Player Matchup

Set
Set
ChronosKnowsHoes
Set
Level 147
God Stats
15W - 7L
1,719 SR
Queue Stats
94W - 85L
1,608 Elo+
Party 2
Sun Wukong
Sun Wukong
Dangwow
Sun Wukong
Level 81
God Stats
0W - 5L
1,413 SR
Queue Stats
81W - 89L
1,533 Elo+
Party 2
Xing Tian
Xing Tian
ExxReyy
Xing Tian
Level 126
God Stats
1W - 1L
1,663 SR
Queue Stats
69W - 64L
1,603 Elo+
Party 2
Vulcan
Vulcan
Sho7gun
Vulcan
Level 87
God Stats
30W - 22L
1,685 SR
Queue Stats
212W - 190L
1,577 Elo+
Solo
Izanami
Izanami
TotteryMage683
Izanami
Level 15
God Stats
3W - 6L
1,269 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Team Averages
Level 91
1,550 SR
1,564 Elo+

VS

Team Averages
Level 108
1,485 SR
1,564 Elo+
Nu Wa
Nu Wa
Fake11Taxi
Nu Wa
Level 142
God Stats
2W - 7L
1,177 SR
Queue Stats
330W - 323L
1,552 Elo+
Solo
Chernobog
Chernobog
Yovaz
Chernobog
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,614 Elo+
Party 1
Ratatoskr
Ratatoskr
acousticlime
Ratatoskr
Level 124
God Stats
9W - 9L
1,538 SR
Queue Stats
136W - 127L
1,549 Elo+
Party 1
Athena
Athena
fakeydrakey
Athena
Level 117
God Stats
6W - 1L
1,708 SR
Queue Stats
125W - 111L
1,552 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kesda
Cu Chulainn
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 119L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
5,775
578
2,884
6,775
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Dangwow
Sun Wukong
9
0 / 4 / 0
5,170
517
1,987
9,832
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Xing Tian
ExxReyy
Xing Tian
6
0 / 2 / 0
4,344
434
1,754
6,869
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Sho7gun
Vulcan
11
1 / 1 / 1
5,395
540
3,517
5,153
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 2 / 0
3,984
398
1,118
2,996
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 3 / 0
5,717
572
2,385
4,940
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Yovaz
Chernobog
10
3 / 0 / 2
6,187
619
3,978
5,630
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
acousticlime
Ratatoskr
11
1 / 0 / 5
5,600
560
4,881
6,544
2,224
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
1 / 0 / 4
5,837
584
2,474
2,755
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
kesda
Cu Chulainn
13
4 / 0 / 1
7,988
799
5,219
5,714
3,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
9
9
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Sun Wukong
Dangwow
Sun Wukong
0
4
0
0
L
Xing Tian
ExxReyy
Xing Tian
0
2
0
0
W
Nu Wa
0
3
0
0
L
Vulcan
Sho7gun
Vulcan
1
1
1
1.5
L
0
2
0
0
W
Chernobog
Yovaz
Chernobog
3
0
2
4
W
Ratatoskr
acousticlime
Ratatoskr
1
0
5
3.5
W
Athena
1
0
4
3
W
Cu Chulainn
kesda
Cu Chulainn
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,260
Damage
18,937
31,625
Taken
25,583
19,693
Mitigated
12,027
4,163
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,884
1,754
0
630
6,775
3,297
0
414
6,316
0
52,953
L
Sun Wukong
Dangwow
Sun Wukong
1,987
451
0
1,548
9,832
8,941
0
200
9,612
0
33,853
L
Xing Tian
ExxReyy
Xing Tian
1,754
241
0
1,320
6,869
4,750
0
940
5,929
10,574
0
W
Nu Wa
2,385
856
0
949
4,940
1,748
0
2,959
1,934
36,917
747
L
Vulcan
Sho7gun
Vulcan
3,517
151
0
250
5,153
1,868
0
1,957
2,963
42,305
0
L
1,118
442
0
415
2,996
837
0
940
2,056
0
16,881
W
Chernobog
Yovaz
Chernobog
3,978
3,005
0
3,399
5,630
2,266
429
1,420
4,210
0
40,131
W
Ratatoskr
acousticlime
Ratatoskr
4,881
1,351
0
3,596
6,544
2,224
0
466
6,066
0
40,740
W
Athena
2,474
583
0
1,025
2,755
2,353
97
367
2,388
16,025
2,239
W
Cu Chulainn
kesda
Cu Chulainn
5,219
1,004
0
1,194
5,714
3,436
0
226
5,190
200
62,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,668
Gold Earned
31,329
271
Minions Killed
374
0
Camps Cleared
0
864,850
Distance Traveled
1,053,688
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,775
578
94
9
0
250,590
0
L
Sun Wukong
5,170
517
64
6
0
178,519
0
L
Xing Tian
4,344
434
8
1
0
133,836
1
W
Nu Wa
5,717
572
75
8
0
185,464
0
L
Vulcan
5,395
540
72
7
0
203,691
2
L
Izanami
3,984
398
33
3
0
98,214
0
W
Chernobog
6,187
619
73
7
0
158,566
0
W
Ratatoskr
5,600
560
76
8
0
267,559
0
W
Athena
5,837
584
24
2
0
242,562
5
W
Cu Chulainn
7,988
799
126
13
0
199,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role