Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Gameheadguy2711
Surtr
Level 158
God Stats
8W - 4L
1,289 SR
Queue Stats
256W - 244L
1,572 Elo+
Solo
Charon
Charon
angel007lopez
Charon
Level 156
God Stats
3W - 8L
1,589 SR
Queue Stats
155W - 147L
1,520 Elo+
Party 1
Arachne
Arachne
myuglymug
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,542 Elo+
Party 3
Charybdis
Charybdis
xkikoprx
Charybdis
Level 138
God Stats
1W - 2L
1,243 SR
Queue Stats
185W - 174L
1,518 Elo+
Party 1
Team Averages
Level 141
1,424 SR
1,530 Elo+

VS

Team Averages
Level 149
1,385 SR
1,414 Elo+
The Morrigan
The Morrigan
DarkKitKat92
The Morrigan
Level 170
God Stats
1W - 1L
1,220 SR
Queue Stats
31W - 51L
1,383 Elo+
Solo
Neith
Neith
RezQpld
Neith
Level 86
God Stats
14W - 20L
1,456 SR
Queue Stats
171W - 194L
1,442 Elo+
Party 2
Discordia
Discordia
VeteranCard6934
Discordia
Level 260
God Stats
0W - 1L
1,241 SR
Queue Stats
380W - 393L
1,351 Elo+
Solo
Bastet
Bastet
iLLoGiCal
Bastet
Level 124
God Stats
1W - 3L
1,417 SR
Queue Stats
144W - 151L
1,460 Elo+
Party 2
Bellona
Bellona
whiskey1bravo
Bellona
Level 106
God Stats
20W - 16L
1,594 SR
Queue Stats
354W - 369L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 0 / 0
7,731
595
7,104
7,788
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 1
7,045
542
5,672
11,575
10,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 2 / 2
6,808
524
2,187
7,808
7,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Arachne
myuglymug
Arachne
11
1 / 2 / 0
6,224
479
2,237
10,659
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charybdis
xkikoprx
Charybdis
11
1 / 1 / 2
6,550
504
2,625
5,561
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DarkKitKat92
The Morrigan
12
3 / 2 / 1
6,499
500
6,114
8,753
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RezQpld
Neith
11
0 / 1 / 3
6,347
488
2,934
4,107
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
VeteranCard6934
Discordia
6
0 / 3 / 0
4,580
352
1,368
6,970
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
iLLoGiCal
Bastet
12
2 / 1 / 0
6,488
499
4,075
10,269
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
13
1 / 0 / 1
6,897
531
8,004
9,956
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
6
6
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
0
3
L
The Morrigan
DarkKitKat92
The Morrigan
3
2
1
1.75
W
0
1
1
0.5
L
Neith
RezQpld
Neith
0
1
3
1.5
L
Discordia
VeteranCard6934
Discordia
0
3
0
0
W
1
2
2
1
L
Bastet
iLLoGiCal
Bastet
2
1
0
2
W
Arachne
myuglymug
Arachne
1
2
0
0.5
L
Bellona
1
0
1
1.5
W
Charybdis
xkikoprx
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,825
Damage
22,495
43,391
Taken
40,055
28,567
Mitigated
20,775
14,551
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,104
948
351
4,140
7,788
3,471
0
4,263
3,478
65,431
1,046
L
The Morrigan
DarkKitKat92
The Morrigan
6,114
1,508
0
2,425
8,753
3,520
0
4,644
3,986
43,374
3,953
W
5,672
1,839
0
3,904
11,575
10,950
0
0
10,625
1,049
45,407
L
Neith
RezQpld
Neith
2,934
375
0
877
4,107
1,569
0
1,290
2,817
0
47,346
L
Discordia
VeteranCard6934
Discordia
1,368
78
0
250
6,970
1,721
11
1,910
5,060
17,909
0
W
2,187
455
0
1,207
7,808
7,452
608
19
7,789
23,426
388
L
Bastet
iLLoGiCal
Bastet
4,075
1,065
0
5,534
10,269
4,037
0
706
9,474
0
53,461
W
Arachne
myuglymug
Arachne
2,237
1,637
0
1,633
10,659
4,851
0
1,418
9,150
0
44,482
L
Bellona
8,004
2,351
0
3,178
9,956
9,928
0
565
8,741
0
58,139
W
Charybdis
xkikoprx
Charybdis
2,625
999
472
2,844
5,561
1,843
786
0
5,561
0
39,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,358
Gold Earned
30,811
352
Minions Killed
371
0
Camps Cleared
0
1,157,399
Distance Traveled
1,150,669
22
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,731
595
103
8
0
273,348
7
L
The Morrigan
6,499
500
94
7
0
239,097
0
W
Surtr
7,045
542
85
7
0
240,238
2
L
Neith
6,347
488
80
6
0
180,885
0
L
Discordia
4,580
352
21
2
0
220,217
0
W
Charon
6,808
524
23
2
0
202,691
4
L
Bastet
6,488
499
72
6
0
276,280
0
W
Arachne
6,224
479
67
5
0
251,833
6
L
Bellona
6,897
531
104
8
0
234,190
0
W
Charybdis
6,550
504
74
6
0
189,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role