Player Matchup

Bellona
Bellona
CallMeeDaddyy
Bellona
Level 63
God Stats
58W - 47L
1,578 SR
Queue Stats
137W - 139L
1,529 Elo+
Party 4
Fafnir
Fafnir
Henstrike
Fafnir
Level 48
God Stats
4W - 3L
1,803 SR
Queue Stats
101W - 85L
1,587 Elo+
Party 1
Chernobog
Chernobog
Olimak4727
Chernobog
Level 45
God Stats
2W - 2L
1,527 SR
Queue Stats
59W - 68L
1,447 Elo+
Solo
Chronos
Chronos
TBEDeej
Chronos
Level 155
God Stats
1W - 1L
1,931 SR
Queue Stats
195W - 161L
1,554 Elo+
Party 4
Erlang Shen
Erlang Shen
maxvmilly
Erlang Shen
Level 146
God Stats
1W - 3L
1,492 SR
Queue Stats
45W - 34L
1,672 Elo+
Party 1
Team Averages
Level 91
1,666 SR
1,558 Elo+

VS

Team Averages
Level 59
1,650 SR
1,581 Elo+
Ymir
Ymir
ComplexStick
Ymir
Level 88
God Stats
1W - 0L
1,783 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
JingBaeIsMyWaifu
He Bo
Level 38
God Stats
2W - 1L
1,631 SR
Queue Stats
40W - 15L
1,737 Elo+
Party 3
Achilles
Achilles
Kotaku
Achilles
Level 61
God Stats
2W - 0L
1,577 SR
Queue Stats
43W - 26L
1,594 Elo+
Party 3
Neith
Neith
flayants
Neith
Level 100
God Stats
18W - 5L
1,758 SR
Queue Stats
166W - 123L
1,603 Elo+
Party 2
Skadi
Skadi
xLegend27x
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 0 / 1
4,457
891
1,835
3,872
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Henstrike
Fafnir
6
0 / 1 / 0
3,628
726
1,219
5,144
4,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Olimak4727
Chernobog
1
0 / 0 / 0
1,043
209
0
0
0
Chronos
TBEDeej
Chronos
6
0 / 1 / 0
3,448
690
801
2,616
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
maxvmilly
Erlang Shen
9
1 / 0 / 0
4,267
853
1,091
4,313
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,739
748
135
1,587
820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
3,505
701
1,013
2,311
567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Kotaku
Achilles
6
0 / 1 / 0
3,366
673
1,728
4,902
2,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Neith
flayants
Neith
6
0 / 0 / 0
3,525
705
1,147
2,231
738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
7
1 / 0 / 0
3,784
757
2,045
1,954
543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
0
1
0.5
W
0
0
0
0
L
Fafnir
Henstrike
Fafnir
0
1
0
0
W
0
0
1
0.5
W
Achilles
Kotaku
Achilles
0
1
0
0
L
Chernobog
Olimak4727
Chernobog
0
0
0
0
L
Chronos
TBEDeej
Chronos
0
1
0
0
W
Neith
flayants
Neith
0
0
0
0
L
Erlang Shen
maxvmilly
Erlang Shen
1
0
0
1
W
Skadi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,946
Damage
6,068
15,945
Taken
12,985
8,432
Mitigated
4,950
7,632
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,835
776
0
2,971
3,872
2,004
0
0
3,551
0
24,958
W
135
45
0
663
1,587
820
0
220
1,367
10,842
0
L
Fafnir
Henstrike
Fafnir
1,219
209
0
1,551
5,144
4,002
0
135
5,009
14,743
0
W
1,013
191
0
2,036
2,311
567
0
141
2,138
23,220
0
W
Achilles
Kotaku
Achilles
1,728
514
0
1,962
4,902
2,282
0
0
4,902
0
16,956
L
Chernobog
Olimak4727
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
TBEDeej
Chronos
801
229
0
679
2,616
773
0
433
2,183
13,109
707
W
Neith
flayants
Neith
1,147
337
0
775
2,231
738
0
999
1,232
0
24,817
L
Erlang Shen
maxvmilly
Erlang Shen
1,091
657
0
2,431
4,313
1,653
0
580
3,733
0
28,827
W
Skadi
2,045
697
0
564
1,954
543
0
497
1,371
0
19,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,843
Gold Earned
17,919
155
Minions Killed
175
0
Camps Cleared
0
441,060
Distance Traveled
560,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,457
891
50
10
0
99,482
0
W
Ymir
3,739
748
20
4
0
112,946
0
L
Fafnir
3,628
726
17
3
0
116,744
0
W
He Bo
3,505
701
43
9
0
135,239
0
W
Achilles
3,366
673
33
7
0
102,766
0
L
Chernobog
1,043
209
0
0
0
0
0
L
Chronos
3,448
690
33
7
0
89,572
0
W
Neith
3,525
705
45
9
0
102,227
0
L
Erlang Shen
4,267
853
55
11
0
135,262
0
W
Skadi
3,784
757
34
7
0
107,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role