Player Matchup

Aphrodite
Aphrodite
ArtemisGodSlayer
Aphrodite
Level 121
God Stats
35W - 46L
1,384 SR
Queue Stats
154W - 181L
1,386 Elo+
Solo
Atlas
Atlas
SyrArtorias
Atlas
Level 117
God Stats
10W - 8L
1,500 SR
Queue Stats
448W - 461L
1,394 Elo+
Solo
Neith
Neith
zerakhal
Neith
Level 124
God Stats
3W - 2L
1,451 SR
Queue Stats
97W - 111L
1,455 Elo+
Solo
Team Averages
Level 121
1,445 SR
1,411 Elo+

VS

Team Averages
Level 92
1,524 SR
1,388 Elo+
Neith
Neith
BuckedGiant20
Neith
Level 109
God Stats
0W - 2L
1,344 SR
Queue Stats
97W - 95L
1,483 Elo+
Solo
Cerberus
Cerberus
KingOfKings705
Cerberus
Level 159
God Stats
4W - 4L
1,461 SR
Queue Stats
43W - 47L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
Torched_Estates8
Kukulkan
Level 8
God Stats
3W - 3L
1,769 SR
Queue Stats
6W - 12L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
3 / 3 / 10
9,129
761
6,067
10,829
3,861
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 13
10,215
851
14,412
13,820
6,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
zerakhal
Neith
16
11 / 2 / 6
11,494
958
16,244
13,143
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,555
796
5,561
11,735
4,043
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
14
2 / 8 / 2
8,914
743
10,113
20,759
8,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 3
7,806
651
7,367
10,812
3,833
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
5
6
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
3
3
10
2.67
L
3
4
2
1
L
Cerberus
2
8
2
0.38
W
5
1
13
11.5
L
0
7
3
0.21
W
Neith
zerakhal
Neith
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,723
Damage
23,041
37,792
Taken
43,306
14,982
Mitigated
16,129
13,808
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
6,067
1,601
4,124
3,416
10,829
3,861
973
6,336
4,493
29,157
0
L
5,561
1,378
0
485
11,735
4,043
0
4,548
7,148
0
24,485
L
Cerberus
10,113
731
0
3,239
20,759
8,253
0
11,669
9,018
35,636
716
W
14,412
3,454
0
876
13,820
6,248
555
6,356
7,464
34,359
0
L
7,367
1,233
0
0
10,812
3,833
0
4,168
6,644
22,632
0
W
Neith
zerakhal
Neith
16,244
4,320
322
5,070
13,143
4,873
1,200
4,523
8,620
0
53,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
26,275
169
Minions Killed
126
0
Camps Cleared
0
597,934
Distance Traveled
506,298
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,129
761
53
4
0
184,277
0
L
Neith
9,555
796
37
3
0
183,701
0
L
Cerberus
8,914
743
43
4
0
176,325
0
W
Atlas
10,215
851
38
3
0
216,611
2
L
Kukulkan
7,806
651
46
4
0
146,272
0
W
Neith
11,494
958
78
7
0
197,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role