Player Matchup

Chiron
Chiron
Destructot-
Chiron
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,377 Elo+
Party 1
King Arthur
King Arthur
GuapoGinger
King Arthur
Level 113
God Stats
75W - 62L
1,628 SR
Queue Stats
114W - 112L
1,565 Elo+
Solo
Ix Chel
Ix Chel
OUTLAW_QC92
Ix Chel
Level 130
God Stats
15W - 8L
1,611 SR
Queue Stats
146W - 147L
1,490 Elo+
Party 1
Team Averages
Level 121
1,580 SR
1,477 Elo+

VS

Team Averages
Level 114
1,511 SR
1,544 Elo+
Bacchus
Bacchus
Cory8fun
Bacchus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,760 Elo+
Solo
Ah Puch
Ah Puch
ThyAlbinoRyno
Ah Puch
Level 128
God Stats
7W - 3L
1,532 SR
Queue Stats
10W - 14L
1,438 Elo+
Party 2
Hachiman
Hachiman
Vinnytooskinny
Hachiman
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
3 / 3 / 6
12,266
681
12,169
18,219
8,294
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
GuapoGinger
King Arthur
20
5 / 0 / 5
13,326
740
17,304
20,584
27,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
OUTLAW_QC92
Ix Chel
18
3 / 1 / 8
12,360
687
17,066
15,464
8,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cory8fun
Bacchus
17
1 / 2 / 3
11,090
616
11,266
23,716
35,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
18
3 / 5 / 1
12,474
693
16,341
13,691
7,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
14
0 / 4 / 2
10,274
571
14,039
14,816
6,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cory8fun
Bacchus
1
2
3
1.25
W
Chiron
3
3
6
2
W
King Arthur
GuapoGinger
King Arthur
5
0
5
7.5
W
Ix Chel
OUTLAW_QC92
Ix Chel
3
1
8
7
L
Ah Puch
3
5
1
0.7
L
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,539
Damage
41,646
54,267
Taken
52,223
43,787
Mitigated
50,153
15,326
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cory8fun
Bacchus
11,266
874
0
3,397
23,716
35,912
0
5,415
18,290
32,901
858
W
Chiron
12,169
4,140
929
2,783
18,219
8,294
1,465
10,936
7,278
0
60,801
W
King Arthur
GuapoGinger
King Arthur
17,304
1,707
0
3,657
20,584
27,113
87
8,308
12,276
0
64,622
W
Ix Chel
OUTLAW_QC92
Ix Chel
17,066
2,472
1,989
5,968
15,464
8,380
1,061
7,983
7,481
59,413
0
L
Ah Puch
16,341
1,159
533
2,566
13,691
7,546
0
6,066
7,612
68,671
0
L
Hachiman
14,039
9,247
128
315
14,816
6,695
0
5,693
9,110
0
41,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
33,838
262
Minions Killed
197
0
Camps Cleared
0
1,001,955
Distance Traveled
883,544
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,090
616
39
2
0
327,391
0
W
Chiron
12,266
681
89
5
0
325,930
0
W
King Arthur
13,326
740
100
6
0
359,219
0
W
Ix Chel
12,360
687
73
4
0
316,806
1
L
Ah Puch
12,474
693
101
6
0
279,799
3
L
Hachiman
10,274
571
57
3
0
276,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role