs
Hades
Level 159
God Stats
6W - 5L
1,619 SR
Queue Stats
654W - 656L
1,521 Elo+
Solo
Bastet
Bastet
almighty_enema
Bastet
Level 127
God Stats
1W - 1L
1,203 SR
Queue Stats
79W - 80L
1,453 Elo+
Party 1
Tyr
Tyr
phenomrules1990
Tyr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 103L
1,488 Elo+
Party 1
Team Averages
Level 151
1,422 SR
1,498 Elo+

VS

Team Averages
Level 155
1,500 SR
1,460 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AnoxicToxxic
Chernobog
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,523 Elo+
Solo
Shiva
Shiva
CosmiicOrthrus
Shiva
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 128L
1,290 Elo+
Solo
Ullr
Ullr
Halfply
Ullr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,521 Elo+
Solo
He Bo
He Bo
VOD FEARLESS
He Bo
Level 213
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 103L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 1 / 3
6,486
1,081
1,868
4,810
2,668
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 0 / 3
7,262
1,210
5,578
2,762
1,321
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 3 / 2
6,085
1,014
2,343
5,877
4,347
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 5
6,199
1,033
2,643
7,001
3,051
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 4
6,304
1,051
1,455
5,851
6,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 2 / 0
4,790
798
1,331
2,442
838
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
AnoxicToxxic
Chernobog
12
3 / 2 / 3
6,186
1,031
4,250
4,719
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 0 / 0
4,672
779
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Halfply
Ullr
14
4 / 1 / 3
6,987
1,165
4,726
3,756
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 6
6,478
1,080
5,589
4,638
1,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
6
Kills
8
8
Deaths
6
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
3
2.5
L
Chang'e
 
Chang'e
0
2
0
0
L
Chernobog
AnoxicToxxic
Chernobog
3
2
3
2.25
L
0
0
0
0
W
3
0
3
4.5
L
Ullr
Halfply
Ullr
4
1
3
5.5
W
1
3
2
0.67
L
1
1
6
4
W
1
3
5
1.17
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,887
Damage
15,896
26,301
Taken
15,555
18,210
Mitigated
6,095
10,841
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,868
40
3,536
2,272
4,810
2,668
425
1,557
3,253
7,240
0
L
Chang'e
 
Chang'e
1,331
44
40
158
2,442
838
0
1,458
925
3,083
0
L
Chernobog
AnoxicToxxic
Chernobog
4,250
1,383
762
987
4,719
1,993
0
3,196
1,475
0
11,776
L
0
0
0
0
0
0
0
0
0
0
0
W
5,578
173
813
489
2,762
1,321
0
1,220
1,542
17,649
577
L
Ullr
Halfply
Ullr
4,726
1,382
610
615
3,756
1,590
0
1,977
1,769
0
16,431
W
2,343
60
3
881
5,877
4,347
141
1,430
4,447
5,805
831
L
5,589
622
49
866
4,638
1,674
0
2,610
1,945
16,558
0
W
2,643
589
417
1,067
7,001
3,051
0
1,350
5,651
0
9,528
W
1,455
113
188
1,175
5,851
6,823
150
1,363
4,488
0
6,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
29,113
71
Minions Killed
76
0
Camps Cleared
0
634,481
Distance Traveled
423,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,486
1,081
7
1
0
114,281
0
L
Chang'e
4,790
798
2
0
0
32,784
0
L
Chernobog
6,186
1,031
18
3
0
134,619
0
L
Shiva
4,672
779
0
0
0
373
0
W
Vulcan
7,262
1,210
32
5
0
140,322
0
L
Ullr
6,987
1,165
27
5
0
139,778
0
W
Hades
6,085
1,014
11
2
0
105,587
0
L
He Bo
6,478
1,080
29
5
0
115,549
0
W
Bastet
6,199
1,033
14
2
0
133,171
0
W
Tyr
6,304
1,051
7
1
0
141,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role