Player Matchup

Kumbhakarna
Kumbhakarna
ElectricDoggy
Kumbhakarna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,512 Elo+
Party 1
Bellona
Bellona
HollidaySavage29
Bellona
Level 68
God Stats
0W - 2L
1,306 SR
Queue Stats
14W - 25L
1,253 Elo+
Party 1
Ah Puch
Ah Puch
Huckleberryw2921
Ah Puch
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,163 Elo+
Party 1
Mercury
Mercury
Huntjng
Mercury
Level 83
God Stats
1W - 2L
1,313 SR
Queue Stats
37W - 39L
1,200 Elo+
Party 1
Skadi
Skadi
Narjewto
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 51
1,424 SR
1,326 Elo+

VS

Team Averages
Level 100
1,394 SR
1,461 Elo+
Chiron
Chiron
PACK Plague
Chiron
Level 141
God Stats
2W - 2L
1,149 SR
Queue Stats
56W - 50L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
Yessuhrski
Gilgamesh
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 68L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZECKARIIUS
Tsukuyomi
Level 86
God Stats
6W - 3L
1,668 SR
Queue Stats
179W - 167L
1,474 Elo+
Solo
Hel
Hel
meiyx
Hel
Level 126
God Stats
8W - 10L
1,348 SR
Queue Stats
63W - 62L
1,452 Elo+
Party 2
Ymir
Ymir
ourlordkhan
Ymir
Level 76
God Stats
2W - 1L
1,304 SR
Queue Stats
63W - 63L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElectricDoggy
Kumbhakarna
11
1 / 4 / 0
7,672
451
3,671
14,705
14,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 1
8,214
483
10,849
18,380
20,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 2
7,574
446
6,473
12,512
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Huntjng
Mercury
15
1 / 3 / 1
8,247
485
4,866
14,413
7,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Narjewto
Skadi
11
0 / 5 / 1
7,069
416
7,613
10,886
3,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
3 / 0 / 6
8,681
511
11,555
9,797
4,187
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Yessuhrski
Gilgamesh
16
3 / 0 / 4
9,917
583
12,842
16,105
15,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
ZECKARIIUS
Tsukuyomi
16
8 / 0 / 8
9,521
560
12,620
11,788
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
meiyx
Hel
16
3 / 2 / 6
10,064
592
8,904
8,700
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 9
8,629
508
6,216
9,989
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
2
Kills
19
19
Deaths
2
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ElectricDoggy
Kumbhakarna
1
4
0
0.25
L
0
2
1
0.25
L
0
5
2
0.2
L
Mercury
Huntjng
Mercury
1
3
1
0.5
L
Skadi
Narjewto
Skadi
0
5
1
0.1
W
Chiron
3
0
6
6
W
Gilgamesh
Yessuhrski
Gilgamesh
3
0
4
5
W
Tsukuyomi
ZECKARIIUS
Tsukuyomi
8
0
8
12
W
Hel
meiyx
Hel
3
2
6
3
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
52,137
70,896
Taken
56,379
50,685
Mitigated
39,639
16,200
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ElectricDoggy
Kumbhakarna
3,671
444
0
1,695
14,705
14,371
58
2,820
11,885
17,501
0
L
10,849
4,122
0
6,995
18,380
20,463
0
742
17,638
0
67,210
L
6,473
609
0
3,531
12,512
4,694
0
7,140
5,372
57,449
0
L
Mercury
Huntjng
Mercury
4,866
1,954
0
2,460
14,413
7,432
114
2,103
12,310
0
83,018
L
Skadi
Narjewto
Skadi
7,613
3,258
0
1,519
10,886
3,725
432
2,108
8,778
0
50,205
W
Chiron
11,555
4,445
452
3,992
9,797
4,187
0
2,117
7,680
0
71,388
W
Gilgamesh
Yessuhrski
Gilgamesh
12,842
5,310
0
2,041
16,105
15,896
462
409
15,696
0
83,419
W
Tsukuyomi
ZECKARIIUS
Tsukuyomi
12,620
2,945
0
5,172
11,788
5,812
29
1,641
10,147
0
78,135
W
Hel
meiyx
Hel
8,904
155
1,128
3,286
8,700
4,188
132
4,283
4,417
91,602
1,373
W
6,216
692
112
2,075
9,989
9,556
15
1,761
8,228
36,805
4,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
46,812
447
Minions Killed
564
0
Camps Cleared
0
1,659,776
Distance Traveled
1,772,196
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,672
451
17
1
0
343,733
5
L
Bellona
8,214
483
113
7
0
324,879
4
L
Ah Puch
7,574
446
98
6
0
319,486
6
L
Mercury
8,247
485
135
8
0
375,577
0
L
Skadi
7,069
416
84
5
0
296,101
0
W
Chiron
8,681
511
108
6
0
316,765
1
W
Gilgamesh
9,917
583
134
8
0
327,926
0
W
Tsukuyomi
9,521
560
98
6
0
423,996
0
W
Hel
10,064
592
174
10
0
347,308
6
W
Ymir
8,629
508
50
3
0
356,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role